Player Matchup

Sun Wukong
Sun Wukong
Anderson_Diogo
Sun Wukong
Level 8
God Stats
4W - 2L
1,421 SR
Queue Stats
6W - 6L
1,407 Elo+
Solo
Janus
Janus
FTalarico
Janus
Level 25
God Stats
17W - 17L
1,459 SR
Queue Stats
40W - 30L
1,538 Elo+
Solo
Nu Wa
Nu Wa
FireArgentum
Nu Wa
Level 28
God Stats
10W - 11L
1,391 SR
Queue Stats
32W - 32L
1,467 Elo+
Solo
Mercury
Mercury
ciripe
Mercury
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 49L
1,384 Elo+
Solo
Horus
Horus
leematador
Horus
Level 26
God Stats
91W - 88L
1,505 SR
Queue Stats
94W - 99L
1,443 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,448 Elo+

VS

Team Averages
Level 14
1,483 SR
1,491 Elo+
Kukulkan
Kukulkan
Cpands
Kukulkan
Level 5
God Stats
3W - 3L
1,676 SR
Queue Stats
30W - 41L
1,479 Elo+
Solo
Apollo
Apollo
End3r222
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,847 Elo+
Solo
Cabrakan
Cabrakan
k4ioSh1sh1n
Cabrakan
Level 17
God Stats
0W - 3L
1,239 SR
Queue Stats
13W - 19L
1,212 Elo+
Solo
Rama
Rama
lukn200
Rama
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
whs007
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anderson_Diogo
Sun Wukong
20
11 / 6 / 21
15,258
1,090
19,612
32,739
33,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
FTalarico
Janus
20
13 / 7 / 22
15,777
1,127
39,276
20,968
7,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 26
14,512
1,037
22,086
13,257
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ciripe
Mercury
20
5 / 6 / 25
14,039
1,003
11,672
15,702
7,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
20
6 / 5 / 23
13,998
1,000
11,476
24,793
22,805
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cpands
Kukulkan
19
0 / 4 / 14
12,473
891
16,630
9,788
2,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
End3r222
Apollo
20
17 / 7 / 9
18,251
1,304
48,939
30,472
12,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
k4ioSh1sh1n
Cabrakan
19
0 / 5 / 14
12,473
891
12,350
21,592
19,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
lukn200
Rama
20
3 / 14 / 11
12,892
921
11,967
22,225
6,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
whs007
Guan Yu
20
8 / 12 / 11
14,581
1,042
12,362
26,527
16,985
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
87
42
Kills
28
28
Deaths
42
117
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anderson_Diogo
Sun Wukong
11
6
21
3.58
L
Kukulkan
Cpands
Kukulkan
0
4
14
1.75
L
Apollo
End3r222
Apollo
17
7
9
3.07
W
Janus
FTalarico
Janus
13
7
22
3.43
W
7
4
26
5
W
Mercury
ciripe
Mercury
5
6
25
2.92
L
Cabrakan
k4ioSh1sh1n
Cabrakan
0
5
14
1.4
W
Horus
6
5
23
3.5
L
Rama
lukn200
Rama
3
14
11
0.61
L
Guan Yu
whs007
Guan Yu
8
12
11
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,122
Damage
102,248
107,459
Taken
110,604
76,693
Mitigated
58,600
14,625
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anderson_Diogo
Sun Wukong
19,612
3,964
0
5,606
32,739
33,456
0
10,325
22,414
0
39,109
L
Kukulkan
Cpands
Kukulkan
16,630
1,711
0
360
9,788
2,810
0
6,851
2,937
53,021
0
L
Apollo
End3r222
Apollo
48,939
38,469
0
10,808
30,472
12,008
0
17,737
12,735
0
108,197
W
Janus
FTalarico
Janus
39,276
3,042
0
1,455
20,968
7,869
0
3,269
17,699
81,660
0
W
22,086
4,407
0
753
13,257
5,531
0
4,344
8,913
49,107
0
W
Mercury
ciripe
Mercury
11,672
7,306
0
415
15,702
7,032
0
3,518
12,184
0
25,374
L
Cabrakan
k4ioSh1sh1n
Cabrakan
12,350
1,625
0
2,636
21,592
19,975
0
10,628
10,964
33,694
0
W
Horus
11,476
5,913
2,039
4,357
24,793
22,805
0
7,524
17,269
0
19,974
L
Rama
lukn200
Rama
11,967
10,342
0
0
22,225
6,822
0
14,881
7,273
0
22,257
L
Guan Yu
whs007
Guan Yu
12,362
3,837
2,579
4,275
26,527
16,985
0
11,265
15,262
0
22,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,584
Gold Earned
70,670
238
Minions Killed
293
10
Camps Cleared
11
1,324,109
Distance Traveled
1,187,643
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,258
1,090
31
2
1
277,478
0
L
Kukulkan
12,473
891
82
6
1
254,888
0
L
Apollo
18,251
1,304
135
10
6
246,573
2
W
Janus
15,777
1,127
120
9
2
261,669
1
W
Nu Wa
14,512
1,037
39
3
3
255,964
0
W
Mercury
14,039
1,003
29
2
3
269,086
0
L
Cabrakan
12,473
891
42
3
1
251,644
1
W
Horus
13,998
1,000
19
1
1
259,912
0
L
Rama
12,892
921
14
1
1
192,869
2
L
Guan Yu
14,581
1,042
20
1
2
241,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role