Player Matchup

Apollo
Apollo
Cpt Knight JM
Apollo
Level 136
God Stats
14W - 11L
1,660 SR
Queue Stats
324W - 294L
1,580 Elo+
Party 3
Baron Samedi
Baron Samedi
Enjoi LAZY
Baron Samedi
Level 147
God Stats
4W - 6L
1,281 SR
Queue Stats
166W - 170L
1,536 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SeniorFrenchFry
Morgan Le Fay
Level 147
God Stats
2W - 4L
1,528 SR
Queue Stats
203W - 200L
1,589 Elo+
Party 3
He Bo
He Bo
The Emperor8762
He Bo
Level 140
God Stats
7W - 7L
1,464 SR
Queue Stats
266W - 274L
1,603 Elo+
Party 3
Bacchus
Bacchus
lalawert21
Bacchus
Level 22
God Stats
7W - 2L
1,699 SR
Queue Stats
10W - 3L
1,634 Elo+
Party 3
Team Averages
Level 118
1,527 SR
1,588 Elo+

VS

Team Averages
Level 88
1,588 SR
1,568 Elo+
Cthulhu
Cthulhu
Ixtrixle
Cthulhu
Level 11
God Stats
0W - 4L
1,666 SR
Queue Stats
98W - 84L
1,717 Elo+
Party 1
King Arthur
King Arthur
NikkiForever
King Arthur
Level 30
God Stats
23W - 30L
1,487 SR
Queue Stats
92W - 114L
1,498 Elo+
Party 2
Anubis
Anubis
Roaroshock
Anubis
Level 157
God Stats
1W - 1L
1,787 SR
Queue Stats
229W - 200L
1,560 Elo+
Party 1
Arachne
Arachne
Sizyll
Arachne
Level 158
God Stats
10W - 4L
1,671 SR
Queue Stats
252W - 238L
1,582 Elo+
Party 1
Izanami
Izanami
johnamusprime
Izanami
Level 86
God Stats
10W - 20L
1,330 SR
Queue Stats
173W - 176L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
13,172
599
16,479
14,738
5,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Enjoi LAZY
Baron Samedi
20
5 / 0 / 15
12,666
576
12,784
17,108
22,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SeniorFrenchFry
Morgan Le Fay
18
7 / 4 / 13
11,536
524
20,710
14,182
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 9
12,057
548
11,848
13,161
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
lalawert21
Bacchus
14
1 / 4 / 11
9,625
438
3,932
16,246
23,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ixtrixle
Cthulhu
16
1 / 5 / 3
10,172
462
9,755
18,067
19,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
NikkiForever
King Arthur
13
2 / 4 / 3
9,091
413
8,126
19,302
10,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Roaroshock
Anubis
18
2 / 8 / 2
11,597
527
13,658
21,111
11,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Sizyll
Arachne
18
5 / 7 / 2
11,482
522
9,094
20,216
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
17
2 / 5 / 0
10,887
495
7,973
14,426
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
28
Kills
12
12
Deaths
29
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Baron Samedi
Enjoi LAZY
Baron Samedi
5
0
15
12.5
L
Cthulhu
Ixtrixle
Cthulhu
1
5
3
0.5
L
King Arthur
NikkiForever
King Arthur
2
4
3
0.88
L
Anubis
Roaroshock
Anubis
2
8
2
0.38
W
Morgan Le Fay
SeniorFrenchFry
Morgan Le Fay
7
4
13
3.38
L
Arachne
Sizyll
Arachne
5
7
2
0.86
W
8
3
9
4.17
L
Izanami
2
5
0
0.4
W
Bacchus
lalawert21
Bacchus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,753
Damage
48,606
75,435
Taken
93,122
61,952
Mitigated
54,169
27,447
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,479
9,936
0
5,469
14,738
5,877
2,893
2,466
12,272
0
135,273
W
Baron Samedi
Enjoi LAZY
Baron Samedi
12,784
1,733
2,214
9,702
17,108
22,788
1,097
6,364
10,744
81,360
0
L
Cthulhu
Ixtrixle
Cthulhu
9,755
203
298
2,883
18,067
19,714
488
8,403
9,360
50,143
0
L
King Arthur
NikkiForever
King Arthur
8,126
1,130
0
5,774
19,302
10,232
168
7,879
11,290
0
42,592
L
Anubis
Roaroshock
Anubis
13,658
44
0
7,533
21,111
11,265
50
15,985
4,943
103,032
0
W
Morgan Le Fay
SeniorFrenchFry
Morgan Le Fay
20,710
3,345
0
3,707
14,182
6,038
1,677
4,921
9,261
79,172
0
L
Arachne
Sizyll
Arachne
9,094
5,618
0
5,237
20,216
8,342
0
10,748
9,325
0
87,148
W
11,848
513
0
5,315
13,161
4,085
701
5,492
7,669
100,528
0
L
Izanami
7,973
5,056
0
2,715
14,426
4,616
904
5,552
8,778
0
84,804
W
Bacchus
lalawert21
Bacchus
3,932
395
235
805
16,246
23,164
118
4,310
11,936
10,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,056
Gold Earned
53,229
641
Minions Killed
609
0
Camps Cleared
0
2,052,827
Distance Traveled
1,902,686
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,172
599
214
10
0
440,146
9
W
Baron Samedi
12,666
576
142
6
0
393,831
0
L
Cthulhu
10,172
462
81
4
0
352,721
0
L
King Arthur
9,091
413
64
3
0
361,869
1
L
Anubis
11,597
527
160
7
0
331,365
0
W
Morgan Le Fay
11,536
524
127
6
0
408,322
6
L
Arachne
11,482
522
129
6
0
467,461
1
W
He Bo
12,057
548
137
6
0
416,543
5
L
Izanami
10,887
495
175
8
0
389,270
3
W
Bacchus
9,625
438
21
1
0
393,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role