Player Matchup

Cerberus
Cerberus
BazBominor
Cerberus
Level 119
God Stats
0W - 4L
1,258 SR
Queue Stats
139W - 143L
1,530 Elo+
Party 1
Hercules
Hercules
BishopAlexander
Hercules
Level 68
God Stats
7W - 12L
1,512 SR
Queue Stats
10W - 21L
1,442 Elo+
Party 1
Set
Set
OneEyedK1ngs
Set
Level 124
God Stats
4W - 7L
1,573 SR
Queue Stats
180W - 227L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Sergioall389
Baron Samedi
Level 104
God Stats
4W - 2L
1,537 SR
Queue Stats
762W - 747L
1,492 Elo+
Party 2
Hachiman
Hachiman
jumutru
Hachiman
Level 122
God Stats
4W - 6L
1,338 SR
Queue Stats
408W - 395L
1,585 Elo+
Party 2
Team Averages
Level 107
1,444 SR
1,501 Elo+

VS

Team Averages
Level 125
1,457 SR
1,535 Elo+
Sol
Sol
BIOHAZARD_V-X
Sol
Level 129
God Stats
2W - 3L
1,267 SR
Queue Stats
166W - 206L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
Ctrlhulhu
Zhong Kui
Level 124
God Stats
6W - 6L
1,424 SR
Queue Stats
867W - 803L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
McKinstry
Erlang Shen
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 104L
1,534 Elo+
Party 3
Ah Puch
Ah Puch
Parovka
Ah Puch
Level 126
God Stats
134W - 126L
1,527 SR
Queue Stats
902W - 910L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Swampdodger
Gilgamesh
Level 142
God Stats
3W - 3L
1,566 SR
Queue Stats
107W - 99L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BazBominor
Cerberus
17
3 / 3 / 5
10,208
600
10,258
14,362
16,878
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
12
1 / 9 / 3
7,781
458
3,286
18,642
7,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 4 / 2
9,249
544
7,111
12,090
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sergioall389
Baron Samedi
14
0 / 7 / 3
8,385
493
4,169
10,143
5,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jumutru
Hachiman
15
2 / 5 / 4
9,407
553
10,199
12,922
3,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
9,867
580
7,406
12,991
5,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Ctrlhulhu
Zhong Kui
15
5 / 1 / 10
9,667
569
5,699
9,185
10,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
McKinstry
Erlang Shen
17
10 / 2 / 8
10,887
640
16,417
13,347
10,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Parovka
Ah Puch
17
5 / 1 / 7
10,326
607
11,434
8,411
3,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Swampdodger
Gilgamesh
16
5 / 6 / 3
9,929
584
9,543
14,108
7,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
13
Kills
28
28
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Cerberus
BazBominor
Cerberus
3
3
5
1.83
L
Hercules
1
9
3
0.28
W
Zhong Kui
Ctrlhulhu
Zhong Kui
5
1
10
10
W
Erlang Shen
McKinstry
Erlang Shen
10
2
8
7
L
7
4
2
2
W
Ah Puch
Parovka
Ah Puch
5
1
7
8.5
L
Baron Samedi
Sergioall389
Baron Samedi
0
7
3
0.21
W
Gilgamesh
Swampdodger
Gilgamesh
5
6
3
1.08
L
Hachiman
jumutru
Hachiman
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,023
Damage
50,499
68,159
Taken
58,042
37,915
Mitigated
37,026
14,858
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
2,235
0
6,311
12,991
5,078
746
533
12,458
73,048
0
L
Cerberus
BazBominor
Cerberus
10,258
408
0
4,521
14,362
16,878
0
2,012
12,350
64,938
0
L
Hercules
3,286
1,050
313
3,876
18,642
7,980
0
9,885
8,757
0
20,474
W
Zhong Kui
Ctrlhulhu
Zhong Kui
5,699
1,040
0
2,585
9,185
10,240
314
1,031
8,154
42,738
0
W
Erlang Shen
McKinstry
Erlang Shen
16,417
10,214
0
5,707
13,347
10,433
0
3,023
10,282
0
74,738
L
7,111
2,307
0
1,532
12,090
4,327
568
3,453
8,637
0
53,077
W
Ah Puch
Parovka
Ah Puch
11,434
739
0
4,300
8,411
3,906
424
3,070
5,305
79,096
0
L
Baron Samedi
Sergioall389
Baron Samedi
4,169
165
0
322
10,143
5,076
0
4,436
5,707
59,608
0
W
Gilgamesh
Swampdodger
Gilgamesh
9,543
2,517
0
792
14,108
7,369
250
6,734
7,190
0
56,531
L
Hachiman
jumutru
Hachiman
10,199
5,702
0
4,294
12,922
3,654
280
4,753
8,169
0
62,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
50,676
527
Minions Killed
542
0
Camps Cleared
0
1,592,225
Distance Traveled
1,625,540
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,867
580
128
8
0
304,944
2
L
Cerberus
10,208
600
157
9
0
327,138
2
L
Hercules
7,781
458
41
2
0
305,804
2
W
Zhong Kui
9,667
569
79
5
0
318,328
3
W
Erlang Shen
10,887
640
101
6
0
368,917
5
L
Set
9,249
544
96
6
0
358,872
5
W
Ah Puch
10,326
607
129
8
0
339,437
3
L
Baron Samedi
8,385
493
118
7
0
298,307
4
W
Gilgamesh
9,929
584
105
6
0
293,914
4
L
Hachiman
9,407
553
115
7
0
302,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role