Player Matchup

Ymir
Ymir
Hypnotoadx420
Ymir
Level 29
God Stats
7W - 2L
1,825 SR
Queue Stats
101W - 94L
1,444 Elo+
Solo
Mercury
Mercury
I Hunt Me
Mercury
Level 15
God Stats
4W - 1L
1,844 SR
Queue Stats
53W - 53L
1,514 Elo+
Solo
Hou Yi
Hou Yi
PAULBUNION18
Hou Yi
Level 15
God Stats
6W - 4L
1,496 SR
Queue Stats
14W - 17L
1,511 Elo+
Solo
Janus
Janus
ZCopy1
Janus
Level 13
God Stats
2W - 1L
1,482 SR
Queue Stats
19W - 18L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
gowtherjk
Gilgamesh
Level 19
God Stats
8W - 3L
1,663 SR
Queue Stats
35W - 26L
1,519 Elo+
Solo
Team Averages
Level 18
1,662 SR
1,493 Elo+

VS

Team Averages
Level 21
1,563 SR
1,496 Elo+
Mercury
Mercury
DeleteYourAnime
Mercury
Level 69
God Stats
4W - 4L
1,466 SR
Queue Stats
119W - 129L
1,356 Elo+
Party 1
Terra
Terra
SlyCrip
Terra
Level 14
God Stats
8W - 4L
1,587 SR
Queue Stats
22W - 15L
1,516 Elo+
Solo
Bellona
Bellona
TrashWraithMain_
Bellona
Level 6
God Stats
12W - 10L
1,837 SR
Queue Stats
22W - 18L
1,671 Elo+
Party 1
Anubis
Anubis
bIuelemon77
Anubis
Level 12
God Stats
5W - 7L
1,426 SR
Queue Stats
7W - 10L
1,301 Elo+
Solo
Ra
Ra
mariojj79
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,215
451
4,315
11,068
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
I Hunt Me
Mercury
13
7 / 7 / 4
8,741
546
11,495
14,610
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
11
1 / 7 / 2
6,452
403
5,733
13,715
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
ZCopy1
Janus
8
0 / 11 / 3
5,704
357
3,325
9,739
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
gowtherjk
Gilgamesh
15
5 / 5 / 0
9,064
567
8,083
15,568
11,324
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 3 / 7
10,384
649
11,516
13,109
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
SlyCrip
Terra
13
3 / 1 / 8
8,032
502
6,270
9,509
9,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 3 / 3
9,534
596
10,649
10,524
12,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
13
1 / 4 / 6
7,766
485
5,818
7,428
3,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 5 / 9
9,590
599
15,113
11,838
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
15
Kills
31
33
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
15
3
7
6.17
L
2
3
6
1.67
L
Mercury
I Hunt Me
Mercury
7
7
4
1.29
L
Hou Yi
1
7
2
0.29
W
Terra
SlyCrip
Terra
3
1
8
7
W
2
3
3
1.17
L
Janus
ZCopy1
Janus
0
11
3
0.14
W
Anubis
1
4
6
1
L
Gilgamesh
gowtherjk
Gilgamesh
5
5
0
1
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
49,366
64,700
Taken
52,408
29,593
Mitigated
35,940
6,486
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,516
4,256
0
5,878
13,109
5,124
44
1,716
11,393
0
58,120
L
4,315
1,088
0
0
11,068
6,669
0
7,171
3,431
15,804
0
L
Mercury
I Hunt Me
Mercury
11,495
7,193
0
535
14,610
5,464
0
5,954
8,429
0
50,069
L
Hou Yi
5,733
2,575
0
2,601
13,715
3,558
471
10,376
3,119
0
30,521
W
Terra
SlyCrip
Terra
6,270
1,221
617
2,263
9,509
9,796
60
2,425
7,084
22,336
0
W
10,649
4,556
0
3,056
10,524
12,037
155
1,856
8,668
0
60,667
L
Janus
ZCopy1
Janus
3,325
552
740
510
9,739
2,578
54
2,656
6,952
23,444
0
W
Anubis
5,818
1,569
0
1,857
7,428
3,724
2,006
1,003
6,425
43,556
0
L
Gilgamesh
gowtherjk
Gilgamesh
8,083
2,340
0
2,100
15,568
11,324
0
0
15,568
7,690
28,793
W
15,113
1,266
1,400
3,144
11,838
5,259
582
2,641
9,197
54,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
45,306
251
Minions Killed
471
0
Camps Cleared
0
1,359,955
Distance Traveled
1,480,045
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,384
649
103
6
0
367,577
0
L
Ymir
7,215
451
25
2
0
302,900
0
L
Mercury
8,741
546
78
5
0
319,737
3
L
Hou Yi
6,452
403
46
3
0
240,879
0
W
Terra
8,032
502
38
2
0
311,699
4
W
Bellona
9,534
596
139
9
0
275,755
0
L
Janus
5,704
357
34
2
0
235,871
0
W
Anubis
7,766
485
96
6
0
247,978
0
L
Gilgamesh
9,064
567
68
4
0
260,568
1
W
Ra
9,590
599
95
6
0
277,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role