Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
GaymerGirlsUnite
Ra
Silver I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,348 MMR
Solo
Fenrir
Fenrir
Silver II
Papaw0lf
Fenrir
Silver II
Level 139
God Stats
3W - 11L
1,582 SR
Queue Stats
59W - 62L
1,274 MMR
Party 1
Guan Yu
Guan Yu
Silver I
PoppaJ
Guan Yu
Silver I
Level 122
God Stats
1W - 2L
1,791 SR
Queue Stats
366W - 376L
1,399 MMR
Party 1
Geb
Geb
Silver I
Sumonah
Geb
Silver I
Level 62
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 5L
1,589 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,621 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,552 SR
1,506 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Sharky333
Bellona
Gold III
Level 68
God Stats
15W - 11L
1,616 SR
Queue Stats
181W - 179L
1,562 MMR
Solo
Thanatos
Thanatos
Gold III
UrbanSniper50
Thanatos
Gold III
Level 110
God Stats
12W - 9L
1,642 SR
Queue Stats
217W - 201L
1,570 MMR
Solo
Yemoja
Yemoja
Bronze III
ancientry
Yemoja
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 5 / 1
9,886
520
10,791
15,789
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 1
9,958
524
7,337
13,420
7,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Papaw0lf
Fenrir
15
2 / 7 / 0
9,087
478
6,483
17,078
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
PoppaJ
Guan Yu
14
0 / 3 / 2
8,300
437
5,920
14,404
10,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
12
1 / 5 / 4
8,237
434
4,022
15,158
9,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
RaijinSetGilgameshAthenaSol

VS

Bans
Morgan Le FayScyllaArtioTiamatOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 5 / 7
11,087
584
16,340
16,976
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
16
0 / 1 / 13
10,447
550
11,790
6,431
2,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sharky333
Bellona
18
5 / 2 / 4
11,778
620
12,208
13,480
14,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
UrbanSniper50
Thanatos
18
12 / 1 / 8
12,681
667
16,272
15,269
7,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
ancientry
Yemoja
15
3 / 0 / 13
10,745
566
3,102
7,540
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
9
Kills
25
25
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
1
0.9
W
Cernunnos
 
Cernunnos
5
5
7
1.7
W
Nu Wa
 
Nu Wa
0
1
13
6.5
L
2
5
1
0.5
L
Fenrir
Papaw0lf
Fenrir
2
7
0
0.29
L
Guan Yu
PoppaJ
Guan Yu
0
3
2
0.33
W
Bellona
Sharky333
Bellona
5
2
4
3.5
L
Geb
1
5
4
0.6
W
Thanatos
UrbanSniper50
Thanatos
12
1
8
16
W
Yemoja
ancientry
Yemoja
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,553
Damage
59,712
75,849
Taken
59,696
36,854
Mitigated
40,280
21,334
Healing
33,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,791
5,829
0
4,408
15,789
4,709
0
1,975
13,814
0
75,114
W
Cernunnos
 
Cernunnos
16,340
7,212
0
5,874
16,976
7,243
3,319
3,729
13,247
0
84,145
W
Nu Wa
 
Nu Wa
11,790
3,261
0
816
6,431
2,279
3,756
1,362
5,069
80,958
0
L
7,337
1,159
172
5,416
13,420
7,191
378
4,839
8,581
79,746
0
L
Fenrir
Papaw0lf
Fenrir
6,483
1,450
0
6,106
17,078
5,386
0
1,983
15,095
0
66,897
L
Guan Yu
PoppaJ
Guan Yu
5,920
1,080
423
2,840
14,404
10,266
203
2,082
12,322
12,144
31,312
W
Bellona
Sharky333
Bellona
12,208
4,810
0
4,993
13,480
14,682
2,532
2,357
11,123
0
72,419
L
Geb
4,022
824
0
1,969
15,158
9,302
0
3,462
11,145
15,238
0
W
Thanatos
UrbanSniper50
Thanatos
16,272
6,212
0
15,929
15,269
7,376
2,119
3,696
11,573
0
77,111
W
Yemoja
ancientry
Yemoja
3,102
1,062
2,776
2,712
7,540
8,700
1,166
1,959
5,581
21,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
56,738
518
Minions Killed
541
0
Camps Cleared
0
1,821,106
Distance Traveled
1,893,428
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,886
520
137
7
0
335,639
6
W
Cernunnos
11,087
584
137
7
0
320,037
1
W
Nu Wa
10,447
550
116
6
0
378,529
9
L
Ra
9,958
524
161
8
0
351,557
3
L
Fenrir
9,087
478
121
6
0
393,175
2
L
Guan Yu
8,300
437
83
4
0
383,930
5
W
Bellona
11,778
620
149
8
0
372,030
7
L
Geb
8,237
434
16
1
0
356,805
2
W
Thanatos
12,681
667
113
6
0
446,698
4
W
Yemoja
10,745
566
26
1
0
376,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role