Player Matchup

Rama
Rama
JuiceMehGoose
Rama
Level 87
God Stats
14W - 9L
1,757 SR
Queue Stats
155W - 171L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
KiraKween
Gilgamesh
Level 126
God Stats
1W - 0L
1,565 SR
Queue Stats
18W - 13L
1,664 Elo+
Party 1
Baba Yaga
Baba Yaga
dreifuz
Baba Yaga
Level 86
God Stats
1W - 3L
1,419 SR
Queue Stats
268W - 301L
1,492 Elo+
Solo
Sol
Sol
leo31
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 89L
1,508 Elo+
Solo
Artio
Artio
mattthenerd
Artio
Level 101
God Stats
8W - 2L
1,402 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,534 Elo+

VS

Team Averages
Level 83
1,561 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Branther
Ares
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
472W - 498L
1,462 Elo+
Solo
Sol
Sol
CiNeCzEkK
Sol
Level 65
God Stats
3W - 4L
1,566 SR
Queue Stats
95W - 109L
1,457 Elo+
Party 2
Da Ji
Da Ji
TiklOO
Da Ji
Level 45
God Stats
2W - 2L
1,739 SR
Queue Stats
141W - 117L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
chemoleitor
Zhong Kui
Level 98
God Stats
3W - 5L
1,284 SR
Queue Stats
4W - 10L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
10,146
1,015
6,604
7,534
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KiraKween
Gilgamesh
17
3 / 3 / 18
10,921
1,092
16,718
17,509
10,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
dreifuz
Baba Yaga
18
5 / 2 / 16
11,410
1,141
18,019
8,868
3,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
leo31
Sol
17
8 / 3 / 10
11,402
1,140
16,676
11,825
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 3 / 16
11,105
1,111
10,768
16,249
20,354
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 3
10,071
1,007
10,476
14,325
5,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
0 / 6 / 2
8,511
851
4,611
11,300
7,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 5 / 7
10,285
1,029
15,941
16,786
4,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
TiklOO
Da Ji
17
4 / 7 / 7
10,998
1,100
9,471
15,927
6,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
chemoleitor
Zhong Kui
17
3 / 2 / 4
10,888
1,089
9,556
14,513
9,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
24
Kills
12
12
Deaths
24
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
3
1.13
L
Ares
0
6
2
0.17
L
2
5
7
1.1
W
2
1
11
7.5
W
Gilgamesh
KiraKween
Gilgamesh
3
3
18
4
L
Da Ji
TiklOO
Da Ji
4
7
7
1.07
L
Zhong Kui
chemoleitor
Zhong Kui
3
2
4
2.5
W
Baba Yaga
dreifuz
Baba Yaga
5
2
16
6.5
W
Sol
leo31
Sol
8
3
10
4.33
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,785
Damage
50,055
61,985
Taken
72,851
40,759
Mitigated
32,607
15,136
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,476
4,536
267
1,083
14,325
5,047
0
8,709
5,616
0
17,764
L
Ares
4,611
108
0
0
11,300
7,183
0
6,274
5,026
10,555
0
L
15,941
4,282
0
2,270
16,786
4,990
0
10,636
5,920
38,813
0
W
6,604
3,888
0
1,565
7,534
2,364
0
3,394
3,015
0
31,483
W
Gilgamesh
KiraKween
Gilgamesh
16,718
6,838
0
766
17,509
10,030
0
7,685
9,197
0
31,129
L
Da Ji
TiklOO
Da Ji
9,471
2,005
0
61
15,927
6,185
0
9,763
6,164
0
15,944
L
Zhong Kui
chemoleitor
Zhong Kui
9,556
831
0
4,732
14,513
9,202
0
10,081
4,432
43,836
0
W
Baba Yaga
dreifuz
Baba Yaga
18,019
1,954
0
1,873
8,868
3,502
0
3,050
3,611
35,219
0
W
Sol
leo31
Sol
16,676
6,802
0
4,845
11,825
4,509
0
7,515
4,310
44,961
0
W
10,768
1,175
2,018
4,069
16,249
20,354
0
8,464
7,250
18,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,984
Gold Earned
50,753
215
Minions Killed
188
12
Camps Cleared
5
963,823
Distance Traveled
895,934
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,071
1,007
19
2
1
158,611
0
L
Ares
8,511
851
7
1
0
125,088
1
L
Sol
10,285
1,029
48
5
0
192,920
0
W
Rama
10,146
1,015
45
5
7
180,118
1
W
Gilgamesh
10,921
1,092
32
3
2
209,238
0
L
Da Ji
10,998
1,100
11
1
2
209,581
1
L
Zhong Kui
10,888
1,089
103
10
2
209,734
0
W
Baba Yaga
11,410
1,141
47
5
1
178,223
0
W
Sol
11,402
1,140
77
8
2
191,263
0
W
Artio
11,105
1,111
14
1
0
204,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role