Player Matchup

Pele
Pele
 
Pele
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Egoy_Raul
Neith
Level 154
God Stats
25W - 29L
1,534 SR
Queue Stats
787W - 795L
1,470 Elo+
Solo
Yemoja
Yemoja
Jorg97Milan
Yemoja
Level 78
God Stats
1W - 1L
1,749 SR
Queue Stats
168W - 148L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
simoss98
Kukulkan
Level 66
God Stats
2W - 5L
1,368 SR
Queue Stats
117W - 107L
1,488 Elo+
Party 1
Team Averages
Level 107
1,530 SR
1,492 Elo+

VS

Team Averages
Level 109
1,608 SR
1,582 Elo+
Bacchus
Bacchus
Daephaeon
Bacchus
Level 82
God Stats
9W - 5L
1,721 SR
Queue Stats
11W - 14L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Gauner31
Kukulkan
Level 122
God Stats
2W - 0L
1,562 SR
Queue Stats
20W - 9L
1,686 Elo+
Party 2
Chronos
Chronos
ItsPaddyTheDude
Chronos
Level 141
God Stats
3W - 5L
1,214 SR
Queue Stats
94W - 101L
1,532 Elo+
Party 2
Osiris
Osiris
Rockefeller3226
Osiris
Level 41
God Stats
2W - 1L
2,033 SR
Queue Stats
40W - 12L
1,788 Elo+
Solo
Da Ji
Da Ji
xMedusaVersacex
Da Ji
Level 160
God Stats
4W - 6L
1,510 SR
Queue Stats
189W - 221L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 4 / 0
4,985
499
2,939
8,440
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
 
Bellona
8
0 / 2 / 0
4,780
478
5,177
9,580
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Egoy_Raul
Neith
8
1 / 3 / 0
5,060
506
3,257
5,579
1,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 2 / 1
5,152
515
2,123
4,939
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
simoss98
Kukulkan
11
0 / 1 / 0
5,975
598
0
2,799
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daephaeon
Bacchus
8
1 / 1 / 3
5,069
507
2,452
4,610
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Gauner31
Kukulkan
11
0 / 0 / 0
5,978
598
238
950
333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 3
5,847
585
4,075
4,777
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 0 / 1
6,802
680
11,485
11,860
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 0 / 0
5,982
598
2,043
6,226
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
12
12
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
0
0
L
Bellona
 
Bellona
0
2
0
0
W
Bacchus
Daephaeon
Bacchus
1
1
3
2.5
L
Neith
Egoy_Raul
Neith
1
3
0
0.33
W
Kukulkan
Gauner31
Kukulkan
0
0
0
0
W
2
0
3
3.5
L
Yemoja
0
2
1
0.25
W
5
0
1
5.5
L
Kukulkan
simoss98
Kukulkan
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,496
Damage
20,293
31,337
Taken
28,423
13,186
Mitigated
16,906
9,990
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,939
903
0
2,015
8,440
2,420
171
674
7,766
0
26,835
L
Bellona
 
Bellona
5,177
2,101
0
4,643
9,580
5,768
0
1,193
8,387
0
21,322
W
Bacchus
Daephaeon
Bacchus
2,452
276
236
1,794
4,610
3,947
0
1,395
3,215
9,953
0
L
Neith
Egoy_Raul
Neith
3,257
1,729
0
1,216
5,579
1,618
0
3,191
2,079
0
27,662
W
Kukulkan
Gauner31
Kukulkan
238
0
0
94
950
333
47
40
910
38,535
0
W
4,075
1,554
0
2,433
4,777
1,486
220
636
4,141
31,266
4,145
L
Yemoja
2,123
266
653
963
4,939
2,603
0
2,518
2,303
13,381
0
W
11,485
2,687
0
6,363
11,860
9,222
370
0
11,860
5,946
35,975
L
Kukulkan
simoss98
Kukulkan
0
0
0
500
2,799
777
0
238
2,561
37,716
0
W
2,043
442
0
3,034
6,226
1,918
0
147
6,079
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
29,678
269
Minions Killed
314
0
Camps Cleared
0
976,974
Distance Traveled
978,883
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,985
499
56
6
0
194,538
1
L
Bellona
4,780
478
49
5
0
230,995
1
W
Bacchus
5,069
507
14
1
0
185,709
0
L
Neith
5,060
506
45
5
0
178,947
1
W
Kukulkan
5,978
598
89
9
0
181,124
3
W
Chronos
5,847
585
73
7
0
197,339
1
L
Yemoja
5,152
515
29
3
0
189,480
2
W
Osiris
6,802
680
78
8
0
209,002
2
L
Kukulkan
5,975
598
90
9
0
183,014
0
W
Da Ji
5,982
598
60
6
0
205,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role