Player Matchup

Odin
Odin
DS_ldn0
Odin
Level 84
God Stats
5W - 8L
1,540 SR
Queue Stats
293W - 333L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
Humdaan_17
Xbalanque
Level 84
God Stats
2W - 3L
1,565 SR
Queue Stats
392W - 449L
1,475 Elo+
Party 1
Camazotz
Camazotz
ShadZ171
Camazotz
Level 80
God Stats
14W - 19L
1,411 SR
Queue Stats
343W - 361L
1,482 Elo+
Party 1
Ymir
Ymir
anishgce
Ymir
Level 63
God Stats
62W - 61L
1,469 SR
Queue Stats
328W - 380L
1,293 Elo+
Solo
Sol
Sol
yc_mulli
Sol
Level 80
God Stats
0W - 2L
1,309 SR
Queue Stats
142W - 172L
1,473 Elo+
Party 1
Team Averages
Level 78
1,459 SR
1,449 Elo+

VS

Team Averages
Level 104
1,496 SR
1,478 Elo+
Awilix
Awilix
Akaaniir
Awilix
Level 88
God Stats
91W - 92L
1,493 SR
Queue Stats
641W - 728L
1,483 Elo+
Party 3
Merlin
Merlin
K1ngFlenderXD
Merlin
Level 160
God Stats
5W - 4L
1,417 SR
Queue Stats
302W - 293L
1,516 Elo+
Party 3
Olorun
Olorun
NoMercy x Jr
Olorun
Level 56
God Stats
2W - 3L
1,459 SR
Queue Stats
119W - 117L
1,421 Elo+
Party 2
Tyr
Tyr
PaCaShadowJR
Tyr
Level 114
God Stats
16W - 14L
1,590 SR
Queue Stats
329W - 329L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
Stiff_Der_Echte
Zhong Kui
Level 103
God Stats
24W - 25L
1,519 SR
Queue Stats
237W - 225L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DS_ldn0
Odin
13
0 / 7 / 0
8,309
396
4,927
17,926
14,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Humdaan_17
Xbalanque
16
1 / 7 / 1
9,445
450
7,859
13,198
4,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
ShadZ171
Camazotz
17
3 / 7 / 0
10,955
522
6,269
17,671
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 7 / 2
7,782
371
3,528
19,559
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 6 / 2
10,386
495
9,489
16,455
5,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Akaaniir
Awilix
18
10 / 1 / 10
11,520
549
15,268
11,084
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 6
13,033
621
20,338
10,224
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
1 / 2 / 9
10,517
501
5,690
10,274
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 10
10,129
482
8,942
13,648
12,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
Stiff_Der_Echte
Zhong Kui
20
6 / 0 / 4
12,594
600
12,894
12,105
10,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
34
34
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Awilix
Akaaniir
Awilix
10
1
10
15
L
Odin
DS_ldn0
Odin
0
7
0
0
L
Xbalanque
Humdaan_17
Xbalanque
1
7
1
0.21
W
10
2
6
6.5
W
Olorun
1
2
9
2.75
W
7
0
10
12
L
Camazotz
ShadZ171
Camazotz
3
7
0
0.43
W
Zhong Kui
Stiff_Der_Echte
Zhong Kui
6
0
4
8
L
Ymir
0
7
2
0.14
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
63,132
84,809
Taken
57,335
50,053
Mitigated
34,191
20,634
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Akaaniir
Awilix
15,268
6,201
0
4,075
11,084
3,719
191
3,911
7,173
0
64,360
L
Odin
DS_ldn0
Odin
4,927
1,017
0
2,559
17,926
14,953
0
11,483
6,337
3,230
39,900
L
Xbalanque
Humdaan_17
Xbalanque
7,859
2,738
0
2,398
13,198
4,062
81
4,973
8,177
0
72,017
W
20,338
678
0
3,270
10,224
3,754
1,105
4,068
6,156
102,450
0
W
Olorun
5,690
2,393
1,061
5,648
10,274
3,899
1,712
1,840
8,434
81,938
0
W
8,942
1,264
0
2,833
13,648
12,770
226
2,970
10,678
0
34,325
L
Camazotz
ShadZ171
Camazotz
6,269
746
0
7,683
17,671
7,499
0
6,388
10,959
0
85,006
W
Zhong Kui
Stiff_Der_Echte
Zhong Kui
12,894
1,300
0
8,312
12,105
10,049
2,759
1,133
10,972
88,973
0
L
Ymir
3,528
496
69
1,408
19,559
18,111
0
6,769
12,583
20,372
0
L
9,489
2,022
0
6,517
16,455
5,428
0
8,108
7,831
78,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
57,793
514
Minions Killed
646
0
Camps Cleared
0
1,901,835
Distance Traveled
2,034,795
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,520
549
80
4
0
454,143
0
L
Odin
8,309
396
82
4
0
373,958
0
L
Xbalanque
9,445
450
126
6
0
375,303
3
W
Merlin
13,033
621
176
8
0
392,951
2
W
Olorun
10,517
501
145
7
0
385,039
3
W
Tyr
10,129
482
40
2
0
421,567
2
L
Camazotz
10,955
522
127
6
0
407,579
7
W
Zhong Kui
12,594
600
205
10
0
381,095
1
L
Ymir
7,782
371
32
2
0
390,824
2
L
Sol
10,386
495
147
7
0
354,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role