Player Matchup

Merlin
Merlin
Evalar
Merlin
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,553 Elo+
Party 2
Nemesis
Nemesis
Jinglewumpus
Nemesis
Level 25
God Stats
39W - 26L
1,544 SR
Queue Stats
60W - 61L
1,485 Elo+
Party 2
Hades
Hades
NilthyFigger
Hades
Level 29
God Stats
11W - 2L
1,763 SR
Queue Stats
80W - 62L
1,532 Elo+
Party 2
Odin
Odin
Versilli
Odin
Level 25
God Stats
26W - 15L
1,675 SR
Queue Stats
40W - 27L
1,566 Elo+
Party 2
Zeus
Zeus
WheezinKilo
Zeus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,498 Elo+
Party 2
Team Averages
Level 26
1,596 SR
1,527 Elo+

VS

Team Averages
Level 11
1,536 SR
1,577 Elo+
Danzaburou
Danzaburou
Dicekingfuzzy
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 1
Zhong Kui
Zhong Kui
Lowgear21
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,660 Elo+
Party 1
Discordia
Discordia
Milana2309
Discordia
Level 19
God Stats
20W - 23L
1,516 SR
Queue Stats
71W - 66L
1,517 Elo+
Solo
King Arthur
King Arthur
SGunt
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tremath
Cu Chulainn
Level 4
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Evalar
Merlin
19
8 / 4 / 31
12,128
1,213
22,247
11,454
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jinglewumpus
Nemesis
20
19 / 4 / 29
14,521
1,452
27,350
17,674
8,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 4 / 36
13,132
1,313
23,814
14,676
8,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
19
11 / 2 / 33
12,794
1,279
15,660
13,787
14,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 2 / 34
11,322
1,132
22,372
10,084
4,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dicekingfuzzy
Danzaburou
18
5 / 10 / 8
11,829
1,183
13,594
17,212
6,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Lowgear21
Zhong Kui
17
3 / 11 / 7
10,900
1,090
16,273
23,665
16,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Milana2309
Discordia
17
4 / 8 / 8
11,239
1,124
17,686
13,906
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SGunt
King Arthur
17
4 / 11 / 9
11,530
1,153
11,330
28,934
21,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Tremath
Cu Chulainn
17
0 / 15 / 10
9,753
975
3,711
34,514
21,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

218
Kill Participation
58
55
Kills
16
16
Deaths
55
163
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dicekingfuzzy
Danzaburou
5
10
8
0.9
W
Merlin
Evalar
Merlin
8
4
31
5.88
W
Nemesis
Jinglewumpus
Nemesis
19
4
29
8.38
L
Zhong Kui
Lowgear21
Zhong Kui
3
11
7
0.59
L
Discordia
Milana2309
Discordia
4
8
8
1
W
12
4
36
7.5
L
King Arthur
SGunt
King Arthur
4
11
9
0.77
L
Cu Chulainn
Tremath
Cu Chulainn
0
15
10
0.33
W
Odin
11
2
33
13.75
W
5
2
34
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,443
Damage
62,594
67,675
Taken
118,231
40,298
Mitigated
72,002
11,973
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dicekingfuzzy
Danzaburou
13,594
5,600
0
2,464
17,212
6,773
0
12,002
5,210
0
42,147
W
Merlin
Evalar
Merlin
22,247
3,004
948
2,041
11,454
4,806
0
6,591
4,863
36,151
0
W
Nemesis
Jinglewumpus
Nemesis
27,350
20,110
0
4,045
17,674
8,442
0
8,509
9,165
0
40,011
L
Zhong Kui
Lowgear21
Zhong Kui
16,273
1,046
0
2,746
23,665
16,635
0
14,295
9,313
33,464
0
L
Discordia
Milana2309
Discordia
17,686
579
0
0
13,906
5,061
0
8,121
5,785
43,729
0
W
23,814
3,191
1,365
3,312
14,676
8,836
0
7,496
7,180
34,099
0
L
King Arthur
SGunt
King Arthur
11,330
1,252
0
2,889
28,934
21,723
0
15,822
12,976
192
26,615
L
Cu Chulainn
Tremath
Cu Chulainn
3,711
1,218
0
1,953
34,514
21,810
0
18,193
16,321
8,448
4,748
W
Odin
15,660
2,646
0
0
13,787
14,051
0
7,553
6,234
0
24,762
W
22,372
4,094
0
262
10,084
4,163
0
6,316
3,768
47,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,897
Gold Earned
55,251
187
Minions Killed
185
5
Camps Cleared
3
922,188
Distance Traveled
910,188
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,829
1,183
51
5
0
170,424
0
W
Merlin
12,128
1,213
34
3
0
154,067
0
W
Nemesis
14,521
1,452
32
3
2
197,359
0
L
Zhong Kui
10,900
1,090
45
5
2
172,594
0
L
Discordia
11,239
1,124
42
4
0
196,286
3
W
Hades
13,132
1,313
27
3
1
167,193
1
L
King Arthur
11,530
1,153
40
4
0
198,444
0
L
Cu Chulainn
9,753
975
7
1
1
172,440
0
W
Odin
12,794
1,279
25
3
0
211,175
0
W
Zeus
11,322
1,132
69
7
2
192,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role