Player Matchup

Baron Samedi
Baron Samedi
Gold IV
IKINGDRIBBLE
Baron Samedi
Gold IV
Level 123
God Stats
2W - 6L
1,574 SR
Queue Stats
36W - 35L
1,518 MMR
Party 1
Sol
Sol
Gold II
JoDan
Sol
Gold II
Level 160
God Stats
21W - 18L
1,594 SR
Queue Stats
401W - 392L
1,580 MMR
Solo
Da Ji
Da Ji
Gold III
SheWantWho
Da Ji
Gold III
Level 118
God Stats
1W - 4L
1,532 SR
Queue Stats
160W - 166L
1,623 MMR
Party 1
Anhur
Anhur
Gold II
chr9me
Anhur
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,580 MMR
Solo
Horus
Horus
Gold II
pedgar106
Horus
Gold II
Level 145
God Stats
3W - 3L
1,717 SR
Queue Stats
360W - 364L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,584 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,471 SR
1,585 MMR
Fafnir
Fafnir
Gold II
Bobby the Epic
Fafnir
Gold II
Level 103
God Stats
1W - 0L
1,218 SR
Queue Stats
48W - 46L
1,567 MMR
Solo
Chang'e
Chang'e
Gold II
GOLdenBloOD322
Chang'e
Gold II
Level 104
God Stats
42W - 37L
1,594 SR
Queue Stats
187W - 190L
1,566 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TattedGeek_
Cu Chulainn
Gold III
Level 140
God Stats
4W - 4L
1,447 SR
Queue Stats
52W - 46L
1,552 MMR
Solo
Chiron
Chiron
Silver II
VALOcrazy42
Chiron
Silver II
Level 104
God Stats
3W - 3L
1,557 SR
Queue Stats
26W - 37L
1,399 MMR
Party 2
Athena
Athena
Platinum V
hobblett2
Athena
Platinum V
Level 133
God Stats
9W - 4L
1,540 SR
Queue Stats
38W - 30L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IKINGDRIBBLE
Baron Samedi
17
1 / 4 / 0
10,158
462
11,481
16,552
17,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
JoDan
Sol
15
2 / 7 / 5
10,008
455
16,769
19,276
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
18
7 / 5 / 2
11,711
532
11,455
18,607
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
chr9me
Anhur
16
4 / 5 / 2
10,464
476
12,384
15,218
5,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
pedgar106
Horus
14
0 / 5 / 8
9,184
417
4,868
26,481
31,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Nu WaMorgan Le FayYmirArachneApollo

VS

Bans
GilgameshTyrDiscordiaCabrakanTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
11,568
526
6,631
19,159
25,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 6 / 5
14,233
647
33,497
26,148
15,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
TattedGeek_
Cu Chulainn
20
2 / 2 / 8
13,534
615
13,575
20,290
19,205
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
16
2 / 3 / 8
10,906
496
11,601
13,400
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
hobblett2
Athena
18
6 / 3 / 12
12,364
562
10,676
19,373
9,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
14
Kills
26
26
Deaths
15
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
14
6
5
2.75
L
Baron Samedi
IKINGDRIBBLE
Baron Samedi
1
4
0
0.25
L
Sol
JoDan
Sol
2
7
5
0.64
L
Da Ji
7
5
2
1.6
W
Cu Chulainn
TattedGeek_
Cu Chulainn
2
2
8
3
W
Chiron
2
3
8
2
L
Anhur
chr9me
Anhur
4
5
2
1
W
Athena
hobblett2
Athena
6
3
12
4
L
Horus
pedgar106
Horus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
75,980
96,134
Taken
98,370
69,660
Mitigated
74,463
24,347
Healing
41,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,631
1,321
0
3,354
19,159
25,162
144
4,957
13,878
29,756
0
W
33,497
677
5,849
14,282
26,148
15,771
0
10,434
15,714
116,040
0
L
Baron Samedi
IKINGDRIBBLE
Baron Samedi
11,481
1,019
229
5,014
16,552
17,477
758
6,178
10,166
73,939
0
L
Sol
JoDan
Sol
16,769
5,002
0
7,671
19,276
6,955
0
13,629
5,630
74,814
0
L
Da Ji
11,455
4,420
0
1,392
18,607
8,019
0
10,031
8,537
0
89,792
W
Cu Chulainn
TattedGeek_
Cu Chulainn
13,575
1,314
0
4,902
20,290
19,205
192
9,891
10,399
12,499
90,422
W
Chiron
11,601
4,762
2,000
5,343
13,400
5,044
5,367
4,216
9,155
0
89,475
L
Anhur
chr9me
Anhur
12,384
5,436
0
3,152
15,218
5,950
730
6,739
8,479
0
65,034
W
Athena
hobblett2
Athena
10,676
2,803
0
6,152
19,373
9,281
195
3,389
15,984
69,961
0
L
Horus
pedgar106
Horus
4,868
1,650
1,865
5,024
26,481
31,259
0
16,272
10,091
0
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
62,605
519
Minions Killed
598
0
Camps Cleared
0
1,957,313
Distance Traveled
2,285,548
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,568
526
27
1
0
452,162
9
W
Chang'e
14,233
647
164
7
0
427,352
4
L
Baron Samedi
10,158
462
136
6
0
337,451
1
L
Sol
10,008
455
108
5
0
360,265
1
L
Da Ji
11,711
532
136
6
0
425,638
2
W
Cu Chulainn
13,534
615
201
9
0
454,431
11
W
Chiron
10,906
496
122
6
0
442,183
6
L
Anhur
10,464
476
117
5
0
405,570
4
W
Athena
12,364
562
84
4
0
509,420
6
L
Horus
9,184
417
22
1
0
428,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role