Player Matchup

Achilles
Achilles
Bernex
Achilles
Level 99
God Stats
0W - 3L
1,437 SR
Queue Stats
316W - 342L
1,494 Elo+
Solo
Osiris
Osiris
FrpFelipe
Osiris
Level 83
God Stats
8W - 9L
1,521 SR
Queue Stats
213W - 205L
1,460 Elo+
Solo
Sobek
Sobek
Jbierly
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,582 Elo+
Party 2
Rama
Rama
NIVMIZZET2
Rama
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
503W - 506L
1,501 Elo+
Solo
Anubis
Anubis
TaylorRocks45
Anubis
Level 71
God Stats
6W - 3L
1,780 SR
Queue Stats
38W - 35L
1,604 Elo+
Party 2
Team Averages
Level 87
1,548 SR
1,528 Elo+

VS

Team Averages
Level 98
1,498 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Deathsword237
Khepri
Level 99
God Stats
6W - 9L
1,370 SR
Queue Stats
356W - 393L
1,483 Elo+
Party 1
Ullr
Ullr
GLIZZYATOR
Ullr
Level 56
God Stats
10W - 10L
1,519 SR
Queue Stats
118W - 137L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Paperaneitor
Baron Samedi
Level 141
God Stats
5W - 4L
1,601 SR
Queue Stats
200W - 216L
1,349 Elo+
Solo
Bastet
Bastet
TheW0rld123
Bastet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
1,448W - 1,441L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bernex
Achilles
12
0 / 3 / 0
6,908
461
5,303
12,358
10,286
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
FrpFelipe
Osiris
12
1 / 5 / 2
7,216
481
5,720
11,716
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Jbierly
Sobek
10
1 / 3 / 3
6,660
444
6,532
15,959
12,465
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 5 / 2
7,370
491
6,812
10,303
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 1
7,570
505
3,771
6,825
3,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 4 / 4
8,203
547
6,498
6,090
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 7
6,909
461
3,671
10,134
7,717
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 2 / 3
7,681
512
12,042
8,572
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
Paperaneitor
Baron Samedi
15
2 / 0 / 3
8,691
579
9,207
10,584
7,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
15
9 / 0 / 1
8,764
584
5,937
8,895
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
19
19
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
4
1
L
Achilles
Bernex
Achilles
0
3
0
0
W
1
2
7
2.25
L
Osiris
FrpFelipe
Osiris
1
5
2
0.4
W
5
2
3
3.25
L
Sobek
Jbierly
Sobek
1
3
3
0.83
L
3
5
2
0.8
W
Baron Samedi
Paperaneitor
Baron Samedi
2
0
3
3.5
L
3
3
1
1.17
W
Bastet
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
37,355
57,161
Taken
44,275
35,125
Mitigated
22,672
14,984
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,498
655
0
716
6,090
1,568
720
3,074
3,016
54,106
0
L
Achilles
Bernex
Achilles
5,303
568
0
2,583
12,358
10,286
0
7,545
4,813
0
37,184
W
3,671
933
0
1,388
10,134
7,717
0
2,401
7,377
13,581
0
L
Osiris
FrpFelipe
Osiris
5,720
2,447
0
2,727
11,716
6,336
0
3,840
7,876
0
59,997
W
12,042
5,654
0
460
8,572
3,534
0
3,066
5,448
0
59,032
L
Sobek
Jbierly
Sobek
6,532
1,266
0
4,658
15,959
12,465
0
2,637
13,322
21,658
0
L
6,812
4,945
0
2,727
10,303
2,737
0
1,787
8,516
0
45,446
W
Baron Samedi
Paperaneitor
Baron Samedi
9,207
998
0
8,224
10,584
7,111
0
0
10,584
58,091
0
L
3,771
0
0
2,289
6,825
3,301
0
3,677
3,148
41,913
0
W
Bastet
5,937
1,488
0
4,466
8,895
2,742
0
1,348
7,547
0
45,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
40,248
376
Minions Killed
427
0
Camps Cleared
0
1,310,870
Distance Traveled
1,394,908
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,203
547
116
8
0
252,061
5
L
Achilles
6,908
461
68
5
0
276,547
7
W
Khepri
6,909
461
22
1
0
298,327
1
L
Osiris
7,216
481
105
7
0
257,976
1
W
Ullr
7,681
512
94
6
0
274,391
4
L
Sobek
6,660
444
23
2
0
271,012
0
L
Rama
7,370
491
92
6
0
251,504
1
W
Baron Samedi
8,691
579
112
7
0
253,908
3
L
Anubis
7,570
505
88
6
0
253,831
1
W
Bastet
8,764
584
83
6
0
316,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role