Player Matchup

Hades
Hades
MarcCornellas97
Hades
Level 108
God Stats
3W - 3L
1,622 SR
Queue Stats
112W - 94L
1,527 Elo+
Party 2
Hel
Hel
Oleguer1998
Hel
Level 117
God Stats
2W - 1L
1,320 SR
Queue Stats
27W - 22L
1,582 Elo+
Party 2
Merlin
Merlin
Zvoznikov
Merlin
Level 86
God Stats
2W - 5L
1,432 SR
Queue Stats
166W - 173L
1,440 Elo+
Solo
Kukulkan
Kukulkan
gusijasu
Kukulkan
Level 26
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
m0ldovan
Neith
Level 124
God Stats
6W - 4L
1,748 SR
Queue Stats
110W - 112L
1,509 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,512 Elo+

VS

Team Averages
Level 62
1,623 SR
1,593 Elo+
Ganesha
Ganesha
ErKenpachi
Ganesha
Level 70
God Stats
4W - 3L
1,751 SR
Queue Stats
325W - 311L
1,435 Elo+
Solo
Chaac
Chaac
Jerry_kwz34
Chaac
Level 135
God Stats
6W - 2L
1,735 SR
Queue Stats
252W - 213L
1,650 Elo+
Party 1
Hercules
Hercules
Kk-jodn34
Hercules
Level 48
God Stats
7W - 4L
1,627 SR
Queue Stats
422W - 393L
1,552 Elo+
Party 1
Hachiman
Hachiman
NouriSala
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,644 Elo+
Party 1
Neith
Neith
hashem102
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 18
15,773
751
34,961
38,668
37,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 9 / 12
13,475
642
17,862
27,501
18,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Zvoznikov
Merlin
20
3 / 8 / 16
13,468
641
23,501
21,989
8,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
gusijasu
Kukulkan
20
8 / 11 / 13
15,139
721
29,817
25,513
12,129
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
m0ldovan
Neith
20
9 / 11 / 9
15,008
715
29,584
28,185
15,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ErKenpachi
Ganesha
20
0 / 4 / 39
13,538
645
17,126
55,081
70,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
27 / 7 / 17
17,874
851
50,534
38,996
30,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hercules
Kk-jodn34
Hercules
20
12 / 7 / 28
16,088
766
28,829
46,243
72,834
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
NouriSala
Hachiman
20
10 / 9 / 23
15,362
732
26,055
27,256
11,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
hashem102
Neith
19
1 / 7 / 13
12,530
597
10,020
17,631
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
170
33
Kills
50
50
Deaths
34
68
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ErKenpachi
Ganesha
0
4
39
4.88
W
27
7
17
5.07
W
Hercules
Kk-jodn34
Hercules
12
7
28
3.71
L
8
11
18
1.55
W
Hachiman
NouriSala
Hachiman
10
9
23
2.39
L
5
9
12
1.22
L
Merlin
Zvoznikov
Merlin
3
8
16
1.38
L
Kukulkan
gusijasu
Kukulkan
8
11
13
1.32
W
Neith
hashem102
Neith
1
7
13
1.07
L
Neith
m0ldovan
Neith
9
11
9
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,725
Damage
132,564
141,856
Taken
185,207
91,999
Mitigated
192,498
62,642
Healing
88,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ErKenpachi
Ganesha
17,126
753
3,803
19,236
55,081
70,470
2,188
29,075
26,006
35,583
0
W
50,534
6,519
2,909
18,750
38,996
30,584
706
25,277
12,831
0
72,197
W
Hercules
Kk-jodn34
Hercules
28,829
7,590
7,073
21,264
46,243
72,834
1,367
22,608
21,385
0
45,141
L
34,961
1,756
828
15,338
38,668
37,790
126
3,878
34,790
63,478
0
W
Hachiman
NouriSala
Hachiman
26,055
18,588
1,804
6,845
27,256
11,479
597
18,198
7,777
0
52,159
L
17,862
675
18,131
10,486
27,501
18,755
372
4,798
22,703
21,476
0
L
Merlin
Zvoznikov
Merlin
23,501
410
1,144
4,078
21,989
8,083
316
3,105
18,884
39,849
0
L
Kukulkan
gusijasu
Kukulkan
29,817
1,572
1,005
4,795
25,513
12,129
1,035
1,758
23,755
52,771
0
W
Neith
hashem102
Neith
10,020
3,052
2,311
4,173
17,631
7,131
3,083
10,983
6,128
0
36,873
L
Neith
m0ldovan
Neith
29,584
14,521
1,274
5,563
28,185
15,242
2,047
3,587
24,598
0
52,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,863
Gold Earned
75,392
202
Minions Killed
207
0
Camps Cleared
0
1,713,039
Distance Traveled
1,801,490
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,538
645
1
0
0
356,026
0
W
Chaac
17,874
851
48
2
0
366,132
3
W
Hercules
16,088
766
38
2
0
388,534
1
L
Hades
15,773
751
50
2
0
341,224
1
W
Hachiman
15,362
732
65
3
0
339,238
4
L
Hel
13,475
642
15
1
0
389,858
0
L
Merlin
13,468
641
36
2
0
366,146
3
L
Kukulkan
15,139
721
60
3
0
336,007
0
W
Neith
12,530
597
55
3
0
351,560
0
L
Neith
15,008
715
41
2
0
279,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role