Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
QueenRoseGold-
Neith
Level 85
God Stats
49W - 44L
1,488 SR
Queue Stats
344W - 321L
1,428 Elo+
Party 1
Hercules
Hercules
you_mad_LMAO
Hercules
Level 109
God Stats
10W - 10L
1,410 SR
Queue Stats
344W - 345L
1,423 Elo+
Party 1
Team Averages
Level 97
1,466 SR
1,451 Elo+

VS

Team Averages
Level 88
1,524 SR
1,437 Elo+
Chernobog
Chernobog
Dasher69
Chernobog
Level 108
God Stats
3W - 8L
1,499 SR
Queue Stats
268W - 280L
1,449 Elo+
Party 2
Ra
Ra
MagicTomato
Ra
Level 67
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Ymir
Ymir
nleclerc408
Ymir
Level 89
God Stats
6W - 9L
1,368 SR
Queue Stats
270W - 275L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 1 / 8
11,668
648
11,870
12,861
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 0 / 7
12,559
698
17,765
11,226
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
you_mad_LMAO
Hercules
15
3 / 1 / 11
11,105
617
13,219
16,085
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dasher69
Chernobog
16
1 / 1 / 1
10,517
584
16,613
11,262
4,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 2
9,317
518
6,019
13,450
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 1
10,370
576
5,716
24,866
30,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
8
8
L
Chernobog
Dasher69
Chernobog
1
1
1
1.5
L
0
9
2
0.11
W
9
0
7
12.5
L
1
6
1
0.25
W
Hercules
you_mad_LMAO
Hercules
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
28,348
40,172
Taken
49,578
25,916
Mitigated
45,343
22,443
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,870
1,559
6,368
7,115
12,861
9,596
384
4,973
7,888
63,096
0
L
Chernobog
Dasher69
Chernobog
16,613
7,771
0
4,528
11,262
4,314
86
1,788
9,252
0
74,232
L
6,019
293
426
583
13,450
10,112
56
4,145
9,035
28,970
0
W
17,765
8,893
447
5,387
11,226
5,023
2,484
4,062
7,164
0
67,159
L
5,716
66
0
2,523
24,866
30,917
0
5,937
18,103
20,008
0
W
Hercules
you_mad_LMAO
Hercules
13,219
3,810
0
3,126
16,085
11,297
851
2,700
13,385
0
29,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
30,204
222
Minions Killed
175
0
Camps Cleared
0
919,716
Distance Traveled
945,719
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,668
648
78
4
0
320,992
2
L
Chernobog
10,517
584
125
7
0
332,825
2
L
Ra
9,317
518
30
2
0
297,636
0
W
Neith
12,559
698
111
6
0
291,169
0
L
Ymir
10,370
576
20
1
0
315,258
3
W
Hercules
11,105
617
33
2
0
307,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role