Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
JulioV2
Raijin
Platinum III
Level 142
God Stats
33W - 24L
1,689 SR
Queue Stats
424W - 432L
1,606 MMR
Solo
Odin
Odin
Platinum V
ProllyWorkin
Odin
Platinum V
Level 147
God Stats
34W - 26L
1,616 SR
Queue Stats
295W - 303L
1,563 MMR
Solo
Apollo
Apollo
Bronze III
TheEmeraldOwl
Apollo
Bronze III
Level 31
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Set
Set
Gold I
Trees3n
Set
Gold I
Level 149
God Stats
5W - 4L
1,568 SR
Queue Stats
454W - 446L
1,582 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,572 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,569 SR
1,584 MMR
Janus
Janus
Gold III
Confused321
Janus
Gold III
Level 108
God Stats
1W - 1L
1,554 SR
Queue Stats
28W - 23L
1,603 MMR
Party 1
Susano
Susano
Gold I
Demody
Susano
Gold I
Level 148
God Stats
42W - 52L
1,500 SR
Queue Stats
485W - 482L
1,599 MMR
Solo
Ymir
Ymir
Gold V
KodiakAdams
Ymir
Gold V
Level 125
God Stats
1W - 2L
1,611 SR
Queue Stats
27W - 23L
1,562 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Succaonthat
Sun Wukong
Bronze III
Level 146
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
Artemis
Artemis
Gold II
ßattousai
Artemis
Gold II
Level 159
God Stats
8W - 8L
1,590 SR
Queue Stats
658W - 650L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 14
10,149
507
6,793
14,356
14,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
JulioV2
Raijin
17
5 / 3 / 8
11,507
575
14,787
13,351
6,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 14
12,000
600
10,479
15,770
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 2 / 3
10,101
505
3,271
8,730
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
20
12 / 1 / 8
13,590
680
13,547
16,726
10,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TiamatMorgan Le FayFenrirGilgameshNemesis

VS

Bans
AthenaYemojaLokiSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,217
461
5,668
10,896
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Demody
Susano
14
6 / 7 / 2
9,654
483
8,862
13,322
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 5 / 1
9,057
453
7,359
16,497
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Succaonthat
Sun Wukong
13
0 / 9 / 1
8,310
416
7,646
14,566
8,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ßattousai
Artemis
17
2 / 1 / 1
10,374
519
9,012
11,146
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
28
Kills
11
11
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
14
2.67
L
0
6
5
0.42
L
Susano
Demody
Susano
6
7
2
1
W
Raijin
JulioV2
Raijin
5
3
8
3
L
3
5
1
0.7
W
7
2
14
7
L
Sun Wukong
Succaonthat
Sun Wukong
0
9
1
0.06
W
3
2
3
2.25
W
Set
12
1
8
16
L
Artemis
ßattousai
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,877
Damage
38,547
68,933
Taken
66,427
48,754
Mitigated
36,153
20,594
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,793
325
0
2,506
14,356
14,332
156
3,876
10,416
25,474
0
L
5,668
543
0
854
10,896
3,593
0
4,649
6,100
64,227
0
L
Susano
Demody
Susano
8,862
3,291
0
3,801
13,322
4,140
0
3,212
10,027
0
52,105
W
Raijin
JulioV2
Raijin
14,787
1,529
0
2,661
13,351
6,911
937
3,059
10,206
76,655
0
L
7,359
898
0
1,873
16,497
15,585
50
6,296
10,037
36,706
0
W
10,479
2,703
0
5,005
15,770
13,973
899
3,660
12,045
0
55,859
L
Sun Wukong
Succaonthat
Sun Wukong
7,646
2,451
0
485
14,566
8,918
146
4,013
9,907
0
48,534
W
3,271
1,556
743
1,997
8,730
2,561
5,569
1,713
7,017
0
45,374
W
Set
13,547
5,791
0
7,682
16,726
10,977
5,151
5,174
11,432
0
117,386
L
Artemis
ßattousai
Artemis
9,012
3,519
0
1,321
11,146
3,917
972
3,482
7,560
0
85,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
46,612
520
Minions Killed
506
0
Camps Cleared
0
1,981,796
Distance Traveled
1,739,694
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,149
507
36
2
0
382,152
7
L
Janus
9,217
461
142
7
0
360,061
6
L
Susano
9,654
483
81
4
0
332,014
4
W
Raijin
11,507
575
130
7
0
384,637
5
L
Ymir
9,057
453
38
2
0
345,939
7
W
Odin
12,000
600
111
6
0
405,511
4
L
Sun Wukong
8,310
416
96
5
0
332,790
2
W
Apollo
10,101
505
78
4
0
390,044
3
W
Set
13,590
680
165
8
0
419,452
5
L
Artemis
10,374
519
149
7
0
368,890
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role