Player Matchup

Thor
Thor
Faneige_king123
Thor
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,537 Elo+
Party 1
Merlin
Merlin
Gianzin157
Merlin
Level 23
God Stats
0W - 3L
1,184 SR
Queue Stats
86W - 82L
1,486 Elo+
Party 3
Ares
Ares
Lukinha288
Ares
Level 19
God Stats
2W - 6L
1,564 SR
Queue Stats
159W - 165L
1,468 Elo+
Party 3
Guan Yu
Guan Yu
gerentefami
Guan Yu
Level 29
God Stats
4W - 3L
1,375 SR
Queue Stats
104W - 105L
1,491 Elo+
Solo
Artemis
Artemis
lucki09
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1
Team Averages
Level 16
1,466 SR
1,484 Elo+

VS

Team Averages
Level 18
1,427 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
BeltZSeltA
Cu Chulainn
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,765 Elo+
Party 2
Ne Zha
Ne Zha
FilipRX
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,481 Elo+
Solo
Apollo
Apollo
klasenn-
Apollo
Level 26
God Stats
8W - 10L
1,137 SR
Queue Stats
97W - 102L
1,456 Elo+
Solo
Ymir
Ymir
relancx
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2
Kukulkan
Kukulkan
ubobzinWS
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 0
6,869
343
4,723
15,845
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Gianzin157
Merlin
17
9 / 6 / 3
11,888
594
9,690
12,294
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 3 / 5
10,293
515
13,551
14,362
20,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
gerentefami
Guan Yu
15
2 / 6 / 3
9,623
481
9,382
16,652
13,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
lucki09
Artemis
9
0 / 13 / 4
6,964
348
4,787
14,023
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeltZSeltA
Cu Chulainn
17
6 / 2 / 8
10,828
541
12,663
18,936
16,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
FilipRX
Ne Zha
17
16 / 3 / 6
11,903
595
15,339
20,087
8,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
klasenn-
Apollo
18
7 / 5 / 2
11,271
564
6,591
13,841
5,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
relancx
Ymir
14
1 / 6 / 5
9,937
497
2,800
12,739
5,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ubobzinWS
Kukulkan
16
10 / 4 / 7
10,860
543
14,321
12,805
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
20
Kills
40
40
Deaths
20
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BeltZSeltA
Cu Chulainn
6
2
8
5
L
1
12
0
0.08
W
Ne Zha
FilipRX
Ne Zha
16
3
6
6.33
L
Merlin
Gianzin157
Merlin
9
6
3
1.75
L
8
3
5
3.5
L
Guan Yu
gerentefami
Guan Yu
2
6
3
0.58
W
Apollo
klasenn-
Apollo
7
5
2
1.6
L
Artemis
lucki09
Artemis
0
13
4
0.15
W
Ymir
relancx
Ymir
1
6
5
0.58
W
Kukulkan
ubobzinWS
Kukulkan
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
51,714
73,176
Taken
78,408
47,214
Mitigated
41,437
6,308
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BeltZSeltA
Cu Chulainn
12,663
3,335
0
1,180
18,936
16,716
330
3,639
15,297
14,030
51,254
L
4,723
1,643
0
526
15,845
4,660
0
5,425
10,420
0
24,163
W
Ne Zha
FilipRX
Ne Zha
15,339
6,796
0
7,491
20,087
8,897
0
2,635
17,452
0
77,068
L
Merlin
Gianzin157
Merlin
9,690
515
0
1,646
12,294
4,393
286
2,454
9,840
59,664
0
L
13,551
1,368
0
1,055
14,362
20,862
0
3,547
10,815
32,947
0
L
Guan Yu
gerentefami
Guan Yu
9,382
2,286
364
1,620
16,652
13,510
0
1,583
15,069
11,222
43,650
W
Apollo
klasenn-
Apollo
6,591
4,205
0
5,468
13,841
5,141
3,181
5,723
8,118
0
74,488
L
Artemis
lucki09
Artemis
4,787
3,316
0
1,097
14,023
3,789
0
6,869
7,154
0
14,743
W
Ymir
relancx
Ymir
2,800
1,281
0
540
12,739
5,801
0
8,495
4,244
21,556
0
W
Kukulkan
ubobzinWS
Kukulkan
14,321
3,749
0
562
12,805
4,882
635
4,558
8,247
56,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
54,799
294
Minions Killed
470
0
Camps Cleared
0
1,543,732
Distance Traveled
1,740,661
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,828
541
94
5
0
389,396
1
L
Thor
6,869
343
33
2
0
262,680
0
W
Ne Zha
11,903
595
97
5
0
371,814
0
L
Merlin
11,888
594
90
5
0
302,865
0
L
Ares
10,293
515
38
2
0
368,627
0
L
Guan Yu
9,623
481
116
6
0
362,434
3
W
Apollo
11,271
564
128
6
0
371,150
0
L
Artemis
6,964
348
17
1
0
247,126
2
W
Ymir
9,937
497
46
2
0
312,688
1
W
Kukulkan
10,860
543
105
5
0
295,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role