Player Matchup

Cabrakan
Cabrakan
HackinZoomer
Cabrakan
Level 31
God Stats
1W - 3L
1,335 SR
Queue Stats
126W - 118L
1,626 Elo+
Solo
Fenrir
Fenrir
Kumbahjones
Fenrir
Level 116
God Stats
1W - 0L
1,603 SR
Queue Stats
228W - 167L
1,599 Elo+
Party 2
Mercury
Mercury
NotThaDude
Mercury
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
319W - 276L
1,631 Elo+
Party 3
Thoth
Thoth
StepOffMyCrocs
Thoth
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 124L
1,582 Elo+
Party 2
Sol
Sol
WholeFoolMaui
Sol
Level 18
God Stats
7W - 12L
1,500 SR
Queue Stats
317W - 278L
1,617 Elo+
Party 3
Team Averages
Level 63
1,488 SR
1,611 Elo+

VS

Team Averages
Level 78
1,520 SR
1,483 Elo+
Hercules
Hercules
BigEthan666
Hercules
Level 81
God Stats
19W - 24L
1,535 SR
Queue Stats
337W - 303L
1,580 Elo+
Party 1
Khepri
Khepri
Chestercules
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,554 Elo+
Party 1
Raijin
Raijin
LazyAF91
Raijin
Level 22
God Stats
6W - 9L
1,543 SR
Queue Stats
74W - 95L
1,450 Elo+
Party 1
Pele
Pele
YishuHo
Pele
Level 52
God Stats
0W - 2L
1,279 SR
Queue Stats
19W - 41L
1,365 Elo+
Party 1
Medusa
Medusa
hooppawesomness
Medusa
Level 109
God Stats
5W - 7L
1,745 SR
Queue Stats
62W - 74L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HackinZoomer
Cabrakan
8
0 / 2 / 2
5,071
461
2,515
6,614
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
2 / 3 / 2
6,306
573
6,475
10,132
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
NotThaDude
Mercury
10
4 / 0 / 4
6,144
559
3,232
4,863
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,753
523
5,004
1,558
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 1
7,151
650
3,527
2,944
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigEthan666
Hercules
12
4 / 1 / 1
6,841
622
7,628
8,944
5,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
8
0 / 3 / 2
4,809
437
901
7,189
2,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
LazyAF91
Raijin
9
0 / 1 / 0
5,399
491
519
4,146
1,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
YishuHo
Pele
9
1 / 2 / 0
5,465
497
2,778
6,611
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,776
434
404
5,605
1,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigEthan666
Hercules
4
1
1
4.5
L
Khepri
0
3
2
0.33
W
Cabrakan
HackinZoomer
Cabrakan
0
2
2
0.5
W
Fenrir
2
3
2
1
L
Raijin
LazyAF91
Raijin
0
1
0
0
W
Mercury
NotThaDude
Mercury
4
0
4
6
W
1
0
1
1.5
W
5
0
1
5.5
L
Pele
YishuHo
Pele
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
12,230
26,111
Taken
32,495
10,074
Mitigated
11,954
11,843
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigEthan666
Hercules
7,628
4,149
0
4,412
8,944
5,003
0
500
8,444
0
33,730
L
Khepri
901
78
148
1,332
7,189
2,672
0
3,011
4,090
13,679
0
W
Cabrakan
HackinZoomer
Cabrakan
2,515
592
0
2,810
6,614
3,075
0
746
5,824
21,541
0
W
Fenrir
6,475
1,960
0
4,779
10,132
4,163
0
101
9,806
0
32,648
L
Raijin
LazyAF91
Raijin
519
46
0
952
4,146
1,142
200
2,871
1,042
26,664
0
W
Mercury
NotThaDude
Mercury
3,232
1,189
0
1,500
4,863
1,640
0
210
4,606
0
16,890
W
5,004
349
0
430
1,558
366
0
283
1,275
30,737
0
W
3,527
1,567
0
2,324
2,944
830
0
80
2,864
45,229
0
L
Pele
YishuHo
Pele
2,778
601
0
404
6,611
1,807
0
1,454
5,109
0
33,053
L
404
321
0
0
5,605
1,330
0
2,819
2,764
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
27,290
311
Minions Killed
256
0
Camps Cleared
0
1,078,374
Distance Traveled
1,054,587
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,841
622
66
6
0
214,797
4
L
Khepri
4,809
437
21
2
0
193,472
3
W
Cabrakan
5,071
461
49
4
0
213,650
0
W
Fenrir
6,306
573
79
7
0
212,309
5
L
Raijin
5,399
491
66
6
0
212,809
6
W
Mercury
6,144
559
38
3
0
249,251
6
W
Thoth
5,753
523
62
6
0
178,634
7
W
Sol
7,151
650
83
8
0
224,530
2
L
Pele
5,465
497
66
6
0
247,388
0
L
Medusa
4,776
434
37
3
0
186,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role