Player Matchup

Ymir
Ymir
Dreyvan
Ymir
Level 78
God Stats
0W - 2L
1,324 SR
Queue Stats
128W - 138L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
FISCHER17
Gilgamesh
Level 99
God Stats
22W - 32L
1,431 SR
Queue Stats
413W - 443L
1,357 Elo+
Solo
Baba Yaga
Baba Yaga
Rasticeth
Baba Yaga
Level 56
God Stats
11W - 7L
1,630 SR
Queue Stats
112W - 133L
1,422 Elo+
Solo
Skadi
Skadi
compy queen
Skadi
Level 88
God Stats
57W - 46L
1,513 SR
Queue Stats
442W - 503L
1,371 Elo+
Solo
Ravana
Ravana
yitioabridged
Ravana
Level 63
God Stats
2W - 1L
1,708 SR
Queue Stats
106W - 109L
1,414 Elo+
Solo
Team Averages
Level 77
1,521 SR
1,382 Elo+

VS

Team Averages
Level 87
1,419 SR
1,375 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BirbSeed
Hel
Level 49
God Stats
57W - 39L
1,499 SR
Queue Stats
84W - 81L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Gurgurante
Amaterasu
Level 89
God Stats
13W - 20L
1,378 SR
Queue Stats
541W - 661L
1,371 Elo+
Solo
Athena
Athena
SmokeyYouKnow
Athena
Level 61
God Stats
14W - 15L
1,432 SR
Queue Stats
15W - 16L
1,337 Elo+
Solo
Chiron
Chiron
Stickygreenbudz
Chiron
Level 107
God Stats
31W - 41L
1,288 SR
Queue Stats
303W - 333L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dreyvan
Ymir
9
0 / 2 / 1
6,374
375
1,755
10,075
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
FISCHER17
Gilgamesh
14
1 / 3 / 1
7,759
456
6,840
10,145
8,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Rasticeth
Baba Yaga
12
1 / 9 / 0
7,471
439
9,262
14,183
4,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
6,371
375
3,286
6,238
1,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,754
397
892
9,332
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 0 / 6
9,318
548
5,694
14,659
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 0 / 2
9,591
564
11,432
10,482
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Gurgurante
Amaterasu
14
1 / 2 / 2
8,739
514
6,199
8,861
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 0 / 6
8,329
490
3,629
15,130
13,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 0 / 1
9,146
538
6,710
9,305
2,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
20
21
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
6
8
W
9
0
2
10
L
Ymir
Dreyvan
Ymir
0
2
1
0.25
L
Gilgamesh
FISCHER17
Gilgamesh
1
3
1
0.5
W
Amaterasu
Gurgurante
Amaterasu
1
2
2
1
L
Baba Yaga
Rasticeth
Baba Yaga
1
9
0
0.11
W
2
0
6
5
W
3
0
1
3.5
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
33,664
49,973
Taken
58,437
21,011
Mitigated
32,548
10,941
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,694
3,219
0
5,823
14,659
5,685
363
2,103
12,556
0
74,280
W
11,432
1,149
1,266
7,023
10,482
4,374
1,290
4,985
5,497
61,197
0
L
Ymir
Dreyvan
Ymir
1,755
130
0
2,000
10,075
3,396
0
2,568
7,463
15,956
0
L
Gilgamesh
FISCHER17
Gilgamesh
6,840
1,385
0
1,915
10,145
8,334
0
2,199
7,876
10,530
41,036
W
Amaterasu
Gurgurante
Amaterasu
6,199
2,634
0
1,757
8,861
5,837
0
2,400
6,461
0
49,350
L
Baba Yaga
Rasticeth
Baba Yaga
9,262
999
0
2,981
14,183
4,802
124
8,534
5,187
44,716
0
W
3,629
922
0
2,622
15,130
13,735
145
2,528
12,602
20,638
0
W
6,710
3,042
576
6,518
9,305
2,917
739
555
8,750
0
67,214
L
3,286
1,383
0
807
6,238
1,258
0
56
6,182
0
27,962
L
892
200
0
3,238
9,332
3,221
0
1,110
8,204
0
31,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
45,123
334
Minions Killed
456
0
Camps Cleared
0
1,279,509
Distance Traveled
1,697,564
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,318
548
99
6
0
394,793
1
W
Hel
9,591
564
103
6
0
347,584
2
L
Ymir
6,374
375
31
2
0
248,475
3
L
Gilgamesh
7,759
456
96
6
0
284,305
3
W
Amaterasu
8,739
514
98
6
0
303,252
7
L
Baba Yaga
7,471
439
76
4
0
278,474
1
W
Athena
8,329
490
30
2
0
345,742
5
W
Chiron
9,146
538
126
7
0
306,193
1
L
Skadi
6,371
375
61
4
0
213,948
0
L
Ravana
6,754
397
70
4
0
254,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role