Player Matchup

Khepri
Khepri
Cupiroyal
Khepri
Level 8
God Stats
19W - 39L
1,115 SR
Queue Stats
27W - 56L
1,047 Elo+
Party 2
Guan Yu
Guan Yu
Irishpril
Guan Yu
Level 7
God Stats
1W - 5L
1,212 SR
Queue Stats
9W - 27L
985 Elo+
Party 2
Kukulkan
Kukulkan
nerboul03
Kukulkan
Level 59
God Stats
8W - 8L
1,273 SR
Queue Stats
35W - 64L
1,024 Elo+
Party 2
Team Averages
Level 25
1,200 SR
1,019 Elo+

VS

Team Averages
Level 44
1,635 SR
1,276 Elo+
Mulan
Mulan
CrazedUnicorn89
Mulan
Level 19
God Stats
9W - 3L
1,805 SR
Queue Stats
20W - 30L
1,327 Elo+
Party 1
Chang'e
Chang'e
DblChinGasm
Chang'e
Level 101
God Stats
14W - 10L
1,805 SR
Queue Stats
185W - 193L
1,442 Elo+
Party 1
Da Ji
Da Ji
Sermorac
Da Ji
Level 12
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 21L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cupiroyal
Khepri
20
5 / 3 / 15
19,863
621
16,094
36,405
60,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Irishpril
Guan Yu
20
1 / 5 / 11
16,753
524
9,121
22,133
18,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
nerboul03
Kukulkan
20
18 / 10 / 6
20,988
656
55,369
29,475
14,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
18,618
582
23,004
42,574
56,219
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
DblChinGasm
Chang'e
20
12 / 3 / 3
20,532
642
39,034
37,257
12,414
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Sermorac
Da Ji
20
0 / 15 / 8
16,659
521
1,766
26,184
9,224

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
24
Kills
16
18
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Khepri
Cupiroyal
Khepri
5
3
15
4.17
W
Chang'e
DblChinGasm
Chang'e
12
3
3
4.5
L
Guan Yu
Irishpril
Guan Yu
1
5
11
1.3
W
Da Ji
Sermorac
Da Ji
0
15
8
0.27
L
Kukulkan
nerboul03
Kukulkan
18
10
6
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,584
Damage
63,804
88,013
Taken
106,015
93,198
Mitigated
77,857
14,824
Healing
33,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,004
3,444
0
3,536
42,574
56,219
1,238
24,040
18,534
0
72,271
L
Khepri
Cupiroyal
Khepri
16,094
1,676
0
7,012
36,405
60,090
1,077
10,999
25,406
52,754
0
W
Chang'e
DblChinGasm
Chang'e
39,034
2,696
10,762
19,699
37,257
12,414
2,150
27,440
9,817
146,345
0
L
Guan Yu
Irishpril
Guan Yu
9,121
1,479
1,738
2,951
22,133
18,433
1,078
13,746
8,387
0
32,084
W
Da Ji
Sermorac
Da Ji
1,766
178
0
0
26,184
9,224
133
19,983
6,201
0
8,139
L
Kukulkan
nerboul03
Kukulkan
55,369
4,882
1,040
2,083
29,475
14,675
747
14,289
15,186
152,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
55,809
260
Minions Killed
290
0
Camps Cleared
0
1,555,251
Distance Traveled
1,486,671
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
18,618
582
81
3
0
442,821
0
L
Khepri
19,863
621
46
1
0
535,143
4
W
Chang'e
20,532
642
194
6
0
545,434
1
L
Guan Yu
16,753
524
44
1
0
535,291
3
W
Da Ji
16,659
521
15
0
0
498,416
6
L
Kukulkan
20,988
656
170
5
0
484,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role