Player Matchup

Agni
Agni
Bronze III
Arobblex
Agni
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,600 MMR
Solo
Serqet
Serqet
Gold I
Fevah
Serqet
Gold I
Level 135
God Stats
3W - 6L
1,441 SR
Queue Stats
149W - 143L
1,562 MMR
Party 2
Izanami
Izanami
Gold IV
Pørthos
Izanami
Gold IV
Level 160
God Stats
0W - 1L
1,890 SR
Queue Stats
13W - 11L
1,626 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Streyo
Sun Wukong
Gold II
Level 125
God Stats
25W - 20L
1,629 SR
Queue Stats
128W - 125L
1,546 MMR
Party 2
Sobek
Sobek
Gold V
YasuoQEQEWQR
Sobek
Gold V
Level 49
God Stats
1W - 1L
1,890 SR
Queue Stats
14W - 11L
1,560 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,670 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,540 SR
1,562 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
JustinTrathen
King Arthur
Gold II
Level 126
God Stats
10W - 18L
1,428 SR
Queue Stats
267W - 273L
1,558 MMR
Solo
Mercury
Mercury
Gold IV
LASTRES0RT
Mercury
Gold IV
Level 56
God Stats
25W - 9L
1,671 SR
Queue Stats
36W - 22L
1,620 MMR
Solo
Artio
Artio
Gold II
nuggy6
Artio
Gold II
Level 147
God Stats
6W - 3L
1,503 SR
Queue Stats
342W - 349L
1,554 MMR
Solo
Artemis
Artemis
Gold II
pandaofregret
Artemis
Gold II
Level 149
God Stats
19W - 17L
1,600 SR
Queue Stats
203W - 195L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 5 / 1
6,594
471
3,856
8,585
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Fevah
Serqet
11
0 / 3 / 2
6,635
474
3,025
9,284
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Pørthos
Izanami
13
3 / 2 / 1
7,496
535
7,412
10,045
3,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Streyo
Sun Wukong
12
1 / 3 / 0
7,114
508
5,277
10,784
5,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
5,729
409
3,286
12,851
7,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayTiamatGilgameshAthenaTsukuyomi

VS

Bans
YemojaOsirisDanzaburouOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 4
7,626
545
9,938
6,511
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JustinTrathen
King Arthur
15
2 / 1 / 2
8,195
585
7,655
9,480
4,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
LASTRES0RT
Mercury
15
8 / 1 / 2
8,881
634
7,284
8,984
3,158
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
nuggy6
Artio
11
1 / 0 / 5
6,464
462
4,470
9,071
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
12
0 / 2 / 3
7,175
513
2,988
7,306
1,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
4
6
L
Agni
1
5
1
0.3
L
Serqet
Fevah
Serqet
0
3
2
0.33
W
King Arthur
JustinTrathen
King Arthur
2
1
2
3
W
Mercury
LASTRES0RT
Mercury
8
1
2
9
L
Izanami
Pørthos
Izanami
3
2
1
1.75
L
Sun Wukong
Streyo
Sun Wukong
1
3
0
0.33
L
0
2
2
0.5
W
Artio
nuggy6
Artio
1
0
5
3.5
W
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
32,335
51,549
Taken
41,352
22,106
Mitigated
16,446
18,339
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,938
1,111
0
1,704
6,511
1,652
0
1,646
4,553
45,139
0
L
Agni
3,856
280
0
1,824
8,585
2,466
0
6,259
2,326
29,530
1,231
L
Serqet
Fevah
Serqet
3,025
552
0
4,273
9,284
3,437
0
1,676
7,608
0
41,251
W
King Arthur
JustinTrathen
King Arthur
7,655
830
0
4,324
9,480
4,800
0
0
9,480
0
49,651
W
Mercury
LASTRES0RT
Mercury
7,284
3,406
0
500
8,984
3,158
0
1,940
6,870
0
60,226
L
Izanami
Pørthos
Izanami
7,412
4,792
0
4,382
10,045
3,343
1,038
1,854
8,191
0
63,037
L
Sun Wukong
Streyo
Sun Wukong
5,277
684
0
4,131
10,784
5,772
0
0
10,784
0
48,631
L
3,286
495
0
3,729
12,851
7,088
331
4,619
8,232
11,415
0
W
Artio
nuggy6
Artio
4,470
398
335
2,291
9,071
5,217
0
2,574
6,323
19,097
0
W
Artemis
2,988
1,255
0
1,348
7,306
1,619
0
1,069
6,237
0
32,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
38,341
372
Minions Killed
403
0
Camps Cleared
0
1,323,848
Distance Traveled
1,441,738
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,626
545
84
6
0
269,281
6
L
Agni
6,594
471
56
4
0
249,225
5
L
Serqet
6,635
474
79
6
0
300,684
5
W
King Arthur
8,195
585
106
8
0
296,710
3
W
Mercury
8,881
634
110
8
0
334,483
6
L
Izanami
7,496
535
124
9
0
231,224
4
L
Sun Wukong
7,114
508
103
7
0
264,979
4
L
Sobek
5,729
409
10
1
0
277,736
6
W
Artio
6,464
462
28
2
0
307,844
9
W
Artemis
7,175
513
75
5
0
233,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role