Player Matchup

Medusa
Medusa
ArathyLaro
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,291 Elo+
Party 1
Anubis
Anubis
BUDDERSLIMES
Anubis
Level 21
God Stats
2W - 3L
1,559 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Domo001596
Kumbhakarna
Level 89
God Stats
1W - 1L
1,811 SR
Queue Stats
88W - 69L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
GalaxyGod6356
Baron Samedi
Level 141
God Stats
4W - 0L
1,797 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 2
Thor
Thor
RimuruTempest259
Thor
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 92L
1,531 Elo+
Party 1
Team Averages
Level 76
1,633 SR
1,497 Elo+

VS

Team Averages
Level 89
1,495 SR
1,432 Elo+
Bacchus
Bacchus
AlteredComb8463
Bacchus
Level 128
God Stats
0W - 1L
1,405 SR
Queue Stats
26W - 29L
1,538 Elo+
Party 3
Loki
Loki
AvatarDom25
Loki
Level 104
God Stats
4W - 5L
1,463 SR
Queue Stats
103W - 141L
1,445 Elo+
Party 3
Medusa
Medusa
FxyXManiakoX
Medusa
Level 104
God Stats
11W - 3L
1,799 SR
Queue Stats
134W - 134L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
SuperMonkey697
Gilgamesh
Level 71
God Stats
15W - 14L
1,444 SR
Queue Stats
32W - 51L
1,319 Elo+
Party 3
Scylla
Scylla
xXxEXILExXx
Scylla
Level 39
God Stats
4W - 3L
1,365 SR
Queue Stats
18W - 20L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArathyLaro
Medusa
20
10 / 0 / 3
12,707
908
17,136
11,063
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
2 / 7 / 6
9,363
669
6,583
9,656
5,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Domo001596
Kumbhakarna
16
0 / 0 / 21
10,746
768
3,417
13,803
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
GalaxyGod6356
Baron Samedi
17
8 / 3 / 10
11,657
833
18,348
11,141
10,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 11
10,653
761
11,775
11,501
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,794
700
9,498
13,478
14,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 7 / 2
8,987
642
5,306
14,023
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
3 / 4 / 4
8,762
626
5,634
11,940
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SuperMonkey697
Gilgamesh
15
2 / 3 / 4
8,781
627
6,452
16,032
12,549
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
16
2 / 5 / 4
9,380
670
12,056
11,791
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
23
Kills
12
12
Deaths
23
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Medusa
ArathyLaro
Medusa
10
0
3
11.5
L
2
7
2
0.43
W
Anubis
2
7
6
0.71
W
Kumbhakarna
Domo001596
Kumbhakarna
0
0
21
10.5
L
Medusa
3
4
4
1.25
W
Baron Samedi
GalaxyGod6356
Baron Samedi
8
3
10
4.33
W
3
2
11
4.25
L
Gilgamesh
SuperMonkey697
Gilgamesh
2
3
4
1.33
L
Scylla
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,259
Damage
38,946
57,164
Taken
67,264
47,574
Mitigated
40,650
18,841
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,498
1,540
352
822
13,478
14,094
1
4,596
8,866
23,256
0
W
Medusa
ArathyLaro
Medusa
17,136
9,934
0
5,147
11,063
5,003
3,334
4,831
6,094
0
63,700
L
5,306
549
0
430
14,023
6,105
0
6,529
7,494
0
34,302
W
Anubis
6,583
72
0
1,430
9,656
5,562
1,162
2,765
6,833
20,766
0
W
Kumbhakarna
Domo001596
Kumbhakarna
3,417
444
0
2,388
13,803
18,800
79
4,796
8,741
9,217
0
L
Medusa
5,634
2,072
0
510
11,940
3,811
0
6,134
5,806
0
21,518
W
Baron Samedi
GalaxyGod6356
Baron Samedi
18,348
2,879
2,747
5,100
11,141
10,691
268
4,537
6,540
43,543
0
W
11,775
1,012
0
2,029
11,501
7,518
2,028
4,099
7,244
0
37,292
L
Gilgamesh
SuperMonkey697
Gilgamesh
6,452
1,602
0
945
16,032
12,549
1
7,478
8,554
0
24,767
L
Scylla
12,056
552
0
0
11,791
4,091
0
4,134
7,657
38,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
45,704
281
Minions Killed
249
8
Camps Cleared
8
1,265,999
Distance Traveled
1,057,544
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,794
700
25
2
0
196,013
0
W
Medusa
12,707
908
125
9
4
262,063
3
L
Loki
8,987
642
59
4
6
234,179
2
W
Anubis
9,363
669
23
2
0
223,316
0
W
Kumbhakarna
10,746
768
14
1
0
268,698
2
L
Medusa
8,762
626
43
3
1
161,878
1
W
Baron Samedi
11,657
833
55
4
0
257,079
0
W
Thor
10,653
761
64
5
4
254,843
3
L
Gilgamesh
8,781
627
43
3
1
239,979
0
L
Scylla
9,380
670
79
6
0
225,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role