Player Matchup

Janus
Janus
Hammerbone9594
Janus
Level 19
God Stats
5W - 1L
1,805 SR
Queue Stats
135W - 56L
1,835 Elo+
Party 1
Set
Set
bobbysmith9651
Set
Level 48
God Stats
3W - 8L
1,247 SR
Queue Stats
17W - 31L
1,364 Elo+
Solo
Artio
Artio
bopitmaster
Artio
Level 129
God Stats
18W - 5L
1,629 SR
Queue Stats
273W - 166L
1,776 Elo+
Party 1
Team Averages
Level 65
1,560 SR
1,658 Elo+

VS

Team Averages
Level 57
1,716 SR
1,674 Elo+
Hou Yi
Hou Yi
B1gPapaTerz205
Hou Yi
Level 160
God Stats
7W - 4L
1,655 SR
Queue Stats
340W - 253L
1,647 Elo+
Party 2
Chaac
Chaac
BROTHER FETT639
Chaac
Level 5
God Stats
3W - 3L
1,596 SR
Queue Stats
4W - 7L
1,663 Elo+
Party 2
Hera
Hera
WilyDinosaur19
Hera
Level 6
God Stats
10W - 6L
1,895 SR
Queue Stats
25W - 33L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 7
11,992
857
22,617
10,231
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 5 / 8
9,962
712
5,810
15,136
6,236
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 1 / 19
10,979
784
7,162
20,277
26,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 1
9,662
690
13,072
16,539
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 10 / 1
7,643
546
4,148
14,970
8,303
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 1
8,851
632
11,725
9,707
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
24
Kills
6
6
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
L
0
10
1
0.05
W
17
0
7
20.5
L
1
5
1
0.3
W
5
5
8
1.8
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
28,945
45,644
Taken
41,216
36,935
Mitigated
16,560
14,315
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,072
5,275
0
1,528
16,539
5,261
0
10,763
5,776
0
31,130
L
4,148
517
0
253
14,970
8,303
0
10,709
4,261
0
12,901
W
22,617
2,119
84
3,593
10,231
4,011
1,477
2,821
7,410
74,281
0
L
11,725
2,906
0
802
9,707
2,996
0
8,307
1,400
40,365
0
W
5,810
2,190
0
834
15,136
6,236
578
3,647
11,489
0
26,903
W
7,162
495
1,022
8,782
20,277
26,688
614
5,257
15,020
20,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
26,156
159
Minions Killed
113
0
Camps Cleared
0
862,044
Distance Traveled
645,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,662
690
33
2
0
194,462
0
L
Chaac
7,643
546
9
1
0
204,429
0
W
Janus
11,992
857
121
9
0
313,526
1
L
Hera
8,851
632
71
5
0
246,529
2
W
Set
9,962
712
25
2
0
261,269
0
W
Artio
10,979
784
13
1
0
287,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role