Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Deathsword237
King Arthur
Level 99
God Stats
2W - 6L
1,310 SR
Queue Stats
356W - 393L
1,495 Elo+
Party 1
Arachne
Arachne
Jbierly
Arachne
Level 83
God Stats
2W - 0L
1,792 SR
Queue Stats
21W - 19L
1,531 Elo+
Party 2
Anubis
Anubis
TaylorRocks45
Anubis
Level 71
God Stats
6W - 3L
1,690 SR
Queue Stats
38W - 35L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
TheW0rld123
Cthulhu
Level 107
God Stats
28W - 30L
1,526 SR
Queue Stats
1,448W - 1,441L
1,535 Elo+
Party 1
Team Averages
Level 100
1,564 SR
1,523 Elo+

VS

Team Averages
Level 98
1,494 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bernex
Achilles
Level 99
God Stats
0W - 3L
1,358 SR
Queue Stats
316W - 342L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Dissimulat0r
Sylvanus
Level 117
God Stats
4W - 4L
1,601 SR
Queue Stats
204W - 197L
1,469 Elo+
Solo
Thanatos
Thanatos
GLIZZYATOR
Thanatos
Level 56
God Stats
1W - 1L
1,697 SR
Queue Stats
118W - 137L
1,448 Elo+
Solo
Anhur
Anhur
SpreaderOfCheeks
Anhur
Level 116
God Stats
10W - 12L
1,314 SR
Queue Stats
191W - 209L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 4 / 3
10,323
516
12,563
13,663
4,003
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Deathsword237
King Arthur
11
2 / 7 / 6
7,470
374
6,159
13,737
10,856
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Jbierly
Arachne
15
8 / 6 / 4
10,173
509
15,068
17,907
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
10,116
506
15,997
11,774
6,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheW0rld123
Cthulhu
16
3 / 0 / 3
9,938
497
16,527
14,479
16,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 3
8,394
420
6,596
13,497
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Bernex
Achilles
15
3 / 3 / 2
9,135
457
10,127
19,349
17,841
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Dissimulat0r
Sylvanus
13
0 / 3 / 11
8,440
422
6,200
20,911
15,634
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
GLIZZYATOR
Thanatos
13
5 / 6 / 4
8,892
445
11,014
16,037
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 6 / 4
10,968
548
17,174
17,784
5,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
23
Kills
21
21
Deaths
23
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
4
3
1.88
L
Janus
 
Janus
2
5
3
0.7
L
Achilles
Bernex
Achilles
3
3
2
1.33
W
King Arthur
Deathsword237
King Arthur
2
7
6
0.71
L
Sylvanus
Dissimulat0r
Sylvanus
0
3
11
1.83
L
Thanatos
GLIZZYATOR
Thanatos
5
6
4
1.17
W
Arachne
Jbierly
Arachne
8
6
4
1.67
L
11
6
4
2.17
W
4
4
6
1.75
W
Cthulhu
TheW0rld123
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,314
Damage
51,111
71,560
Taken
87,578
45,405
Mitigated
48,592
22,660
Healing
30,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,563
5,084
0
6,259
13,663
4,003
1,201
2,133
11,518
0
75,925
L
Janus
 
Janus
6,596
297
0
2,375
13,497
2,719
0
7,693
5,804
44,678
0
L
Achilles
Bernex
Achilles
10,127
2,253
0
5,084
19,349
17,841
0
11,893
7,456
0
48,670
W
King Arthur
Deathsword237
King Arthur
6,159
888
0
1,424
13,737
10,856
0
2,952
10,643
0
16,797
L
Sylvanus
Dissimulat0r
Sylvanus
6,200
1,620
2,084
5,982
20,911
15,634
0
6,241
14,670
25,047
0
L
Thanatos
GLIZZYATOR
Thanatos
11,014
2,533
0
8,743
16,037
6,755
0
2,725
13,312
0
51,205
W
Arachne
Jbierly
Arachne
15,068
11,183
0
4,104
17,907
7,997
410
2,222
15,563
0
61,047
L
17,174
11,385
0
6,598
17,784
5,643
420
3,972
13,812
0
65,121
W
15,997
169
0
5,420
11,774
6,490
455
2,884
8,654
72,273
0
W
Cthulhu
TheW0rld123
Cthulhu
16,527
1,194
506
4,947
14,479
16,059
0
2,053
12,386
62,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
45,829
490
Minions Killed
416
0
Camps Cleared
0
1,879,438
Distance Traveled
1,776,529
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,323
516
133
7
0
348,796
9
L
Janus
8,394
420
95
5
0
345,223
9
L
Achilles
9,135
457
89
4
0
390,822
7
W
King Arthur
7,470
374
15
1
0
365,791
3
L
Sylvanus
8,440
422
40
2
0
341,076
3
L
Thanatos
8,892
445
88
4
0
384,067
2
W
Arachne
10,173
509
89
4
0
405,274
0
L
Anhur
10,968
548
104
5
0
315,341
4
W
Anubis
10,116
506
125
6
0
340,481
0
W
Cthulhu
9,938
497
128
6
0
419,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role