Player Matchup

Ares
Ares
Gianzin157
Ares
Level 22
God Stats
1W - 1L
1,670 SR
Queue Stats
86W - 82L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Lukinha288
Sun Wukong
Level 19
God Stats
18W - 18L
1,431 SR
Queue Stats
159W - 165L
1,458 Elo+
Party 2
Medusa
Medusa
Malayaql5847
Medusa
Level 28
God Stats
3W - 2L
1,423 SR
Queue Stats
191W - 160L
1,548 Elo+
Solo
Tyr
Tyr
asdasdasdarwerq
Tyr
Level 18
God Stats
8W - 6L
1,574 SR
Queue Stats
107W - 86L
1,534 Elo+
Solo
Bastet
Bastet
sebbbarei
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,540 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,511 Elo+

VS

Team Averages
Level 13
1,430 SR
1,465 Elo+
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Angel_miranda_hd
Sun Wukong
Level 22
God Stats
0W - 2L
1,303 SR
Queue Stats
95W - 92L
1,496 Elo+
Solo
Izanami
Izanami
TheMonogod
Izanami
Level 7
God Stats
3W - 5L
1,349 SR
Queue Stats
38W - 39L
1,765 Elo+
Solo
Thor
Thor
ramira23
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 1
Bakasura
Bakasura
xxenzogam5254xx
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,882
518
4,132
16,741
18,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Lukinha288
Sun Wukong
18
25 / 2 / 13
14,573
694
24,217
19,019
24,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
27 / 3 / 6
14,371
684
30,733
15,488
6,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 13
11,973
570
6,787
19,477
13,123
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
sebbbarei
Bastet
17
6 / 3 / 6
11,928
568
7,283
15,458
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 0
7,042
335
3,636
8,044
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Angel_miranda_hd
Sun Wukong
3
0 / 13 / 1
5,789
276
0
11,523
3,025
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
TheMonogod
Izanami
19
8 / 6 / 1
13,282
632
17,601
20,262
7,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
1 / 24 / 5
8,417
401
6,192
25,490
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
12
2 / 18 / 4
8,321
396
1,500
20,086
7,532

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
64
Kills
11
12
Deaths
65
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
L
Sun Wukong
Angel_miranda_hd
Sun Wukong
0
13
1
0.04
W
2
2
7
2.75
W
Sun Wukong
Lukinha288
Sun Wukong
25
2
13
15.75
W
Medusa
27
3
6
10
L
Izanami
TheMonogod
Izanami
8
6
1
1.42
W
4
2
13
5.25
L
Thor
1
24
5
0.15
W
Bastet
sebbbarei
Bastet
6
3
6
3
L
Bakasura
2
18
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,152
Damage
28,929
86,183
Taken
85,405
68,908
Mitigated
29,132
20,499
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,636
642
0
590
8,044
2,199
0
234
7,810
21,975
0
L
Sun Wukong
Angel_miranda_hd
Sun Wukong
0
0
0
16
11,523
3,025
0
804
10,719
0
879
W
4,132
329
0
633
16,741
18,411
755
0
16,305
52,044
0
W
Sun Wukong
Lukinha288
Sun Wukong
24,217
6,730
0
5,499
19,019
24,146
2,838
0
18,360
0
69,462
W
Medusa
30,733
20,980
0
4,665
15,488
6,957
6,025
204
15,280
0
123,786
L
Izanami
TheMonogod
Izanami
17,601
13,125
0
4,848
20,262
7,725
0
1,674
18,588
0
82,576
W
6,787
805
0
5,131
19,477
13,123
944
2,176
15,809
0
73,277
L
Thor
6,192
2,572
0
0
25,490
8,651
264
963
24,527
0
24,219
W
Bastet
sebbbarei
Bastet
7,283
3,122
0
4,571
15,458
6,271
2,606
726
14,518
0
73,437
L
Bakasura
1,500
1,040
0
1,180
20,086
7,532
247
457
19,629
0
6,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,727
Gold Earned
42,851
590
Minions Killed
238
0
Camps Cleared
0
2,046,930
Distance Traveled
1,050,557
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,042
335
51
2
0
153,864
2
L
Sun Wukong
5,789
276
2
0
0
15,495
0
W
Ares
10,882
518
60
3
0
419,033
1
W
Sun Wukong
14,573
694
106
5
0
384,122
0
W
Medusa
14,371
684
179
9
0
371,133
3
L
Izanami
13,282
632
132
6
0
338,755
0
W
Tyr
11,973
570
127
6
0
440,407
4
L
Thor
8,417
401
31
1
0
283,302
1
W
Bastet
11,928
568
118
6
0
432,235
1
L
Bakasura
8,321
396
22
1
0
259,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role