Player Matchup

Anubis
Anubis
Amundrud_
Anubis
Level 44
God Stats
1W - 1L
1,636 SR
Queue Stats
8W - 6L
1,427 Elo+
Party 1
Fenrir
Fenrir
lil_minion131
Fenrir
Level 21
God Stats
6W - 12L
1,733 SR
Queue Stats
143W - 160L
1,390 Elo+
Solo
Chaac
Chaac
stepbowman
Chaac
Level 25
God Stats
6W - 4L
1,607 SR
Queue Stats
8W - 6L
1,427 Elo+
Party 1
Team Averages
Level 30
1,659 SR
1,415 Elo+

VS

Team Averages
Level 67
1,477 SR
1,416 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
drewocean
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 219L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
slythecat99
Danzaburou
Level 27
God Stats
28W - 30L
1,432 SR
Queue Stats
86W - 118L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amundrud_
Anubis
16
5 / 8 / 2
11,889
626
16,228
15,538
8,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 5
11,341
597
8,555
17,625
14,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
14
1 / 7 / 6
10,865
572
16,448
18,071
11,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
11 / 2 / 7
13,830
728
20,321
24,384
19,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
drewocean
Aphrodite
17
5 / 3 / 11
12,637
665
11,656
17,941
12,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
slythecat99
Danzaburou
16
3 / 5 / 11
12,008
632
7,449
13,488
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
19
19
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
2
7
7.25
L
Anubis
Amundrud_
Anubis
5
8
2
0.75
W
Aphrodite
drewocean
Aphrodite
5
3
11
3.5
L
3
4
5
1.38
W
Danzaburou
slythecat99
Danzaburou
3
5
11
1.7
L
Chaac
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
39,426
51,234
Taken
55,813
34,708
Mitigated
35,715
5,840
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
20,321
1,041
970
4,650
24,384
19,367
0
5,731
18,653
66,989
0
L
Anubis
Amundrud_
Anubis
16,228
306
0
3,273
15,538
8,292
533
10,207
5,331
65,486
0
W
Aphrodite
drewocean
Aphrodite
11,656
2,112
7,864
8,054
17,941
12,018
789
6,734
11,207
35,832
0
L
8,555
1,009
143
676
17,625
14,621
483
11,460
6,165
0
23,764
W
Danzaburou
slythecat99
Danzaburou
7,449
3,173
0
2,188
13,488
4,330
1,099
3,763
9,725
0
34,463
L
Chaac
16,448
1,125
232
1,516
18,071
11,795
536
10,310
7,761
0
54,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
38,475
179
Minions Killed
205
0
Camps Cleared
0
909,814
Distance Traveled
991,471
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,830
728
92
5
0
351,455
1
L
Anubis
11,889
626
103
5
0
238,989
0
W
Aphrodite
12,637
665
62
3
0
322,712
2
L
Fenrir
11,341
597
25
1
0
352,097
4
W
Danzaburou
12,008
632
51
3
0
317,304
0
L
Chaac
10,865
572
51
3
0
318,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role