Player Matchup

Danzaburou
Danzaburou
BeltZSeltA
Danzaburou
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,719 Elo+
Party 2
Olorun
Olorun
BoltS4
Olorun
Level 29
God Stats
1W - 1L
1,199 SR
Queue Stats
96W - 95L
1,409 Elo+
Solo
Nemesis
Nemesis
CarecaDelicinha
Nemesis
Level 8
God Stats
5W - 3L
1,252 SR
Queue Stats
27W - 23L
1,395 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NakaORei
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,263 Elo+
Party 3
Ra
Ra
relancx
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 17
1,390 SR
1,457 Elo+

VS

Team Averages
Level 14
1,449 SR
1,321 Elo+
Sun Wukong
Sun Wukong
Anderson_Diogo
Sun Wukong
Level 8
God Stats
10W - 9L
1,459 SR
Queue Stats
13W - 11L
1,272 Elo+
Solo
Cu Chulainn
Cu Chulainn
KaninByron
Cu Chulainn
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,406 Elo+
Solo
Ymir
Ymir
gabrielduarto
Ymir
Level 29
God Stats
10W - 13L
1,285 SR
Queue Stats
278W - 321L
1,446 Elo+
Solo
Hades
Hades
ramira23
Hades
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,240 Elo+
Party 1
Sol
Sol
xxenzogam5254xx
Sol
Level 5
God Stats
0W - 6L
1,500 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeltZSeltA
Danzaburou
6
1 / 0 / 1
4,212
602
1,713
2,373
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
BoltS4
Olorun
4
0 / 2 / 0
3,339
477
987
1,737
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 1 / 0
4,352
622
1,432
3,851
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
NakaORei
Cu Chulainn
7
1 / 0 / 0
4,476
639
1,880
3,014
879
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 1 / 1
3,694
528
1,157
1,498
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anderson_Diogo
Sun Wukong
7
2 / 1 / 0
4,135
591
2,048
3,524
996
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
KaninByron
Cu Chulainn
7
0 / 1 / 0
4,035
576
791
3,354
1,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 1 / 0
3,647
521
343
2,951
2,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
ramira23
Hades
1
0 / 0 / 0
2,925
418
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
1 / 2 / 2
3,851
550
840
2,789
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
4
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anderson_Diogo
Sun Wukong
2
1
0
2
W
Danzaburou
BeltZSeltA
Danzaburou
1
0
1
1.5
W
Olorun
BoltS4
Olorun
0
2
0
0
W
2
1
0
2
L
Cu Chulainn
KaninByron
Cu Chulainn
0
1
0
0
W
Cu Chulainn
NakaORei
Cu Chulainn
1
0
0
1
L
1
1
0
1
L
Hades
ramira23
Hades
0
0
0
0
W
1
1
1
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
4,022
12,473
Taken
12,618
3,353
Mitigated
5,002
3,125
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anderson_Diogo
Sun Wukong
2,048
299
0
188
3,524
996
171
797
2,727
0
14,648
W
Danzaburou
BeltZSeltA
Danzaburou
1,713
1,369
0
630
2,373
552
705
362
2,011
0
16,312
W
Olorun
BoltS4
Olorun
987
525
0
374
1,737
535
280
449
1,288
5,622
744
W
1,432
563
0
1,526
3,851
1,038
0
200
3,651
0
15,939
L
Cu Chulainn
KaninByron
Cu Chulainn
791
336
0
1,229
3,354
1,091
0
0
3,354
0
11,543
W
Cu Chulainn
NakaORei
Cu Chulainn
1,880
505
0
405
3,014
879
22
0
3,014
0
14,484
L
343
29
0
203
2,951
2,203
0
473
2,478
6,055
0
L
Hades
ramira23
Hades
0
0
0
0
0
0
0
0
0
0
0
W
1,157
315
96
94
1,498
349
116
220
1,278
8,490
0
L
840
427
0
608
2,789
712
321
694
2,095
4,159
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
18,593
135
Minions Killed
78
0
Camps Cleared
0
544,808
Distance Traveled
520,657
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,135
591
19
3
0
128,718
2
W
Danzaburou
4,212
602
37
5
0
116,760
0
W
Olorun
3,339
477
7
1
0
76,238
2
W
Nemesis
4,352
622
42
6
0
125,189
2
L
Cu Chulainn
4,035
576
32
5
0
124,179
0
W
Cu Chulainn
4,476
639
36
5
0
130,411
1
L
Ymir
3,647
521
11
2
0
137,636
1
L
Hades
2,925
418
0
0
0
0
0
W
Ra
3,694
528
13
2
0
96,210
0
L
Sol
3,851
550
16
2
0
130,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role