Player Matchup

Arachne
Arachne
BatGlide13782
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Solo
Nike
Nike
GarrettFS
Nike
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,351 Elo+
Solo
Medusa
Medusa
MrMkcheesy
Medusa
Level 22
God Stats
8W - 6L
1,523 SR
Queue Stats
30W - 36L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
l0l00l0ll0l00ll0
Ao Kuang
Level 29
God Stats
1W - 0L
1,240 SR
Queue Stats
22W - 19L
1,494 Elo+
Solo
Amaterasu
Amaterasu
lokigamer4
Amaterasu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 87L
1,395 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,367 Elo+

VS

Team Averages
Level 16
1,471 SR
1,283 Elo+
Baron Samedi
Baron Samedi
Lockdog6083
Baron Samedi
Level 17
God Stats
0W - 3L
1,441 SR
Queue Stats
14W - 26L
1,364 Elo+
Solo
Bellona
Bellona
Murdoek95
Bellona
Level 28
God Stats
32W - 40L
1,534 SR
Queue Stats
377W - 418L
1,356 Elo+
Solo
Loki
Loki
Sooners881187
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,104 Elo+
Solo
Bacchus
Bacchus
SushixTrash4182
Bacchus
Level 23
God Stats
5W - 5L
1,382 SR
Queue Stats
40W - 58L
1,254 Elo+
Party 1
Neith
Neith
xxPlayerjuanxx
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
3 / 2 / 5
5,979
598
3,218
6,315
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
7
1 / 2 / 3
4,944
494
1,654
5,849
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
MrMkcheesy
Medusa
10
3 / 1 / 4
6,230
623
4,510
4,272
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 2
6,139
614
4,137
6,400
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
lokigamer4
Amaterasu
8
4 / 2 / 4
5,941
594
3,599
8,861
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lockdog6083
Baron Samedi
8
3 / 2 / 2
5,530
553
2,596
3,624
1,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Murdoek95
Bellona
9
2 / 3 / 2
5,450
545
4,948
6,058
3,268
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 5 / 1
5,438
544
3,398
7,142
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 3
4,837
484
2,590
4,858
1,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 6 / 2
4,351
435
2,734
4,874
1,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
8
8
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
2
5
2.75
W
Nike
1
2
3
1.25
L
Baron Samedi
Lockdog6083
Baron Samedi
3
2
2
2
W
Medusa
MrMkcheesy
Medusa
3
1
4
5
L
Bellona
Murdoek95
Bellona
2
3
2
1
L
2
5
1
0.5
L
1
0
3
2.5
W
5
1
2
6
W
Amaterasu
lokigamer4
Amaterasu
4
2
4
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
16,266
31,697
Taken
26,556
12,176
Mitigated
9,721
9,447
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,218
1,853
0
1,716
6,315
2,715
130
0
6,315
0
24,959
W
Nike
1,654
0
0
1,649
5,849
2,000
108
1,289
4,560
0
13,256
L
Baron Samedi
Lockdog6083
Baron Samedi
2,596
775
3
212
3,624
1,111
252
266
3,160
9,171
0
W
Medusa
MrMkcheesy
Medusa
4,510
1,640
110
1,368
4,272
1,021
510
826
3,446
0
26,748
L
Bellona
Murdoek95
Bellona
4,948
2,134
0
190
6,058
3,268
0
518
5,540
0
22,376
L
3,398
948
0
1,946
7,142
2,093
0
357
6,705
0
25,616
L
2,590
485
0
1,068
4,858
1,981
52
1,351
3,507
9,128
0
W
4,137
1,248
177
3,531
6,400
1,690
613
723
5,677
25,276
0
W
Amaterasu
lokigamer4
Amaterasu
3,599
1,375
0
896
8,861
4,750
228
2,500
6,361
0
13,722
L
2,734
1,349
0
193
4,874
1,268
79
1,645
3,229
0
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
25,606
192
Minions Killed
168
0
Camps Cleared
0
986,060
Distance Traveled
916,151
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,979
598
45
5
0
203,075
0
W
Nike
4,944
494
21
2
0
189,921
1
L
Baron Samedi
5,530
553
13
1
0
168,126
1
W
Medusa
6,230
623
51
5
0
190,590
2
L
Bellona
5,450
545
51
5
0
186,721
0
L
Loki
5,438
544
61
6
0
188,827
4
L
Bacchus
4,837
484
13
1
0
185,276
0
W
Ao Kuang
6,139
614
46
5
0
202,537
5
W
Amaterasu
5,941
594
29
3
0
199,937
0
L
Neith
4,351
435
30
3
0
187,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role