Player Matchup

Sol
Sol
Nikopr07
Sol
Level 64
God Stats
4W - 4L
1,831 SR
Queue Stats
63W - 70L
1,584 Elo+
Party 2
Anubis
Anubis
Tramz236
Anubis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 72L
1,546 Elo+
Party 2
Osiris
Osiris
WinchoNoodles
Osiris
Level 134
God Stats
3W - 1L
1,322 SR
Queue Stats
122W - 115L
1,548 Elo+
Party 2
Pele
Pele
carlitosPR7
Pele
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
249W - 250L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
iolet23
Kuzenbo
Level 23
God Stats
4W - 0L
1,840 SR
Queue Stats
9W - 4L
1,698 Elo+
Party 2
Team Averages
Level 102
1,638 SR
1,595 Elo+

VS

Team Averages
Level 53
1,504 SR
1,403 Elo+
Baba Yaga
Baba Yaga
Deathd-_-bStar
Baba Yaga
Level 43
God Stats
5W - 5L
1,688 SR
Queue Stats
141W - 180L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
Sebaslpc17
Heimdallr
Level 109
God Stats
11W - 10L
1,520 SR
Queue Stats
824W - 784L
1,459 Elo+
Solo
Ares
Ares
aiden210606
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 171L
1,392 Elo+
Party 1
Set
Set
angel_reyes211
Set
Level 62
God Stats
10W - 15L
1,311 SR
Queue Stats
249W - 309L
1,380 Elo+
Party 1
Thor
Thor
tanktheory58
Thor
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 211L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 3
6,766
677
9,777
8,594
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Tramz236
Anubis
11
8 / 0 / 3
7,217
722
8,888
3,724
1,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 2
6,730
673
7,662
9,145
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 3
7,239
724
2,559
5,554
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
iolet23
Kuzenbo
9
3 / 0 / 7
5,849
585
2,672
7,615
5,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Deathd-_-bStar
Baba Yaga
8
0 / 7 / 0
4,818
482
905
8,072
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sebaslpc17
Heimdallr
6
0 / 6 / 0
4,430
443
3,173
7,154
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 7 / 0
4,398
440
3,627
10,665
7,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 6 / 0
5,591
559
3,591
8,149
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 1
4,743
474
3,497
7,980
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
31
Kills
2
2
Deaths
31
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Deathd-_-bStar
Baba Yaga
0
7
0
0
W
9
0
3
10.5
L
Heimdallr
Sebaslpc17
Heimdallr
0
6
0
0
W
Anubis
Tramz236
Anubis
8
0
3
9.5
W
5
2
2
3
L
0
7
0
0
L
2
6
0
0.33
W
6
0
3
7.5
W
Kuzenbo
iolet23
Kuzenbo
3
0
7
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,558
Damage
14,793
34,632
Taken
42,020
17,182
Mitigated
17,149
16,333
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Deathd-_-bStar
Baba Yaga
905
104
0
1,425
8,072
1,380
0
6,275
1,797
21,951
0
W
9,777
5,430
0
6,114
8,594
2,309
1,995
1,460
7,134
40,346
0
L
Heimdallr
Sebaslpc17
Heimdallr
3,173
1,436
0
440
7,154
2,098
0
4,506
2,648
0
19,664
W
Anubis
Tramz236
Anubis
8,888
479
0
2,945
3,724
1,963
542
1,335
2,389
35,457
0
W
7,662
2,952
0
3,162
9,145
5,347
728
0
8,746
635
27,388
L
3,627
781
0
165
10,665
7,504
0
7,672
2,993
7,694
0
L
3,591
1,519
0
1,628
8,149
4,376
0
308
7,841
0
24,165
W
2,559
845
0
2,207
5,554
2,336
0
154
5,356
0
45,890
W
Kuzenbo
iolet23
Kuzenbo
2,672
1,122
165
1,740
7,615
5,227
547
1,798
5,817
11,190
0
L
3,497
804
0
149
7,980
1,791
0
2,884
5,096
0
19,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
23,980
299
Minions Killed
171
0
Camps Cleared
0
962,945
Distance Traveled
862,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,818
482
39
4
0
170,424
1
W
Sol
6,766
677
65
7
0
177,438
0
L
Heimdallr
4,430
443
30
3
0
159,640
1
W
Anubis
7,217
722
73
7
0
187,379
1
W
Osiris
6,730
673
58
6
0
186,893
1
L
Ares
4,398
440
10
1
0
163,225
0
L
Set
5,591
559
48
5
0
175,751
3
W
Pele
7,239
724
94
9
0
207,313
4
W
Kuzenbo
5,849
585
9
1
0
203,922
0
L
Thor
4,743
474
44
4
0
193,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role