Player Matchup

Awilix
Awilix
Hammerbone9594
Awilix
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 56L
1,828 Elo+
Party 1
He Bo
He Bo
LegitLitNinja
He Bo
Level 59
God Stats
29W - 38L
1,443 SR
Queue Stats
724W - 819L
1,449 Elo+
Solo
Geb
Geb
bopitmaster
Geb
Level 129
God Stats
17W - 7L
1,637 SR
Queue Stats
273W - 166L
1,771 Elo+
Party 1
Team Averages
Level 69
1,527 SR
1,683 Elo+

VS

Team Averages
Level 32
1,512 SR
1,559 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SkiRich5394
Ymir
Level 24
God Stats
2W - 2L
1,537 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Olorun
Olorun
slanden
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 2
8,469
1,059
9,973
6,323
2,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 8
6,789
849
1,711
3,768
1,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 13
7,290
911
3,437
7,156
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 5 / 0
6,572
822
3,135
5,716
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 2 / 1
5,128
641
2,626
4,167
1,452
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
slanden
Olorun
6
0 / 7 / 1
5,092
637
1,275
6,253
1,484
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
0
0.4
W
11
0
2
12
W
2
1
8
6
L
0
2
1
0.25
W
1
1
13
7.5
L
Olorun
slanden
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
7,036
17,247
Taken
16,136
9,655
Mitigated
4,650
2,684
Healing
706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,135
94
0
13
5,716
1,714
111
1,806
3,910
24,925
0
W
9,973
4,570
255
880
6,323
2,558
1,023
2,614
3,697
0
23,231
W
1,711
0
0
151
3,768
1,221
1,169
1,575
2,111
24,638
0
L
2,626
724
0
0
4,167
1,452
0
1,606
2,561
3,249
0
W
3,437
342
0
1,398
7,156
5,876
418
2,625
4,403
11,285
0
L
Olorun
slanden
Olorun
1,275
451
121
572
6,253
1,484
0
1,736
4,517
3,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
16,792
100
Minions Killed
69
0
Camps Cleared
0
489,225
Distance Traveled
283,327
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,572
822
66
8
0
122,000
2
W
Awilix
8,469
1,059
27
3
0
177,356
1
W
He Bo
6,789
849
65
8
0
147,981
0
L
Ymir
5,128
641
0
0
0
75,071
0
W
Geb
7,290
911
8
1
0
163,888
0
L
Olorun
5,092
637
3
0
0
86,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role