Player Matchup

Bellona
Bellona
NumberLotus1690
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,796 Elo+
Party 2
Ra
Ra
SteelersNati0n4
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
The king9985
Khepri
Level 5
God Stats
3W - 1L
1,837 SR
Queue Stats
32W - 42L
1,371 Elo+
Solo
Bakasura
Bakasura
Vegeta78Goku
Bakasura
Level 144
God Stats
5W - 1L
1,744 SR
Queue Stats
216W - 144L
1,739 Elo+
Party 2
Neith
Neith
copia_eventual7
Neith
Level 19
God Stats
58W - 53L
1,639 SR
Queue Stats
220W - 220L
1,645 Elo+
Solo
Team Averages
Level 39
1,644 SR
1,610 Elo+

VS

Team Averages
Level 17
1,615 SR
1,636 Elo+
Sylvanus
Sylvanus
EliteEspo
Sylvanus
Level 18
God Stats
2W - 2L
1,626 SR
Queue Stats
24W - 10L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
MadamBarkler
Zhong Kui
Level 28
God Stats
9W - 4L
1,568 SR
Queue Stats
78W - 57L
1,615 Elo+
Solo
Neith
Neith
XiilaC_-
Neith
Level 7
God Stats
3W - 1L
1,804 SR
Queue Stats
7W - 3L
1,676 Elo+
Party 1
Loki
Loki
aIllIllllx
Loki
Level 18
God Stats
4W - 8L
1,543 SR
Queue Stats
61W - 57L
1,660 Elo+
Solo
Ares
Ares
iL-_vll
Ares
Level 15
God Stats
1W - 2L
1,536 SR
Queue Stats
26W - 14L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 2
11,818
657
11,171
13,519
13,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 12 / 1
8,346
464
3,461
10,853
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
3
0 / 2 / 0
5,831
324
109
2,194
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Vegeta78Goku
Bakasura
19
11 / 0 / 3
11,872
660
11,952
9,159
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 9
10,645
591
15,181
14,640
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EliteEspo
Sylvanus
16
4 / 4 / 1
9,653
536
8,538
12,454
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MadamBarkler
Zhong Kui
16
11 / 5 / 2
10,637
591
11,634
17,205
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
XiilaC_-
Neith
15
2 / 5 / 0
8,702
483
7,081
10,077
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 3
8,310
462
2,386
8,302
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
iL-_vll
Ares
12
0 / 4 / 1
7,388
410
3,929
15,817
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
21
Kills
18
19
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EliteEspo
Sylvanus
4
4
1
1.13
L
Zhong Kui
MadamBarkler
Zhong Kui
11
5
2
2.4
W
6
3
2
2.33
W
0
12
1
0.04
W
Khepri
0
2
0
0
W
Bakasura
Vegeta78Goku
Bakasura
11
0
3
12.5
L
Neith
XiilaC_-
Neith
2
5
0
0.4
L
1
3
3
0.83
W
4
2
9
4.25
L
Ares
iL-_vll
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,874
Damage
33,568
50,365
Taken
63,855
30,114
Mitigated
36,619
18,290
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EliteEspo
Sylvanus
8,538
3,136
218
4,496
12,454
7,679
1,082
981
11,203
51,748
8,213
L
Zhong Kui
MadamBarkler
Zhong Kui
11,634
3,484
0
5,069
17,205
12,545
0
2,522
13,491
65,332
0
W
11,171
4,644
0
3,912
13,519
13,861
290
5,435
8,084
12,437
71,585
W
3,461
1,134
35
649
10,853
3,860
522
9,549
1,304
36,183
0
W
Khepri
109
0
0
348
2,194
963
33
1,007
1,187
1,703
0
W
Bakasura
Vegeta78Goku
Bakasura
11,952
7,979
0
6,033
9,159
5,381
957
2,152
7,007
0
74,861
L
Neith
XiilaC_-
Neith
7,081
3,175
0
3,456
10,077
2,736
645
0
9,642
0
39,725
L
2,386
285
0
3,022
8,302
2,733
0
32
8,090
0
48,553
W
15,181
6,482
0
7,313
14,640
6,049
4,230
4,898
9,742
0
72,915
L
Ares
iL-_vll
Ares
3,929
601
0
1,174
15,817
10,926
295
382
15,142
29,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
44,690
538
Minions Killed
463
0
Camps Cleared
0
1,524,924
Distance Traveled
1,612,997
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,653
536
133
7
0
342,772
0
L
Zhong Kui
10,637
591
112
6
0
317,855
8
W
Bellona
11,818
657
173
10
0
366,468
6
W
Ra
8,346
464
89
5
0
290,876
0
W
Khepri
5,831
324
1
0
0
112,665
1
W
Bakasura
11,872
660
150
8
0
438,186
2
L
Neith
8,702
483
71
4
0
308,328
0
L
Loki
8,310
462
111
6
0
291,248
2
W
Neith
10,645
591
125
7
0
316,729
4
L
Ares
7,388
410
36
2
0
352,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role