Player Matchup

Kuzenbo
Kuzenbo
Hobboman
Kuzenbo
Level 6
God Stats
10W - 5L
1,405 SR
Queue Stats
59W - 55L
1,100 Elo+
Solo
Cthulhu
Cthulhu
PinkPaik
Cthulhu
Level 7
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
corujao-grudento
Izanami
Level 8
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
juanpagavi88
Sol
Level 27
God Stats
99W - 138L
1,356 SR
Queue Stats
109W - 153L
1,253 Elo+
Solo
Neith
Neith
mariojj79
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,370 Elo+

VS

Team Averages
Level 24
1,508 SR
1,320 Elo+
Yemoja
Yemoja
Acropk86
Yemoja
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 64L
1,269 Elo+
Solo
Skadi
Skadi
Litlizard7519
Skadi
Level 22
God Stats
13W - 12L
1,404 SR
Queue Stats
64W - 76L
1,332 Elo+
Party 2
Sol
Sol
RaiNaSauRus
Sol
Level 28
God Stats
11W - 6L
1,626 SR
Queue Stats
55W - 51L
1,386 Elo+
Solo
Thanatos
Thanatos
severe-chalk7
Thanatos
Level 28
God Stats
8W - 7L
1,509 SR
Queue Stats
81W - 149L
1,211 Elo+
Party 2
King Arthur
King Arthur
yFlashzada
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hobboman
Kuzenbo
13
4 / 2 / 5
8,401
494
6,348
12,706
11,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
PinkPaik
Cthulhu
15
2 / 0 / 2
8,778
516
5,379
9,257
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,941
408
1,862
8,512
2,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
3 / 0 / 4
8,895
523
12,002
12,200
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
mariojj79
Neith
16
11 / 0 / 4
10,162
598
15,048
8,709
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acropk86
Yemoja
10
1 / 5 / 0
7,008
412
4,481
13,395
11,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 7 / 2
6,677
393
6,446
10,703
2,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 1
8,926
525
10,190
8,250
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
severe-chalk7
Thanatos
10
1 / 5 / 0
6,766
398
2,000
12,815
3,130
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
yFlashzada
King Arthur
14
2 / 3 / 0
8,053
474
7,095
13,506
6,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
6
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acropk86
Yemoja
1
5
0
0.2
W
Kuzenbo
Hobboman
Kuzenbo
4
2
5
3.25
L
0
7
2
0.14
W
Cthulhu
PinkPaik
Cthulhu
2
0
2
3
L
2
1
1
2.5
W
0
4
1
0.13
W
3
0
4
5
W
Neith
mariojj79
Neith
11
0
4
13
L
Thanatos
severe-chalk7
Thanatos
1
5
0
0.2
L
King Arthur
yFlashzada
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
30,212
51,384
Taken
58,669
27,204
Mitigated
26,101
15,573
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acropk86
Yemoja
4,481
884
536
276
13,395
11,046
116
5,143
8,209
23,520
0
W
Kuzenbo
Hobboman
Kuzenbo
6,348
2,278
410
1,828
12,706
11,687
150
3,880
8,826
23,128
0
L
6,446
2,278
0
1,618
10,703
2,722
70
2,258
8,441
0
37,782
W
Cthulhu
PinkPaik
Cthulhu
5,379
253
240
1,970
9,257
6,410
914
1,557
7,700
40,625
0
L
10,190
3,995
0
4,070
8,250
2,616
1,652
5,133
2,606
54,548
6,447
W
1,862
1,598
0
680
8,512
2,135
993
1,195
7,317
0
22,492
W
12,002
5,113
0
4,710
12,200
3,981
4,539
4,501
7,699
50,985
0
W
Neith
mariojj79
Neith
15,048
6,293
0
5,735
8,709
2,991
1,898
2,613
6,096
0
60,422
L
Thanatos
severe-chalk7
Thanatos
2,000
444
0
8,109
12,815
3,130
0
1,110
11,662
0
34,972
L
King Arthur
yFlashzada
King Arthur
7,095
1,396
0
1,432
13,506
6,587
0
9,317
4,022
0
41,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
37,430
337
Minions Killed
369
0
Camps Cleared
0
1,544,592
Distance Traveled
1,435,269
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,008
412
38
2
0
260,805
4
W
Kuzenbo
8,401
494
31
2
0
294,752
0
L
Skadi
6,677
393
56
3
0
286,390
4
W
Cthulhu
8,778
516
91
5
0
362,291
0
L
Sol
8,926
525
131
8
0
307,233
0
W
Izanami
6,941
408
31
2
0
306,772
0
W
Sol
8,895
523
82
5
0
318,694
0
W
Neith
10,162
598
102
6
0
262,083
0
L
Thanatos
6,766
398
63
4
0
276,793
0
L
King Arthur
8,053
474
81
5
0
304,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role