Player Matchup

Agni
Agni
AAAAAHHHHH_23
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,583 Elo+
Party 2
Loki
Loki
HVegaaZ
Loki
Level 20
God Stats
9W - 8L
1,540 SR
Queue Stats
39W - 34L
1,536 Elo+
Party 2
Anubis
Anubis
jakito_BOSS
Anubis
Level 24
God Stats
12W - 13L
1,581 SR
Queue Stats
78W - 69L
1,464 Elo+
Party 2
King Arthur
King Arthur
jamiryos35
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 1
Sobek
Sobek
kopuk00
Sobek
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,218 Elo+
Party 1
Team Averages
Level 23
1,524 SR
1,409 Elo+

VS

Team Averages
Level 35
1,560 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Arsakkles
Baron Samedi
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 44L
1,543 Elo+
Party 3
Sobek
Sobek
arkon50
Sobek
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 3
Izanami
Izanami
bertybert1990
Izanami
Level 25
God Stats
2W - 9L
1,379 SR
Queue Stats
7W - 10L
1,283 Elo+
Solo
He Bo
He Bo
pauflores07
He Bo
Level 11
God Stats
4W - 2L
1,923 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 3
Pele
Pele
wNara_-
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 1 / 8
15,593
1,418
35,776
11,741
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
HVegaaZ
Loki
17
5 / 3 / 14
11,234
1,021
11,991
11,084
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
19
3 / 0 / 16
11,596
1,054
6,423
8,479
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
jamiryos35
King Arthur
17
0 / 5 / 7
9,090
826
4,237
11,955
8,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
kopuk00
Sobek
18
4 / 2 / 17
10,926
993
10,925
12,373
15,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

248

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arsakkles
Baron Samedi
17
5 / 6 / 5
11,078
1,007
13,270
18,463
14,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
arkon50
Sobek
16
0 / 3 / 9
9,454
859
5,540
15,030
7,080
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
17
1 / 3 / 3
10,483
953
10,226
9,337
2,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 12 / 4
9,222
838
8,352
16,793
5,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
wNara_-
Pele
15
3 / 11 / 3
9,985
908
11,816
19,394
6,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
35
Kills
11
11
Deaths
35
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
23
1
8
27
L
Baron Samedi
Arsakkles
Baron Samedi
5
6
5
1.25
W
Loki
HVegaaZ
Loki
5
3
14
4
L
Sobek
arkon50
Sobek
0
3
9
1.5
L
Izanami
1
3
3
0.83
W
Anubis
3
0
16
11
W
King Arthur
jamiryos35
King Arthur
0
5
7
0.7
W
Sobek
kopuk00
Sobek
4
2
17
6.25
L
2
12
4
0.33
L
Pele
wNara_-
Pele
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,352
Damage
49,204
55,632
Taken
79,017
37,332
Mitigated
35,447
9,953
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,776
6,185
259
4,366
11,741
4,532
0
4,723
7,018
48,528
0
L
Baron Samedi
Arsakkles
Baron Samedi
13,270
664
1,371
3,902
18,463
14,055
0
13,165
5,298
28,668
0
W
Loki
HVegaaZ
Loki
11,991
4,017
0
0
11,084
4,220
0
5,333
5,751
0
22,230
L
Sobek
arkon50
Sobek
5,540
257
0
1,177
15,030
7,080
0
8,243
6,787
10,838
0
L
Izanami
10,226
5,642
0
0
9,337
2,878
0
6,144
3,193
0
56,764
W
Anubis
6,423
544
196
3,104
8,479
4,547
0
5,372
3,107
41,861
0
W
King Arthur
jamiryos35
King Arthur
4,237
1,358
0
0
11,955
8,983
0
5,727
6,228
0
8,948
W
Sobek
kopuk00
Sobek
10,925
1,293
62
1,966
12,373
15,050
0
6,007
6,366
16,838
0
L
8,352
1,062
0
765
16,793
5,306
0
11,863
4,930
16,199
0
L
Pele
wNara_-
Pele
11,816
3,468
0
747
19,394
6,128
0
13,709
5,685
0
22,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,439
Gold Earned
50,222
152
Minions Killed
169
7
Camps Cleared
9
937,074
Distance Traveled
934,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,593
1,418
32
3
1
210,124
0
L
Baron Samedi
11,078
1,007
29
3
0
215,039
0
W
Loki
11,234
1,021
17
2
6
197,199
0
L
Sobek
9,454
859
6
1
1
197,515
0
L
Izanami
10,483
953
108
10
3
152,200
0
W
Anubis
11,596
1,054
83
8
0
182,330
1
W
King Arthur
9,090
826
15
1
0
159,491
0
W
Sobek
10,926
993
5
0
0
187,930
0
L
He Bo
9,222
838
12
1
2
166,550
0
L
Pele
9,985
908
14
1
3
202,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role