Player Matchup

Ymir
Ymir
Nikopr07
Ymir
Level 64
God Stats
3W - 2L
1,720 SR
Queue Stats
63W - 70L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
Tramz236
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,559 Elo+
Party 2
Poseidon
Poseidon
WinchoNoodles
Poseidon
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 115L
1,557 Elo+
Party 2
Ganesha
Ganesha
carlitosPR7
Ganesha
Level 160
God Stats
2W - 4L
1,577 SR
Queue Stats
249W - 250L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
iolet23
Cernunnos
Level 23
God Stats
2W - 1L
1,855 SR
Queue Stats
9W - 4L
1,710 Elo+
Party 2
Team Averages
Level 102
1,630 SR
1,604 Elo+

VS

Team Averages
Level 82
1,688 SR
1,687 Elo+
Chaac
Chaac
Botmanjr
Chaac
Level 37
God Stats
5W - 2L
1,638 SR
Queue Stats
63W - 44L
1,643 Elo+
Solo
Sylvanus
Sylvanus
GenesisWrath
Sylvanus
Level 154
God Stats
16W - 4L
1,722 SR
Queue Stats
190W - 101L
1,738 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JaiDean_
Tsukuyomi
Level 109
God Stats
2W - 2L
1,245 SR
Queue Stats
84W - 47L
1,692 Elo+
Party 1
Jing Wei
Jing Wei
Kavir97
Jing Wei
Level 61
God Stats
9W - 2L
1,757 SR
Queue Stats
304W - 149L
1,689 Elo+
Party 1
Janus
Janus
qpooda
Janus
Level 49
God Stats
7W - 0L
2,078 SR
Queue Stats
100W - 52L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 11 / 14
12,123
449
15,425
33,377
34,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tramz236
Ne Zha
20
12 / 9 / 11
14,960
554
18,631
28,592
13,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
WinchoNoodles
Poseidon
18
7 / 14 / 11
12,537
464
20,143
23,396
8,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
carlitosPR7
Ganesha
20
0 / 2 / 15
12,180
451
18,000
27,697
32,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
iolet23
Cernunnos
18
1 / 10 / 5
11,714
434
16,583
29,084
8,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Botmanjr
Chaac
20
3 / 4 / 14
15,279
566
21,133
33,708
41,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
GenesisWrath
Sylvanus
20
2 / 5 / 35
14,677
544
14,190
31,096
47,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
JaiDean_
Tsukuyomi
20
9 / 6 / 15
15,518
575
25,399
21,991
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Kavir97
Jing Wei
20
17 / 2 / 9
18,959
702
37,302
33,240
17,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
qpooda
Janus
20
15 / 8 / 9
15,883
588
21,446
21,522
8,300
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
128
25
Kills
46
46
Deaths
25
56
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
Botmanjr
Chaac
3
4
14
2.5
W
Sylvanus
GenesisWrath
Sylvanus
2
5
35
3.9
W
Tsukuyomi
JaiDean_
Tsukuyomi
9
6
15
2.75
W
Jing Wei
Kavir97
Jing Wei
17
2
9
10.75
L
Ymir
5
11
14
1.09
L
Ne Zha
Tramz236
Ne Zha
12
9
11
1.94
L
Poseidon
WinchoNoodles
Poseidon
7
14
11
0.89
L
Ganesha
carlitosPR7
Ganesha
0
2
15
3.75
L
Cernunnos
iolet23
Cernunnos
1
10
5
0.35
W
Janus
qpooda
Janus
15
8
9
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,782
Damage
119,470
142,146
Taken
141,557
95,740
Mitigated
123,051
28,642
Healing
59,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Botmanjr
Chaac
21,133
4,217
0
13,488
33,708
41,031
1,235
11,334
22,374
0
93,183
W
Sylvanus
GenesisWrath
Sylvanus
14,190
1,074
5,498
11,323
31,096
47,956
45
13,943
17,153
33,389
0
W
Tsukuyomi
JaiDean_
Tsukuyomi
25,399
4,836
0
5,104
21,991
8,226
925
8,401
13,590
0
106,785
W
Jing Wei
Kavir97
Jing Wei
37,302
33,322
0
19,783
33,240
17,538
2,760
11,829
21,411
0
253,569
L
Ymir
15,425
3,442
1,525
3,144
33,377
34,375
0
10,305
22,272
34,377
3,726
L
Ne Zha
Tramz236
Ne Zha
18,631
6,395
0
6,910
28,592
13,091
0
5,965
22,172
0
89,584
L
Poseidon
WinchoNoodles
Poseidon
20,143
3,953
0
2,827
23,396
8,005
0
6,962
15,547
70,155
0
L
Ganesha
carlitosPR7
Ganesha
18,000
2,422
0
6,067
27,697
32,235
0
5,694
20,676
88,824
0
L
Cernunnos
iolet23
Cernunnos
16,583
7,852
938
7,231
29,084
8,034
0
5,200
23,466
0
82,203
W
Janus
qpooda
Janus
21,446
1,494
340
4,025
21,522
8,300
33
8,511
13,011
95,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,514
Gold Earned
80,316
555
Minions Killed
714
0
Camps Cleared
0
2,334,881
Distance Traveled
2,456,982
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,279
566
137
5
0
454,094
1
W
Sylvanus
14,677
544
32
1
0
470,053
3
W
Tsukuyomi
15,518
575
132
5
0
537,757
6
W
Jing Wei
18,959
702
257
10
0
526,749
1
L
Ymir
12,123
449
56
2
0
445,712
6
L
Ne Zha
14,960
554
119
4
0
516,162
3
L
Poseidon
12,537
464
112
4
0
433,194
2
L
Ganesha
12,180
451
121
4
0
501,540
4
L
Cernunnos
11,714
434
147
5
0
438,273
3
W
Janus
15,883
588
156
6
0
468,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role