Player Matchup

Thoth
Thoth
CheeseIsSourMilk
Thoth
Level 10
God Stats
3W - 1L
1,804 SR
Queue Stats
29W - 13L
1,751 Elo+
Party 2
Bakasura
Bakasura
Cryptocoin
Bakasura
Level 18
God Stats
18W - 8L
1,772 SR
Queue Stats
53W - 25L
1,788 Elo+
Solo
Sylvanus
Sylvanus
Drugs4Everyone
Sylvanus
Level 96
God Stats
2W - 1L
1,741 SR
Queue Stats
4W - 5L
1,686 Elo+
Party 2
Artio
Artio
Kritterium
Artio
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 55L
1,677 Elo+
Party 1
Izanami
Izanami
TempIars
Izanami
Level 28
God Stats
16W - 2L
1,959 SR
Queue Stats
101W - 57L
1,673 Elo+
Party 1
Team Averages
Level 35
1,755 SR
1,715 Elo+

VS

Team Averages
Level 21
1,599 SR
1,637 Elo+
Nemesis
Nemesis
Barradict0
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,805 Elo+
Party 3
Fafnir
Fafnir
ItsmeXDD5
Fafnir
Level 25
God Stats
20W - 13L
1,742 SR
Queue Stats
151W - 150L
1,575 Elo+
Solo
Ullr
Ullr
Laureanomt
Ullr
Level 18
God Stats
11W - 6L
1,595 SR
Queue Stats
54W - 49L
1,677 Elo+
Solo
Bellona
Bellona
M4rukusama
Bellona
Level 14
God Stats
3W - 4L
1,741 SR
Queue Stats
17W - 15L
1,531 Elo+
Solo
Tiamat
Tiamat
VatcaIsHere
Tiamat
Level 39
God Stats
2W - 3L
1,419 SR
Queue Stats
70W - 45L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,619
693
7,293
5,603
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Cryptocoin
Bakasura
13
8 / 0 / 4
7,965
724
10,020
7,362
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
9
0 / 1 / 7
5,684
517
2,514
6,001
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
13
4 / 0 / 3
7,388
672
6,905
7,541
5,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
TempIars
Izanami
11
0 / 1 / 7
6,361
578
4,013
4,493
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barradict0
Nemesis
10
2 / 1 / 0
5,759
524
4,728
9,020
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
ItsmeXDD5
Fafnir
8
0 / 3 / 2
5,133
467
2,455
10,037
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,533
503
4,906
5,422
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
M4rukusama
Bellona
9
0 / 5 / 0
5,262
478
3,109
8,993
4,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
0 / 5 / 0
4,850
441
2,494
7,736
3,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Barradict0
Nemesis
2
1
0
2
W
4
1
4
6
W
Bakasura
Cryptocoin
Bakasura
8
0
4
10
W
Sylvanus
0
1
7
3.5
L
Fafnir
ItsmeXDD5
Fafnir
0
3
2
0.33
W
Artio
4
0
3
5.5
L
1
2
1
0.75
L
Bellona
M4rukusama
Bellona
0
5
0
0
W
Izanami
TempIars
Izanami
0
1
7
3.5
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
17,692
31,000
Taken
41,208
13,409
Mitigated
16,839
14,602
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Barradict0
Nemesis
4,728
2,571
0
1,196
9,020
2,703
0
3,908
4,887
0
34,294
W
7,293
491
0
955
5,603
1,955
1,754
1,425
4,178
49,996
0
W
Bakasura
Cryptocoin
Bakasura
10,020
7,065
0
2,336
7,362
2,498
0
1,396
5,966
0
47,203
W
Sylvanus
2,514
770
2,117
2,396
6,001
2,485
392
1,300
4,701
12,922
0
L
Fafnir
ItsmeXDD5
Fafnir
2,455
734
0
2,494
10,037
5,005
0
3,033
6,470
14,192
0
W
Artio
6,905
1,298
316
5,110
7,541
5,161
124
0
7,541
43,196
0
L
4,906
1,801
0
750
5,422
1,563
0
1,358
3,499
0
34,658
L
Bellona
M4rukusama
Bellona
3,109
1,317
0
2,210
8,993
4,044
0
5,697
3,075
0
23,434
W
Izanami
TempIars
Izanami
4,013
2,495
0
1,372
4,493
1,310
926
828
3,665
0
34,768
L
Tiamat
2,494
483
0
2,202
7,736
3,524
0
2,524
4,517
25,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
26,537
394
Minions Killed
274
0
Camps Cleared
0
1,105,145
Distance Traveled
1,001,080
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,759
524
77
7
0
224,595
0
W
Thoth
7,619
693
95
9
0
226,997
4
W
Bakasura
7,965
724
108
10
0
250,411
4
W
Sylvanus
5,684
517
21
2
0
213,377
0
L
Fafnir
5,133
467
21
2
0
216,105
3
W
Artio
7,388
672
92
8
0
220,618
4
L
Ullr
5,533
503
72
7
0
191,232
3
L
Bellona
5,262
478
49
4
0
174,629
2
W
Izanami
6,361
578
78
7
0
193,742
1
L
Tiamat
4,850
441
55
5
0
194,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role