Player Matchup

Kukulkan
Kukulkan
EL HOMBRE SHH
Kukulkan
Level 104
God Stats
11W - 6L
1,571 SR
Queue Stats
394W - 390L
1,465 Elo+
Party 1
Geb
Geb
Glu27
Geb
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 115L
1,266 Elo+
Party 2
Artemis
Artemis
IIl Nemesis lII
Artemis
Level 124
God Stats
21W - 15L
1,700 SR
Queue Stats
639W - 634L
1,450 Elo+
Party 1
Chronos
Chronos
LoVe D3MON
Chronos
Level 118
God Stats
21W - 20L
1,569 SR
Queue Stats
230W - 222L
1,490 Elo+
Party 1
Kali
Kali
Lory_R3l04d-7
Kali
Level 40
God Stats
2W - 5L
1,311 SR
Queue Stats
110W - 110L
1,303 Elo+
Party 2
Team Averages
Level 85
1,530 SR
1,395 Elo+

VS

Team Averages
Level 92
1,557 SR
1,481 Elo+
Anhur
Anhur
BeNasr_
Anhur
Level 109
God Stats
16W - 22L
1,355 SR
Queue Stats
751W - 793L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
Faris-Qnasa744
Cernunnos
Level 115
God Stats
12W - 5L
1,753 SR
Queue Stats
702W - 711L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
Lionheart2078
Gilgamesh
Level 122
God Stats
17W - 16L
1,606 SR
Queue Stats
278W - 251L
1,501 Elo+
Solo
Fafnir
Fafnir
ll-cheezy-ll
Fafnir
Level 68
God Stats
17W - 9L
1,628 SR
Queue Stats
271W - 253L
1,521 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lordcop2020
Morgan Le Fay
Level 45
God Stats
5W - 4L
1,445 SR
Queue Stats
193W - 197L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EL HOMBRE SHH
Kukulkan
17
2 / 3 / 0
10,904
474
18,009
12,785
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Glu27
Geb
13
0 / 8 / 1
8,547
372
3,403
18,704
16,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 4 / 1
10,495
456
14,232
14,040
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
LoVe D3MON
Chronos
18
4 / 5 / 1
11,527
501
13,098
26,569
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
8,941
389
8,221
17,156
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BeNasr_
Anhur
20
11 / 0 / 4
15,238
663
17,756
19,101
8,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Faris-Qnasa744
Cernunnos
20
11 / 0 / 5
15,746
685
18,763
24,327
12,866
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Lionheart2078
Gilgamesh
19
2 / 5 / 3
12,748
554
14,578
18,741
14,207
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
16
0 / 0 / 13
12,171
529
6,755
22,459
31,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
lordcop2020
Morgan Le Fay
19
1 / 2 / 5
12,216
531
8,765
13,746
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
25
25
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
BeNasr_
Anhur
11
0
4
13
L
Kukulkan
EL HOMBRE SHH
Kukulkan
2
3
0
0.67
W
Cernunnos
Faris-Qnasa744
Cernunnos
11
0
5
13.5
L
Geb
Glu27
Geb
0
8
1
0.06
L
0
4
1
0.13
W
Gilgamesh
Lionheart2078
Gilgamesh
2
5
3
0.7
L
Chronos
LoVe D3MON
Chronos
4
5
1
0.9
L
1
5
1
0.3
W
Fafnir
0
0
13
6.5
W
Morgan Le Fay
lordcop2020
Morgan Le Fay
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
66,617
89,254
Taken
98,374
43,047
Mitigated
72,296
20,820
Healing
41,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BeNasr_
Anhur
17,756
8,959
0
10,538
19,101
8,087
7,014
7,202
11,899
0
141,268
L
Kukulkan
EL HOMBRE SHH
Kukulkan
18,009
274
171
3,344
12,785
4,382
249
5,025
7,541
97,670
0
W
Cernunnos
Faris-Qnasa744
Cernunnos
18,763
7,860
0
16,490
24,327
12,866
4,619
7,183
17,144
0
156,376
L
Geb
Glu27
Geb
3,403
88
0
0
18,704
16,073
0
5,994
12,191
15,293
0
L
14,232
6,908
0
4,196
14,040
4,137
0
939
13,037
0
82,350
W
Gilgamesh
Lionheart2078
Gilgamesh
14,578
3,506
0
2,905
18,741
14,207
2,262
7,199
11,542
0
66,831
L
Chronos
LoVe D3MON
Chronos
13,098
7,437
0
9,593
26,569
11,551
732
1,699
24,870
87,355
0
L
8,221
3,761
0
3,516
17,156
6,904
0
1,982
15,058
0
53,253
W
Fafnir
6,755
1,487
0
6,931
22,459
31,284
463
8,136
14,323
20,108
0
W
Morgan Le Fay
lordcop2020
Morgan Le Fay
8,765
301
0
5,120
13,746
5,852
480
6,693
7,053
78,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
68,119
549
Minions Killed
644
0
Camps Cleared
0
1,922,726
Distance Traveled
2,120,499
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,238
663
217
9
0
428,447
4
L
Kukulkan
10,904
474
158
7
0
391,773
5
W
Cernunnos
15,746
685
178
8
0
372,830
0
L
Geb
8,547
372
28
1
0
408,674
0
L
Artemis
10,495
456
123
5
0
366,145
6
W
Gilgamesh
12,748
554
105
5
0
413,472
4
L
Chronos
11,527
501
159
7
0
358,361
3
L
Kali
8,941
389
81
4
0
397,773
5
W
Fafnir
12,171
529
17
1
0
455,694
12
W
Morgan Le Fay
12,216
531
127
6
0
450,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role