Player Matchup

Izanami
Izanami
Dominism20
Izanami
Level 28
God Stats
30W - 13L
1,500 SR
Queue Stats
32W - 19L
1,386 Elo+
Party 1
Janus
Janus
bakinwithbacon
Janus
Level 29
God Stats
4W - 3L
1,498 SR
Queue Stats
47W - 47L
1,399 Elo+
Solo
Sobek
Sobek
sinkid
Sobek
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,390 Elo+

VS

Team Averages
Level 18
1,443 SR
1,257 Elo+
Ravana
Ravana
Bamboosta
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Cthulhu
Cthulhu
Democann
Cthulhu
Level 14
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Ullr
Ullr
Swaggatron900
Ullr
Level 27
God Stats
1W - 3L
1,401 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dominism20
Izanami
13
4 / 2 / 6
9,383
722
11,672
7,080
2,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 0 / 3
10,322
794
12,847
4,861
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
sinkid
Sobek
11
1 / 2 / 6
8,396
646
2,906
8,240
8,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bamboosta
Ravana
10
0 / 6 / 3
7,615
586
3,155
7,931
2,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Democann
Cthulhu
12
0 / 2 / 2
7,666
590
5,427
14,123
11,452
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 7 / 0
8,846
680
4,816
12,109
4,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bamboosta
Ravana
0
6
3
0.25
L
Cthulhu
Democann
Cthulhu
0
2
2
0.5
W
Izanami
Dominism20
Izanami
4
2
6
3.5
L
4
7
0
0.57
W
10
0
3
11.5
W
Sobek
sinkid
Sobek
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
13,398
20,181
Taken
34,163
12,412
Mitigated
18,294
1,943
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bamboosta
Ravana
3,155
520
0
1,044
7,931
2,731
0
2,925
4,842
0
11,860
L
Cthulhu
Democann
Cthulhu
5,427
594
0
850
14,123
11,452
0
6,708
7,051
24,053
0
W
Izanami
Dominism20
Izanami
11,672
9,040
0
1,009
7,080
2,535
1,114
1,338
5,742
0
41,798
L
4,816
2,237
0
1,840
12,109
4,111
0
5,300
6,517
0
22,840
W
12,847
1,573
0
0
4,861
1,659
1,323
1,847
3,014
43,522
0
W
Sobek
sinkid
Sobek
2,906
716
0
934
8,240
8,218
348
2,242
5,578
7,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
24,127
128
Minions Killed
92
0
Camps Cleared
0
676,998
Distance Traveled
591,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,615
586
20
2
0
196,345
1
L
Cthulhu
7,666
590
33
3
0
220,086
1
W
Izanami
9,383
722
50
4
0
208,999
0
L
Ullr
8,846
680
39
3
0
175,238
0
W
Janus
10,322
794
68
5
0
251,458
0
W
Sobek
8,396
646
10
1
0
216,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role