Player Matchup

Achilles
Achilles
DieselAndSprite4
Achilles
Level 28
God Stats
8W - 6L
1,609 SR
Queue Stats
47W - 58L
1,404 Elo+
Solo
Artemis
Artemis
Dramaturgy996
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,275 Elo+
Solo
Olorun
Olorun
GOT52
Olorun
Level 16
God Stats
32W - 30L
1,355 SR
Queue Stats
58W - 86L
1,259 Elo+
Solo
Fenrir
Fenrir
Natesclubhouse
Fenrir
Level 26
God Stats
56W - 56L
1,479 SR
Queue Stats
270W - 301L
1,368 Elo+
Party 2
Tyr
Tyr
Pickle10301030
Tyr
Level 24
God Stats
5W - 2L
1,856 SR
Queue Stats
192W - 192L
1,399 Elo+
Party 2
Team Averages
Level 20
1,560 SR
1,341 Elo+

VS

Team Averages
Level 26
1,516 SR
1,415 Elo+
Ravana
Ravana
BuddhaHakai
Ravana
Level 28
God Stats
26W - 18L
1,588 SR
Queue Stats
43W - 40L
1,335 Elo+
Solo
Neith
Neith
Casllux
Neith
Level 21
God Stats
33W - 19L
1,618 SR
Queue Stats
284W - 304L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HinataSenpaii03
Morgan Le Fay
Level 21
God Stats
3W - 4L
1,320 SR
Queue Stats
116W - 119L
1,431 Elo+
Solo
Ne Zha
Ne Zha
Little_Orbitt
Ne Zha
Level 32
God Stats
22W - 10L
1,589 SR
Queue Stats
174W - 193L
1,416 Elo+
Party 1
Osiris
Osiris
MisterSparkles
Osiris
Level 26
God Stats
2W - 2L
1,466 SR
Queue Stats
220W - 203L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,305
531
2,939
5,889
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
8
1 / 6 / 0
4,802
480
3,192
6,266
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
GOT52
Olorun
8
0 / 4 / 3
4,770
477
1,491
4,612
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 5 / 1
4,551
455
2,254
7,901
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
2 / 0 / 1
5,334
533
2,485
4,435
1,778
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 1 / 5
5,432
543
2,771
4,105
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Casllux
Neith
10
8 / 0 / 5
6,430
643
5,696
3,148
924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
HinataSenpaii03
Morgan Le Fay
10
3 / 2 / 2
5,855
586
4,526
4,947
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 1 / 6
5,580
558
3,372
5,274
1,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
5,347
535
2,010
4,830
3,108
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
16
17
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
1
5
3.5
W
Neith
Casllux
Neith
8
0
5
10.5
L
2
2
3
1.75
L
Artemis
1
6
0
0.17
L
Olorun
GOT52
Olorun
0
4
3
0.38
W
Morgan Le Fay
HinataSenpaii03
Morgan Le Fay
3
2
2
2
W
3
1
6
6
W
1
2
2
1
L
1
5
1
0.3
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
18,375
29,103
Taken
22,304
9,774
Mitigated
7,965
6,024
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,771
952
0
1,880
4,105
1,132
0
0
4,105
0
27,168
W
Neith
Casllux
Neith
5,696
2,919
336
1,258
3,148
924
801
389
2,759
0
30,316
L
2,939
875
0
1,906
5,889
2,463
0
1,823
4,066
0
16,699
L
Artemis
3,192
1,873
0
320
6,266
1,037
0
127
6,139
0
13,862
L
Olorun
GOT52
Olorun
1,491
769
0
700
4,612
1,654
361
1,413
3,199
19,757
3,283
W
Morgan Le Fay
HinataSenpaii03
Morgan Le Fay
4,526
832
138
1,242
4,947
1,459
942
678
4,269
24,868
0
W
3,372
630
74
524
5,274
1,342
211
184
5,090
0
11,845
W
2,010
365
0
1,142
4,830
3,108
0
0
4,830
0
18,162
L
2,254
829
0
733
7,901
2,842
0
1,050
6,851
0
10,888
L
2,485
204
0
2,365
4,435
1,778
46
113
4,322
0
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
28,644
173
Minions Killed
216
0
Camps Cleared
0
849,331
Distance Traveled
921,692
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,432
543
53
5
0
224,525
2
W
Neith
6,430
643
63
6
0
154,442
3
L
Achilles
5,305
531
33
3
0
184,285
1
L
Artemis
4,802
480
27
3
0
157,791
0
L
Olorun
4,770
477
47
5
0
161,157
0
W
Morgan Le Fay
5,855
586
46
5
0
170,017
0
W
Ne Zha
5,580
558
13
1
0
181,472
0
W
Osiris
5,347
535
41
4
0
191,236
2
L
Fenrir
4,551
455
20
2
0
173,713
1
L
Tyr
5,334
533
46
5
0
172,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role