Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Dload_Quenten
Poseidon
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 73L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 24
God Stats
72W - 73L
1,378 SR
Queue Stats
234W - 241L
1,295 Elo+
Solo
Yemoja
Yemoja
RasmusL1803
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
stoney-hunter
Neith
Level 17
God Stats
2W - 5L
1,346 SR
Queue Stats
39W - 54L
1,401 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,409 Elo+

VS

Team Averages
Level 19
1,533 SR
1,359 Elo+
Ymir
Ymir
RealitivitySC
Ymir
Level 11
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Rio2781
Olorun
Level 18
God Stats
13W - 16L
1,374 SR
Queue Stats
31W - 39L
1,274 Elo+
Solo
Artemis
Artemis
RyuKensai_
Artemis
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 98L
1,360 Elo+
Solo
Tiamat
Tiamat
Snoone74
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,325 Elo+
Solo
Bellona
Bellona
tirador_amigo
Bellona
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
279W - 299L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 10 / 1
7,290
456
7,468
12,079
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Dload_Quenten
Poseidon
12
3 / 8 / 3
8,333
521
7,011
12,494
3,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Muni 74
Hou Yi
8
1 / 2 / 0
5,687
355
2,370
5,834
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
7
0 / 11 / 0
5,565
348
1,910
16,518
10,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 8 / 0
5,679
355
2,159
9,950
2,705
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 9
9,810
613
7,181
10,276
5,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Rio2781
Olorun
13
6 / 3 / 6
8,183
511
6,251
10,066
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
RyuKensai_
Artemis
13
5 / 0 / 8
8,502
531
9,458
6,567
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Snoone74
Tiamat
16
17 / 0 / 8
10,089
631
20,073
10,714
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
12
3 / 2 / 3
8,169
511
3,722
8,204
3,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
6
Kills
39
39
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
10
1
0.25
L
Poseidon
Dload_Quenten
Poseidon
3
8
3
0.56
L
Hou Yi
Muni 74
Hou Yi
1
2
0
0.5
L
Yemoja
0
11
0
0
W
8
2
9
6.25
W
Olorun
Rio2781
Olorun
6
3
6
3
W
Artemis
RyuKensai_
Artemis
5
0
8
9
W
Tiamat
Snoone74
Tiamat
17
0
8
21
L
0
8
0
0
W
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
46,685
56,875
Taken
45,827
22,368
Mitigated
21,779
5,734
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,468
3,300
0
0
12,079
3,572
1,122
8,545
3,285
0
38,619
L
Poseidon
Dload_Quenten
Poseidon
7,011
1,391
0
3,543
12,494
3,818
126
5,870
6,566
39,896
0
L
Hou Yi
Muni 74
Hou Yi
2,370
1,001
0
1,128
5,834
2,185
348
3,637
2,079
0
20,335
L
Yemoja
1,910
662
248
132
16,518
10,088
0
7,175
9,075
11,561
0
W
7,181
1,550
0
590
10,276
5,004
971
2,235
8,041
52,855
0
W
Olorun
Rio2781
Olorun
6,251
3,049
348
2,499
10,066
4,127
3,478
1,386
8,680
36,356
3,483
W
Artemis
RyuKensai_
Artemis
9,458
5,857
0
948
6,567
2,144
1,190
1,511
5,056
0
34,704
W
Tiamat
Snoone74
Tiamat
20,073
2,385
134
4,770
10,714
6,656
458
801
9,913
61,883
0
L
2,159
784
0
683
9,950
2,705
0
6,634
3,035
0
18,973
W
Bellona
3,722
1,334
0
1,175
8,204
3,848
813
2,988
5,216
0
34,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
44,753
216
Minions Killed
380
0
Camps Cleared
0
1,118,152
Distance Traveled
1,469,054
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,290
456
58
4
0
247,780
0
L
Poseidon
8,333
521
80
5
0
240,578
0
L
Hou Yi
5,687
355
32
2
0
166,910
1
L
Yemoja
5,565
348
7
0
0
233,314
0
W
Ymir
9,810
613
101
6
0
300,471
2
W
Olorun
8,183
511
53
3
0
255,707
1
W
Artemis
8,502
531
64
4
0
283,443
5
W
Tiamat
10,089
631
88
6
0
329,721
0
L
Neith
5,679
355
39
2
0
229,570
1
W
Bellona
8,169
511
74
5
0
299,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role