Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BoomBoomBundzy-
Bastet
Level 65
God Stats
3W - 3L
1,444 SR
Queue Stats
299W - 332L
1,364 Elo+
Party 1
Anhur
Anhur
Selodat_357
Anhur
Level 106
God Stats
1W - 2L
1,194 SR
Queue Stats
158W - 184L
1,387 Elo+
Party 1
Cerberus
Cerberus
Tall-T530
Cerberus
Level 159
God Stats
2W - 3L
1,739 SR
Queue Stats
198W - 223L
1,465 Elo+
Party 1
Ganesha
Ganesha
Two6Warrior
Ganesha
Level 153
God Stats
4W - 1L
1,758 SR
Queue Stats
140W - 138L
1,470 Elo+
Party 1
Team Averages
Level 128
1,527 SR
1,437 Elo+

VS

Team Averages
Level 82
1,518 SR
1,475 Elo+
Tiamat
Tiamat
A Suh Dude 315
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,442 Elo+
Party 2
Vamana
Vamana
Degati
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,412 Elo+
Party 2
Anhur
Anhur
KimJongIan
Anhur
Level 88
God Stats
2W - 3L
1,349 SR
Queue Stats
108W - 133L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
SquirtinOgre
Kuzenbo
Level 128
God Stats
5W - 2L
1,742 SR
Queue Stats
239W - 241L
1,523 Elo+
Party 2
Serqet
Serqet
vSenZia_iSako
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 2 / 16
10,704
823
12,598
9,948
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 15
10,112
778
10,274
11,624
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 5 / 14
10,944
842
12,522
12,267
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Tall-T530
Cerberus
18
9 / 3 / 16
11,215
863
15,722
15,359
15,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Two6Warrior
Ganesha
18
0 / 3 / 30
10,054
773
15,195
15,862
7,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 7
8,745
673
6,443
13,472
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Degati
Vamana
18
6 / 5 / 6
10,678
821
12,588
17,249
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
17
3 / 5 / 9
9,552
735
10,861
11,549
3,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
SquirtinOgre
Kuzenbo
17
4 / 4 / 5
9,760
751
10,170
18,925
22,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 10 / 7
8,165
628
3,136
11,640
6,496
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
32
Kills
15
18
Deaths
33
91
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
2
16
8
L
2
9
7
0.61
W
6
5
15
2.7
L
Vamana
Degati
Vamana
6
5
6
1.8
L
Anhur
3
5
9
1.5
W
9
5
14
3.2
L
Kuzenbo
SquirtinOgre
Kuzenbo
4
4
5
1.63
W
Cerberus
Tall-T530
Cerberus
9
3
16
5.67
W
Ganesha
Two6Warrior
Ganesha
0
3
30
5
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,311
Damage
43,198
65,060
Taken
72,835
36,824
Mitigated
46,154
24,055
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,598
7,810
1,922
3,257
9,948
3,988
2,051
3,008
6,594
0
26,580
L
6,443
736
403
1,663
13,472
4,129
173
6,479
6,898
10,674
0
W
10,274
3,573
1,771
2,038
11,624
5,299
1,099
3,129
7,387
0
15,649
L
Vamana
Degati
Vamana
12,588
5,394
635
6,789
17,249
9,116
1,179
7,239
9,785
163
33,034
L
Anhur
10,861
3,713
1,645
669
11,549
3,799
132
4,507
6,941
0
24,000
W
12,522
5,745
998
2,180
12,267
4,581
901
2,601
9,367
0
30,365
L
Kuzenbo
SquirtinOgre
Kuzenbo
10,170
3,289
1,502
5,155
18,925
22,614
60
8,606
10,112
16,328
0
W
Cerberus
Tall-T530
Cerberus
15,722
792
190
5,625
15,359
15,499
297
3,712
11,163
34,165
0
W
Ganesha
Two6Warrior
Ganesha
15,195
569
1,518
4,556
15,862
7,457
913
4,326
10,746
32,228
0
L
3,136
591
0
131
11,640
6,496
0
4,086
7,554
0
4,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
46,900
171
Minions Killed
117
0
Camps Cleared
0
1,160,835
Distance Traveled
1,086,500
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,704
823
46
4
0
216,639
0
L
Tiamat
8,745
673
12
1
0
195,999
0
W
Bastet
10,112
778
14
1
0
261,468
0
L
Vamana
10,678
821
48
4
0
222,925
0
L
Anhur
9,552
735
30
2
0
226,255
1
W
Anhur
10,944
842
52
4
0
200,863
0
L
Kuzenbo
9,760
751
14
1
0
250,509
0
W
Cerberus
11,215
863
59
5
0
238,420
0
W
Ganesha
10,054
773
0
0
0
243,445
0
L
Serqet
8,165
628
13
1
0
190,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role