Player Matchup

Tiamat
Tiamat
Gh628ost
Tiamat
Level 44
God Stats
56W - 45L
1,549 SR
Queue Stats
244W - 264L
1,456 Elo+
Party 1
Pele
Pele
MrJack20252
Pele
Level 94
God Stats
6W - 15L
1,348 SR
Queue Stats
537W - 541L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
StinkyToesLiker
Danzaburou
Level 3
God Stats
10W - 17L
1,274 SR
Queue Stats
150W - 164L
1,553 Elo+
Party 1
King Arthur
King Arthur
franciotto25
King Arthur
Level 66
God Stats
14W - 21L
1,401 SR
Queue Stats
227W - 237L
1,483 Elo+
Party 1
Ares
Ares
soncarlogaribali
Ares
Level 6
God Stats
9W - 7L
1,562 SR
Queue Stats
9W - 9L
1,518 Elo+
Party 1
Team Averages
Level 43
1,427 SR
1,501 Elo+

VS

Team Averages
Level 27
1,538 SR
1,627 Elo+
Cabrakan
Cabrakan
Kritterium
Cabrakan
Level 25
God Stats
3W - 0L
1,823 SR
Queue Stats
103W - 55L
1,671 Elo+
Party 2
Cupid
Cupid
MeSoOp1
Cupid
Level 27
God Stats
4W - 1L
1,509 SR
Queue Stats
85W - 51L
1,686 Elo+
Solo
Ah Puch
Ah Puch
SeikozWasTaken
Ah Puch
Level 27
God Stats
3W - 1L
1,544 SR
Queue Stats
132W - 160L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
TempIars
Gilgamesh
Level 28
God Stats
4W - 1L
1,522 SR
Queue Stats
101W - 57L
1,666 Elo+
Party 2
Ra
Ra
ghjdgf
Ra
Level 26
God Stats
28W - 18L
1,293 SR
Queue Stats
57W - 49L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gh628ost
Tiamat
8
0 / 3 / 0
4,973
497
2,358
7,213
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 2 / 0
5,106
511
3,213
6,222
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
StinkyToesLiker
Danzaburou
7
0 / 3 / 1
4,322
432
514
3,608
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
franciotto25
King Arthur
10
0 / 1 / 1
5,340
534
3,314
6,001
2,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,499
450
806
5,609
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kritterium
Cabrakan
11
0 / 1 / 2
5,902
590
3,646
5,695
6,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
MeSoOp1
Cupid
11
4 / 0 / 1
6,126
613
4,351
4,270
1,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 1
5,057
506
2,735
3,247
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TempIars
Gilgamesh
10
3 / 0 / 2
6,013
601
2,474
4,642
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
11
3 / 0 / 2
6,498
650
4,536
3,813
1,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gh628ost
Tiamat
0
3
0
0
W
Cabrakan
Kritterium
Cabrakan
0
1
2
1
W
Cupid
MeSoOp1
Cupid
4
0
1
4.5
L
2
2
0
1
W
1
1
1
1.5
L
Danzaburou
StinkyToesLiker
Danzaburou
0
3
1
0.17
W
Gilgamesh
TempIars
Gilgamesh
3
0
2
4
L
King Arthur
franciotto25
King Arthur
0
1
1
0.5
W
Ra
3
0
2
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,205
Damage
17,742
28,653
Taken
21,667
11,555
Mitigated
11,536
6,765
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gh628ost
Tiamat
2,358
416
0
2,994
7,213
3,288
0
2,348
4,865
24,550
0
W
Cabrakan
Kritterium
Cabrakan
3,646
724
0
2,504
5,695
6,350
0
0
5,695
33,803
0
W
Cupid
MeSoOp1
Cupid
4,351
2,288
0
2,617
4,270
1,210
96
422
3,848
0
38,286
L
3,213
936
0
2,186
6,222
1,822
0
2,044
4,178
0
21,466
W
2,735
328
0
1,128
3,247
874
279
420
2,827
26,396
0
L
Danzaburou
StinkyToesLiker
Danzaburou
514
256
0
436
3,608
995
0
1,025
2,583
0
10,272
W
Gilgamesh
TempIars
Gilgamesh
2,474
986
0
562
4,642
1,861
0
146
4,496
0
31,561
L
King Arthur
franciotto25
King Arthur
3,314
400
0
679
6,001
2,275
0
3,997
2,004
0
26,969
W
Ra
4,536
236
354
2,096
3,813
1,241
164
1,924
1,637
35,377
0
L
806
156
0
470
5,609
3,175
72
1,503
4,106
7,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
29,596
232
Minions Killed
359
0
Camps Cleared
0
872,026
Distance Traveled
955,411
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,973
497
66
7
0
163,564
4
W
Cabrakan
5,902
590
81
8
0
168,329
3
W
Cupid
6,126
613
75
8
0
172,880
2
L
Pele
5,106
511
47
5
0
192,777
1
W
Ah Puch
5,057
506
55
6
0
184,991
2
L
Danzaburou
4,322
432
40
4
0
156,479
1
W
Gilgamesh
6,013
601
65
7
0
210,101
5
L
King Arthur
5,340
534
70
7
0
182,863
3
W
Ra
6,498
650
83
8
0
219,110
2
L
Ares
4,499
450
9
1
0
176,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role