Player Matchup

Agni
Agni
BØLLEHATTEN
Agni
Level 6
God Stats
5W - 7L
1,479 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
KAPPAKEEPOS
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,645 Elo+
Solo
Yemoja
Yemoja
MikeyHunt
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
SerbanS32
Sun Wukong
Level 21
God Stats
2W - 1L
1,295 SR
Queue Stats
18W - 10L
1,508 Elo+
Solo
Tyr
Tyr
Xperiia
Tyr
Level 19
God Stats
15W - 14L
1,638 SR
Queue Stats
21W - 25L
1,516 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,464 Elo+

VS

Team Averages
Level 18
1,494 SR
1,443 Elo+
Izanami
Izanami
AN0SbELT
Izanami
Level 14
God Stats
9W - 5L
1,271 SR
Queue Stats
147W - 176L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
SHIZUK4
Jormungandr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,533 Elo+
Solo
Athena
Athena
Thalvash
Athena
Level 15
God Stats
4W - 4L
1,703 SR
Queue Stats
149W - 126L
1,454 Elo+
Party 1
Zeus
Zeus
lilko037
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Solo
Bakasura
Bakasura
smurfCOVID19
Bakasura
Level 23
God Stats
13W - 7L
1,498 SR
Queue Stats
159W - 149L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
10,269
467
11,444
13,970
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KAPPAKEEPOS
Danzaburou
7
0 / 7 / 3
6,825
310
4,788
8,053
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
MikeyHunt
Yemoja
14
0 / 9 / 9
8,573
390
6,995
14,683
11,583
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
SerbanS32
Sun Wukong
16
7 / 5 / 3
10,299
468
10,486
20,176
18,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
17
7 / 5 / 2
11,235
511
10,848
20,096
16,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AN0SbELT
Izanami
17
7 / 3 / 14
12,183
554
7,933
10,007
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SHIZUK4
Jormungandr
17
4 / 4 / 14
11,053
502
11,692
12,861
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Athena
Thalvash
Athena
17
7 / 3 / 20
11,897
541
11,194
20,057
26,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
8 / 6 / 11
12,064
548
14,564
11,969
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
smurfCOVID19
Bakasura
19
7 / 4 / 16
12,317
560
17,354
17,656
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
18
Kills
33
33
Deaths
20
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
AN0SbELT
Izanami
7
3
14
4.67
L
4
7
7
1.07
L
Danzaburou
KAPPAKEEPOS
Danzaburou
0
7
3
0.21
L
Yemoja
MikeyHunt
Yemoja
0
9
9
0.5
W
Jormungandr
SHIZUK4
Jormungandr
4
4
14
2.75
L
Sun Wukong
SerbanS32
Sun Wukong
7
5
3
1.7
W
Athena
Thalvash
Athena
7
3
20
5.67
L
Tyr
7
5
2
1.6
W
Zeus
8
6
11
2.25
W
Bakasura
smurfCOVID19
Bakasura
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,561
Damage
62,737
76,978
Taken
72,550
53,843
Mitigated
55,579
6,862
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AN0SbELT
Izanami
7,933
5,105
0
1,822
10,007
4,064
2,027
1,954
7,977
0
68,290
L
11,444
1,534
114
2,126
13,970
4,804
156
6,418
6,217
50,350
0
L
Danzaburou
KAPPAKEEPOS
Danzaburou
4,788
2,972
0
459
8,053
2,431
0
3,150
4,543
0
14,809
L
Yemoja
MikeyHunt
Yemoja
6,995
1,787
921
176
14,683
11,583
74
6,802
6,569
35,183
0
W
Jormungandr
SHIZUK4
Jormungandr
11,692
2,431
517
2,535
12,861
12,319
1,483
3,888
8,789
51,176
0
L
Sun Wukong
SerbanS32
Sun Wukong
10,486
1,498
0
2,106
20,176
18,365
288
11,917
6,805
0
44,286
W
Athena
Thalvash
Athena
11,194
2,863
0
2,305
20,057
26,223
356
6,067
13,787
33,603
0
L
Tyr
10,848
1,003
0
960
20,096
16,660
0
6,649
11,916
0
75,574
W
Zeus
14,564
2,395
0
2,058
11,969
4,732
3,339
2,216
9,575
59,836
0
W
Bakasura
smurfCOVID19
Bakasura
17,354
11,719
0
5,231
17,656
8,241
1,120
3,604
13,983
0
96,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
59,514
360
Minions Killed
503
0
Camps Cleared
0
1,575,025
Distance Traveled
2,065,446
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,183
554
101
5
0
402,917
0
L
Agni
10,269
467
98
4
0
311,857
0
L
Danzaburou
6,825
310
22
1
0
175,653
2
L
Yemoja
8,573
390
43
2
0
359,256
0
W
Jormungandr
11,053
502
94
4
0
373,053
0
L
Sun Wukong
10,299
468
94
4
0
343,911
3
W
Athena
11,897
541
60
3
0
473,803
3
L
Tyr
11,235
511
103
5
0
384,348
2
W
Zeus
12,064
548
100
5
0
331,789
0
W
Bakasura
12,317
560
148
7
0
483,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role