Player Matchup

Da Ji
Da Ji
AmericanChamp14
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,218 Elo+
Solo
Olorun
Olorun
Doda_bug01
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nickinabox77
Danzaburou
Level 14
God Stats
2W - 2L
1,758 SR
Queue Stats
8W - 12L
1,307 Elo+
Solo
Xing Tian
Xing Tian
WackPack
Xing Tian
Level 1
God Stats
35W - 38L
1,500 SR
Queue Stats
50W - 53L
1,500 Elo+
Solo
Fenrir
Fenrir
kingwolf1239
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,552 SR
1,405 Elo+

VS

Team Averages
Level 16
1,541 SR
1,416 Elo+
Ra
Ra
I_like_pie6849
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Red8974
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,280 Elo+
Solo
Jing Wei
Jing Wei
Sudden_Kills
Jing Wei
Level 28
God Stats
12W - 12L
1,502 SR
Queue Stats
122W - 115L
1,420 Elo+
Solo
Da Ji
Da Ji
torca_69
Da Ji
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
He Bo
He Bo
x4thLineGrindx9
He Bo
Level 28
God Stats
4W - 4L
1,704 SR
Queue Stats
329W - 306L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 10 / 8
8,404
467
5,716
13,959
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Doda_bug01
Olorun
4
0 / 1 / 0
5,460
303
0
1,470
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Nickinabox77
Danzaburou
13
5 / 8 / 5
8,363
465
8,504
18,664
8,721
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
WackPack
Xing Tian
15
5 / 1 / 4
9,409
523
12,544
16,902
16,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
3 / 7 / 0
7,457
414
4,295
11,094
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 6
7,605
423
3,616
9,133
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Red8974
Gilgamesh
14
3 / 6 / 8
8,770
487
9,371
13,969
9,672
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Sudden_Kills
Jing Wei
17
1 / 0 / 1
10,398
578
4,658
8,725
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
torca_69
Da Ji
18
10 / 5 / 3
10,865
604
12,407
16,287
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
10 / 2 / 6
10,742
597
15,632
16,318
7,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
18
Kills
25
27
Deaths
23
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
10
8
0.9
L
Olorun
Doda_bug01
Olorun
0
1
0
0
W
1
10
6
0.4
L
Danzaburou
Nickinabox77
Danzaburou
5
8
5
0.94
W
Gilgamesh
Red8974
Gilgamesh
3
6
8
1.17
W
Jing Wei
Sudden_Kills
Jing Wei
1
0
1
1.5
L
Xing Tian
WackPack
Xing Tian
5
1
4
7
L
Fenrir
3
7
0
0.43
W
Da Ji
torca_69
Da Ji
10
5
3
2.3
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
45,684
62,089
Taken
64,432
37,352
Mitigated
32,424
9,476
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,716
2,639
0
0
13,959
5,209
228
5,633
8,326
0
14,384
L
Olorun
Doda_bug01
Olorun
0
0
0
180
1,470
460
0
18
1,452
5,164
3,550
W
3,616
1,476
62
92
9,133
2,961
512
2,345
6,788
22,478
0
L
Danzaburou
Nickinabox77
Danzaburou
8,504
3,499
132
4,890
18,664
8,721
1,072
8,394
10,270
0
41,613
W
Gilgamesh
Red8974
Gilgamesh
9,371
2,136
0
397
13,969
9,672
485
3,676
10,293
0
36,023
W
Jing Wei
Sudden_Kills
Jing Wei
4,658
3,407
0
4,295
8,725
3,387
4,628
2,568
6,157
0
77,459
L
Xing Tian
WackPack
Xing Tian
12,544
1,413
0
3,312
16,902
16,307
0
4,075
12,827
40,183
0
L
Fenrir
4,295
1,934
0
962
11,094
6,655
972
1,128
9,966
0
20,300
W
Da Ji
torca_69
Da Ji
12,407
3,529
0
7,650
16,287
8,844
0
1,514
14,773
0
80,505
W
15,632
2,829
0
6,674
16,318
7,560
574
2,508
13,810
61,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
48,380
186
Minions Killed
471
0
Camps Cleared
0
1,269,658
Distance Traveled
1,593,647
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,404
467
17
1
0
275,463
0
L
Olorun
5,460
303
17
1
0
67,413
2
W
Ra
7,605
423
49
3
0
295,630
0
L
Danzaburou
8,363
465
66
4
0
285,108
1
W
Gilgamesh
8,770
487
58
3
0
286,537
0
W
Jing Wei
10,398
578
136
8
0
320,677
6
L
Xing Tian
9,409
523
50
3
0
334,087
6
L
Fenrir
7,457
414
36
2
0
307,587
0
W
Da Ji
10,865
604
124
7
0
377,329
0
W
He Bo
10,742
597
104
6
0
313,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role