Player Matchup

Scylla
Scylla
Ahnyks
Scylla
Level 28
God Stats
8W - 9L
1,494 SR
Queue Stats
12W - 14L
1,430 Elo+
Party 1
Sol
Sol
Kooji
Sol
Level 95
God Stats
0W - 1L
1,689 SR
Queue Stats
8W - 15L
1,366 Elo+
Party 1
Fenrir
Fenrir
malthemute
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,449 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,415 Elo+

VS

Team Averages
Level 74
1,471 SR
1,481 Elo+
Medusa
Medusa
DJSandlo
Medusa
Level 119
God Stats
5W - 4L
1,493 SR
Queue Stats
207W - 200L
1,530 Elo+
Party 2
Ra
Ra
Nooouuhhh
Ra
Level 17
God Stats
2W - 1L
1,347 SR
Queue Stats
23W - 33L
1,407 Elo+
Solo
Cthulhu
Cthulhu
YouCantGunkMe
Cthulhu
Level 86
God Stats
7W - 7L
1,574 SR
Queue Stats
281W - 293L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahnyks
Scylla
12
1 / 6 / 7
9,082
649
3,911
16,261
16,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Kooji
Sol
15
3 / 7 / 7
10,329
738
11,267
12,169
3,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
malthemute
Fenrir
14
6 / 11 / 2
11,050
789
13,069
18,632
6,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJSandlo
Medusa
15
15 / 6 / 7
12,261
876
22,963
16,943
6,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 7
10,590
756
7,032
7,325
2,669
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
14
4 / 4 / 12
10,523
752
9,912
20,045
16,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
24
24
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahnyks
Scylla
1
6
7
0.75
W
Medusa
DJSandlo
Medusa
15
6
7
3.08
L
Sol
Kooji
Sol
3
7
7
0.93
W
5
1
7
8.5
W
Cthulhu
4
4
12
2.5
L
Fenrir
malthemute
Fenrir
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
39,907
47,062
Taken
44,313
26,674
Mitigated
25,123
5,278
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahnyks
Scylla
3,911
759
0
1,594
16,261
16,387
0
4,885
11,048
12,920
0
W
Medusa
DJSandlo
Medusa
22,963
11,333
0
5,431
16,943
6,402
1,330
5,531
11,412
0
48,306
L
Sol
Kooji
Sol
11,267
2,431
0
2,777
12,169
3,432
0
3,734
8,040
48,481
0
W
7,032
1,034
3,235
1,496
7,325
2,669
894
2,776
4,549
41,306
0
W
Cthulhu
9,912
1,030
496
2,773
20,045
16,052
0
6,871
13,174
33,718
0
L
Fenrir
malthemute
Fenrir
13,069
2,936
0
907
18,632
6,855
0
7,209
11,030
0
29,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
33,374
110
Minions Killed
167
0
Camps Cleared
0
671,392
Distance Traveled
730,566
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,082
649
10
1
0
226,416
0
W
Medusa
12,261
876
39
3
0
224,781
1
L
Sol
10,329
738
69
5
0
229,296
0
W
Ra
10,590
756
79
6
0
241,516
0
W
Cthulhu
10,523
752
49
4
0
264,269
2
L
Fenrir
11,050
789
31
2
0
215,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role