Player Matchup

Izanami
Izanami
Il-SP00KY-PR
Izanami
Level 58
God Stats
2W - 3L
1,559 SR
Queue Stats
103W - 116L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
RedBull-X-299
Sun Wukong
Level 53
God Stats
10W - 11L
1,576 SR
Queue Stats
181W - 258L
1,394 Elo+
Solo
Cabrakan
Cabrakan
Theworstgnome
Cabrakan
Level 53
God Stats
6W - 3L
1,620 SR
Queue Stats
90W - 106L
1,408 Elo+
Solo
Arachne
Arachne
iancantbelieveit
Arachne
Level 88
God Stats
2W - 7L
1,179 SR
Queue Stats
156W - 202L
1,430 Elo+
Solo
Nox
Nox
mileenakahn6264
Nox
Level 98
God Stats
5W - 11L
1,342 SR
Queue Stats
245W - 271L
1,430 Elo+
Solo
Team Averages
Level 70
1,455 SR
1,414 Elo+

VS

Team Averages
Level 100
1,534 SR
1,400 Elo+
Medusa
Medusa
FancyCarpetMan
Medusa
Level 84
God Stats
68W - 65L
1,558 SR
Queue Stats
191W - 220L
1,459 Elo+
Solo
Sylvanus
Sylvanus
GamerRose
Sylvanus
Level 64
God Stats
32W - 33L
1,354 SR
Queue Stats
190W - 216L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
King Wurtle
Sun Wukong
Level 109
God Stats
2W - 3L
1,629 SR
Queue Stats
7W - 12L
1,233 Elo+
Party 1
Zhong Kui
Zhong Kui
Sableye_OP
Zhong Kui
Level 156
God Stats
14W - 11L
1,626 SR
Queue Stats
317W - 320L
1,443 Elo+
Party 2
Arachne
Arachne
SuigetsuKingu
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Il-SP00KY-PR
Izanami
14
4 / 9 / 1
8,812
464
11,655
17,170
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RedBull-X-299
Sun Wukong
15
5 / 4 / 4
9,950
524
12,053
19,348
10,959
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Theworstgnome
Cabrakan
14
2 / 3 / 7
8,742
460
12,268
22,766
14,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 5 / 3
8,856
466
8,248
18,200
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 6 / 3
9,233
486
9,299
11,390
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,958
524
15,964
16,189
6,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GamerRose
Sylvanus
15
2 / 5 / 11
9,190
484
11,227
16,671
17,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
King Wurtle
Sun Wukong
19
7 / 1 / 2
11,741
618
15,959
18,889
17,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Sableye_OP
Zhong Kui
17
7 / 3 / 2
10,757
566
17,417
17,913
13,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
11
1 / 4 / 2
7,741
407
2,031
12,976
4,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
16
Kills
27
27
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
W
Sylvanus
GamerRose
Sylvanus
2
5
11
1.5
L
Izanami
Il-SP00KY-PR
Izanami
4
9
1
0.5
W
Sun Wukong
King Wurtle
Sun Wukong
7
1
2
8
L
Sun Wukong
RedBull-X-299
Sun Wukong
5
4
4
1.75
W
Zhong Kui
Sableye_OP
Zhong Kui
7
3
2
2.67
W
Arachne
1
4
2
0.5
L
Cabrakan
Theworstgnome
Cabrakan
2
3
7
1.83
L
3
5
3
0.9
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
62,598
88,874
Taken
82,638
42,057
Mitigated
58,325
23,810
Healing
38,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,964
8,306
0
7,008
16,189
6,352
388
3,765
12,424
0
62,520
W
Sylvanus
GamerRose
Sylvanus
11,227
3,597
1,555
6,471
16,671
17,212
68
7,508
9,163
41,982
8,384
L
Izanami
Il-SP00KY-PR
Izanami
11,655
7,229
0
3,730
17,170
5,678
979
5,427
11,743
0
67,080
W
Sun Wukong
King Wurtle
Sun Wukong
15,959
3,542
0
10,458
18,889
17,281
435
455
18,434
334
87,626
L
Sun Wukong
RedBull-X-299
Sun Wukong
12,053
3,895
520
6,398
19,348
10,959
582
3,587
15,761
93
53,551
W
Zhong Kui
Sableye_OP
Zhong Kui
17,417
2,228
244
10,518
17,913
13,348
744
7,186
10,727
74,726
0
W
Arachne
2,031
1,676
0
1,862
12,976
4,132
0
2,872
10,104
0
32,481
L
Cabrakan
Theworstgnome
Cabrakan
12,268
2,339
182
6,130
22,766
14,312
297
7,937
14,829
26,010
0
L
8,248
5,448
0
5,938
18,200
6,741
24
5,491
12,709
0
58,107
L
9,299
334
0
912
11,390
4,367
674
5,662
5,728
55,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
49,387
448
Minions Killed
539
0
Camps Cleared
0
1,778,890
Distance Traveled
1,717,141
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,958
524
99
5
0
327,411
2
W
Sylvanus
9,190
484
83
4
0
270,251
2
L
Izanami
8,812
464
113
6
0
311,892
1
W
Sun Wukong
11,741
618
174
9
0
382,090
2
L
Sun Wukong
9,950
524
94
5
0
376,790
5
W
Zhong Kui
10,757
566
133
7
0
329,739
3
W
Arachne
7,741
407
50
3
0
407,650
2
L
Cabrakan
8,742
460
29
2
0
354,765
0
L
Arachne
8,856
466
101
5
0
391,577
1
L
Nox
9,233
486
111
6
0
343,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role