Player Matchup

Athena
Athena
Devilsbaee
Athena
Level 85
God Stats
18W - 31L
1,478 SR
Queue Stats
254W - 398L
1,327 Elo+
Party 1
Erlang Shen
Erlang Shen
EumelKeule
Erlang Shen
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
89W - 117L
1,368 Elo+
Party 1
Izanami
Izanami
Sensemann90
Izanami
Level 62
God Stats
5W - 12L
1,395 SR
Queue Stats
176W - 284L
1,308 Elo+
Party 1
Horus
Horus
pgamemaster
Horus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 92L
1,336 Elo+
Party 1
Zeus
Zeus
rein-Scherbe
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
960 Elo+
Party 1
Team Averages
Level 42
1,510 SR
1,260 Elo+

VS

Team Averages
Level 57
1,461 SR
1,347 Elo+
Danzaburou
Danzaburou
Arterra61
Danzaburou
Level 18
God Stats
17W - 21L
1,491 SR
Queue Stats
28W - 45L
1,324 Elo+
Party 3
Loki
Loki
CichyBanan
Loki
Level 115
God Stats
1W - 2L
1,356 SR
Queue Stats
100W - 96L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Kunetra
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,038 Elo+
Party 2
Merlin
Merlin
almogy3
Merlin
Level 18
God Stats
22W - 13L
1,492 SR
Queue Stats
38W - 26L
1,463 Elo+
Party 2
Artemis
Artemis
pedrobazilo18
Artemis
Level 45
God Stats
30W - 37L
1,465 SR
Queue Stats
40W - 54L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Devilsbaee
Athena
13
1 / 8 / 8
9,224
401
8,083
21,274
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
EumelKeule
Erlang Shen
17
7 / 10 / 5
11,173
486
16,452
29,995
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Sensemann90
Izanami
16
3 / 5 / 7
10,231
445
14,522
14,846
4,114
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 8 / 7
8,932
388
6,986
17,977
13,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 10 / 5
8,947
389
4,827
11,445
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arterra61
Danzaburou
14
3 / 6 / 10
10,732
467
9,227
17,617
5,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 1 / 3
16,537
719
21,365
14,254
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Kunetra
Kuzenbo
15
2 / 3 / 15
11,506
500
8,562
21,914
33,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
almogy3
Merlin
20
13 / 1 / 11
14,129
614
24,013
14,442
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
17
4 / 4 / 7
12,025
523
10,358
13,887
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
14
Kills
41
41
Deaths
15
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arterra61
Danzaburou
3
6
10
1.33
W
19
1
3
20.5
L
Athena
Devilsbaee
Athena
1
8
8
0.63
L
Erlang Shen
EumelKeule
Erlang Shen
7
10
5
0.95
W
Kuzenbo
Kunetra
Kuzenbo
2
3
15
3.17
L
Izanami
Sensemann90
Izanami
3
5
7
1.3
W
Merlin
almogy3
Merlin
13
1
11
18.5
W
Artemis
4
4
7
1.88
L
2
8
7
0.69
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,870
Damage
73,525
95,537
Taken
82,114
51,874
Mitigated
59,719
19,215
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arterra61
Danzaburou
9,227
6,394
0
2,490
17,617
5,973
2,502
3,694
13,761
0
55,606
W
21,365
6,395
0
2,556
14,254
7,231
1,374
1,620
12,550
0
132,692
L
Athena
Devilsbaee
Athena
8,083
1,937
0
2,145
21,274
21,608
26
8,429
12,749
31,483
0
L
Erlang Shen
EumelKeule
Erlang Shen
16,452
9,296
0
8,722
29,995
10,179
0
9,684
20,287
34
85,632
W
Kuzenbo
Kunetra
Kuzenbo
8,562
2,665
0
2,312
21,914
33,975
739
4,583
17,277
26,110
0
L
Izanami
Sensemann90
Izanami
14,522
9,158
0
3,704
14,846
4,114
0
4,114
10,732
0
74,999
W
Merlin
almogy3
Merlin
24,013
2,079
356
7,144
14,442
7,112
3,158
4,104
10,056
99,402
0
W
Artemis
10,358
4,100
0
5,648
13,887
5,428
1,762
2,383
11,464
0
76,269
L
6,986
3,264
1,033
3,198
17,977
13,254
0
5,733
12,127
0
35,703
L
4,827
479
0
413
11,445
2,719
0
4,615
6,830
33,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
64,929
405
Minions Killed
561
0
Camps Cleared
0
2,051,863
Distance Traveled
2,142,879
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,732
467
66
3
0
373,054
4
W
Loki
16,537
719
218
9
0
472,732
4
L
Athena
9,224
401
47
2
0
390,190
1
L
Erlang Shen
11,173
486
120
5
0
437,825
4
W
Kuzenbo
11,506
500
32
1
0
451,603
0
L
Izanami
10,231
445
121
5
0
401,511
4
W
Merlin
14,129
614
139
6
0
435,051
2
W
Artemis
12,025
523
106
5
0
410,439
4
L
Horus
8,932
388
70
3
0
452,300
1
L
Zeus
8,947
389
47
2
0
370,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role