Player Matchup

Sylvanus
Sylvanus
Fathvr
Sylvanus
Level 83
God Stats
1W - 1L
1,572 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 1
Horus
Horus
Merah
Horus
Level 108
God Stats
1W - 1L
1,604 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 1
Neith
Neith
Vipeerrrr
Neith
Level 28
God Stats
2W - 2L
1,628 SR
Queue Stats
3W - 4L
1,312 Elo+
Party 1
Team Averages
Level 73
1,601 SR
1,354 Elo+

VS

Team Averages
Level 66
1,458 SR
1,453 Elo+
Sol
Sol
daddy_thic
Sol
Level 16
God Stats
26W - 27L
1,559 SR
Queue Stats
76W - 83L
1,455 Elo+
Party 2
Skadi
Skadi
gutbusterrr
Skadi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,364 Elo+
Solo
Athena
Athena
snow-fox-ex
Athena
Level 158
God Stats
0W - 2L
1,314 SR
Queue Stats
247W - 190L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fathvr
Sylvanus
11
2 / 4 / 11
7,708
701
12,401
10,241
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Merah
Horus
12
5 / 3 / 8
8,133
739
5,155
8,583
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Vipeerrrr
Neith
13
9 / 0 / 7
9,340
849
13,799
7,284
2,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,172
652
7,561
10,755
3,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 5 / 3
7,577
689
8,179
9,351
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
2 / 5 / 2
7,027
639
3,077
16,632
12,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fathvr
Sylvanus
2
4
11
1.88
W
Horus
Merah
Horus
5
3
8
3
W
Neith
Vipeerrrr
Neith
9
0
7
12.5
L
2
6
3
0.58
L
3
5
3
0.9
L
Athena
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
18,817
26,108
Taken
36,738
11,961
Mitigated
19,024
8,939
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fathvr
Sylvanus
12,401
5,275
1,131
3,526
10,241
4,698
250
4,130
5,738
23,752
4,104
W
Horus
Merah
Horus
5,155
2,248
522
1,505
8,583
4,691
0
3,202
5,087
0
14,671
W
Neith
Vipeerrrr
Neith
13,799
10,237
0
2,255
7,284
2,572
1,193
3,306
3,698
0
28,957
L
7,561
3,294
0
1,258
10,755
3,171
0
2,779
7,976
23,117
0
L
8,179
3,266
0
772
9,351
3,691
0
2,552
6,799
0
24,589
L
Athena
3,077
966
30
4,131
16,632
12,162
17
5,508
11,124
12,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
21,776
96
Minions Killed
87
0
Camps Cleared
0
541,120
Distance Traveled
496,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,708
701
28
3
0
157,888
0
W
Horus
8,133
739
17
2
0
213,552
1
W
Neith
9,340
849
51
5
0
169,680
1
L
Sol
7,172
652
40
4
0
161,438
0
L
Skadi
7,577
689
28
3
0
148,694
0
L
Athena
7,027
639
19
2
0
186,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role