Player Matchup

Olorun
Olorun
NiceManSam
Olorun
Level 22
God Stats
6W - 2L
2,017 SR
Queue Stats
48W - 34L
1,778 Elo+
Solo
Bellona
Bellona
WhereBootsGoMan
Bellona
Level 23
God Stats
2W - 1L
1,833 SR
Queue Stats
40W - 31L
1,693 Elo+
Solo
Apollo
Apollo
tadumm
Apollo
Level 5
God Stats
6W - 3L
1,932 SR
Queue Stats
25W - 20L
1,654 Elo+
Solo
Sobek
Sobek
tevoshu
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 92L
1,621 Elo+
Solo
The Morrigan
The Morrigan
Úzui
The Morrigan
Level 26
God Stats
2W - 4L
1,551 SR
Queue Stats
111W - 101L
1,658 Elo+
Solo
Team Averages
Level 20
1,767 SR
1,681 Elo+

VS

Team Averages
Level 23
1,622 SR
1,674 Elo+
Persephone
Persephone
Hεαrt
Persephone
Level 18
God Stats
11W - 5L
1,709 SR
Queue Stats
75W - 49L
1,694 Elo+
Party 1
Kali
Kali
NotDockxi
Kali
Level 15
God Stats
6W - 3L
1,633 SR
Queue Stats
144W - 104L
1,699 Elo+
Solo
Artemis
Artemis
TIOMEN7
Artemis
Level 27
God Stats
1W - 6L
1,209 SR
Queue Stats
294W - 316L
1,710 Elo+
Solo
Ymir
Ymir
princefall
Ymir
Level 29
God Stats
5W - 2L
1,897 SR
Queue Stats
20W - 20L
1,558 Elo+
Solo
Odin
Odin
yuccaman
Odin
Level 25
God Stats
2W - 5L
1,661 SR
Queue Stats
90W - 94L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NiceManSam
Olorun
10
2 / 7 / 2
6,575
506
7,169
9,703
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 5 / 2
7,344
565
3,843
9,807
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
tadumm
Apollo
13
3 / 1 / 3
7,639
588
6,167
7,297
2,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
tevoshu
Sobek
9
3 / 4 / 2
6,192
476
3,871
9,406
8,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Úzui
The Morrigan
12
1 / 6 / 0
6,782
522
3,658
7,504
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hεαrt
Persephone
13
7 / 2 / 7
8,553
658
10,370
7,120
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
14
6 / 1 / 6
8,262
636
7,092
10,689
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
TIOMEN7
Artemis
11
3 / 3 / 3
6,912
532
6,028
7,088
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 5
6,253
481
2,601
7,522
3,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
13
6 / 3 / 10
8,515
655
5,482
9,863
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
12
Kills
23
23
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
Hεαrt
Persephone
7
2
7
5.25
L
Olorun
NiceManSam
Olorun
2
7
2
0.43
W
Kali
6
1
6
9
W
Artemis
TIOMEN7
Artemis
3
3
3
1.5
L
3
5
2
0.8
W
1
3
5
1.17
L
Apollo
tadumm
Apollo
3
1
3
4.5
L
Sobek
tevoshu
Sobek
3
4
2
1
W
Odin
6
3
10
3.67
L
The Morrigan
Úzui
The Morrigan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
31,573
43,717
Taken
42,282
22,853
Mitigated
19,650
9,488
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Hεαrt
Persephone
10,370
494
0
2,863
7,120
2,307
285
3,255
3,863
46,546
0
L
Olorun
NiceManSam
Olorun
7,169
3,617
88
2,009
9,703
3,654
0
4,553
5,057
31,455
2,992
W
Kali
7,092
2,382
0
7,266
10,689
7,625
398
3,344
7,260
0
38,432
W
Artemis
TIOMEN7
Artemis
6,028
2,967
0
2,794
7,088
1,681
161
1,758
5,330
0
38,248
L
3,843
1,267
0
1,772
9,807
5,766
0
4,237
5,570
0
39,268
W
2,601
729
218
530
7,522
3,665
91
2,207
5,315
18,730
0
L
Apollo
tadumm
Apollo
6,167
3,638
0
2,675
7,297
2,307
784
1,429
5,868
0
59,721
L
Sobek
tevoshu
Sobek
3,871
351
0
1,314
9,406
8,594
0
2,786
6,620
12,621
0
W
Odin
5,482
1,847
0
2,406
9,863
4,372
0
2,767
7,096
0
37,230
L
The Morrigan
Úzui
The Morrigan
3,658
423
0
1,630
7,504
2,532
0
0
6,845
33,262
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
38,495
339
Minions Killed
323
0
Camps Cleared
0
1,157,716
Distance Traveled
1,322,161
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,553
658
79
6
0
277,302
6
L
Olorun
6,575
506
58
4
0
215,053
4
W
Kali
8,262
636
63
5
0
270,708
0
W
Artemis
6,912
532
80
6
0
245,169
7
L
Bellona
7,344
565
85
7
0
251,156
1
W
Ymir
6,253
481
30
2
0
246,167
3
L
Apollo
7,639
588
113
9
0
235,870
3
L
Sobek
6,192
476
16
1
0
241,125
3
W
Odin
8,515
655
71
5
0
282,815
0
L
The Morrigan
6,782
522
67
5
0
214,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role