Player Matchup

Vulcan
Vulcan
Eagles11
Vulcan
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
89W - 107L
1,295 Elo+
Party 2
Arachne
Arachne
FactionisSicK
Arachne
Level 27
God Stats
25W - 31L
1,394 SR
Queue Stats
81W - 102L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
FitchR3
Sylvanus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 56L
1,477 Elo+
Party 2
Artemis
Artemis
Whistler6576
Artemis
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
19W - 21L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
boinkshot
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,390 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,368 Elo+

VS

Team Averages
Level 27
1,533 SR
1,505 Elo+
Yemoja
Yemoja
Drielnar
Yemoja
Level 29
God Stats
1W - 0L
1,408 SR
Queue Stats
3W - 0L
1,843 Elo+
Party 1
Scylla
Scylla
JiradoNoViraya
Scylla
Level 22
God Stats
2W - 1L
1,430 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 1
Cupid
Cupid
Nekonome6669
Cupid
Level 28
God Stats
3W - 2L
1,712 SR
Queue Stats
116W - 115L
1,444 Elo+
Party 3
Hercules
Hercules
Strîvînz
Hercules
Level 28
God Stats
16W - 25L
1,556 SR
Queue Stats
67W - 68L
1,430 Elo+
Solo
Cthulhu
Cthulhu
yourild
Cthulhu
Level 27
God Stats
25W - 24L
1,557 SR
Queue Stats
125W - 125L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eagles11
Vulcan
14
3 / 7 / 4
9,496
432
19,544
16,010
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
16
6 / 3 / 1
10,753
489
12,075
14,949
8,131
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
FitchR3
Sylvanus
11
0 / 11 / 1
8,287
377
2,945
17,424
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Whistler6576
Artemis
12
1 / 16 / 2
8,341
379
6,643
18,947
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
boinkshot
Cu Chulainn
15
3 / 5 / 4
10,467
476
12,311
20,392
18,352
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drielnar
Yemoja
15
1 / 4 / 19
10,633
483
4,165
19,036
19,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 2 / 4
10,683
486
14,767
11,331
4,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
19 / 1 / 13
13,306
605
22,509
16,939
7,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Strîvînz
Hercules
20
5 / 4 / 6
12,392
563
9,597
22,933
13,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
yourild
Cthulhu
16
10 / 2 / 17
11,368
517
13,402
19,137
22,371
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
13
Kills
40
42
Deaths
13
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Drielnar
Yemoja
1
4
19
2.63
L
Vulcan
Eagles11
Vulcan
3
7
4
0.71
L
Arachne
6
3
1
2.17
L
Sylvanus
FitchR3
Sylvanus
0
11
1
0.05
W
5
2
4
3.5
W
19
1
13
25.5
W
Hercules
Strîvînz
Hercules
5
4
6
2
L
Artemis
Whistler6576
Artemis
1
16
2
0.13
L
Cu Chulainn
boinkshot
Cu Chulainn
3
5
4
1
W
Cthulhu
yourild
Cthulhu
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,518
Damage
64,440
87,722
Taken
89,376
55,099
Mitigated
67,061
14,885
Healing
33,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Drielnar
Yemoja
4,165
890
5,823
3,610
19,036
19,481
1,087
8,643
9,950
28,367
0
L
Vulcan
Eagles11
Vulcan
19,544
5,008
79
2,385
16,010
5,656
411
7,732
8,278
62,067
0
L
Arachne
12,075
8,081
282
3,227
14,949
8,131
2,400
4,376
10,573
0
50,581
L
Sylvanus
FitchR3
Sylvanus
2,945
1,287
926
1,528
17,424
16,935
80
7,483
9,941
19,102
0
W
14,767
1,330
593
1,950
11,331
4,418
3,389
5,714
5,529
69,456
0
W
22,509
13,474
2,949
8,405
16,939
7,295
8,060
4,434
12,304
0
74,205
W
Hercules
Strîvînz
Hercules
9,597
5,566
9
8,725
22,933
13,496
1,778
1,764
20,751
0
97,143
L
Artemis
Whistler6576
Artemis
6,643
3,228
0
802
18,947
6,025
376
5,949
12,998
0
24,067
L
Cu Chulainn
boinkshot
Cu Chulainn
12,311
2,435
0
5,656
20,392
18,352
1,856
6,794
13,598
15,203
52,462
W
Cthulhu
yourild
Cthulhu
13,402
1,371
139
1,257
19,137
22,371
984
4,765
14,000
40,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
58,382
325
Minions Killed
493
0
Camps Cleared
0
1,883,289
Distance Traveled
2,033,192
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,633
483
34
2
0
400,664
3
L
Vulcan
9,496
432
81
4
0
403,339
0
L
Arachne
10,753
489
86
4
0
489,716
0
L
Sylvanus
8,287
377
28
1
0
301,230
3
W
Scylla
10,683
486
141
6
0
412,195
0
W
Cupid
13,306
605
104
5
0
410,626
3
W
Hercules
12,392
563
150
7
0
393,661
0
L
Artemis
8,341
379
36
2
0
279,110
0
L
Cu Chulainn
10,467
476
94
4
0
409,894
1
W
Cthulhu
11,368
517
64
3
0
416,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role