Player Matchup

Thoth
Thoth
 
Thoth
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordeGrimHero
Cthulhu
Level 25
God Stats
23W - 23L
1,378 SR
Queue Stats
45W - 58L
1,308 Elo+
Solo
Medusa
Medusa
Nokazuta
Medusa
Level 3
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 5L
1,560 Elo+
Solo
Neith
Neith
SAN_TTK2019
Neith
Level 29
God Stats
52W - 53L
1,472 SR
Queue Stats
190W - 198L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
sng_Jaosinho2011
Baron Samedi
Level 4
God Stats
0W - 3L
1,110 SR
Queue Stats
0W - 5L
975 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,359 Elo+

VS

Team Averages
Level 12
1,546 SR
1,398 Elo+
Danzaburou
Danzaburou
Bola8br
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,184 Elo+
Party 1
Zeus
Zeus
Faneige_king123
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2
Nox
Nox
Luxuriiiia
Nox
Level 17
God Stats
51W - 39L
1,729 SR
Queue Stats
120W - 92L
1,494 Elo+
Solo
Ares
Ares
RFDOW
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,150 Elo+
Party 1
Loki
Loki
lucki09
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 1 / 0
7,072
505
3,342
2,522
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
12
5 / 0 / 1
7,762
554
4,661
5,902
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Nokazuta
Medusa
7
1 / 5 / 1
5,659
404
934
5,680
1,882
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 5
6,498
464
2,932
3,671
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
sng_Jaosinho2011
Baron Samedi
5
0 / 5 / 4
4,969
355
1,201
4,083
1,352
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bola8br
Danzaburou
9
0 / 2 / 1
5,866
419
2,065
5,052
1,538
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 3
6,884
492
3,207
5,735
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 0
8,128
581
7,508
5,137
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
RFDOW
Ares
5
1 / 4 / 0
5,191
371
225
4,724
1,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
lucki09
Loki
8
1 / 3 / 1
5,815
415
242
5,980
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
10
11
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
1
0
3
W
Danzaburou
Bola8br
Danzaburou
0
2
1
0.25
W
2
2
3
1.75
L
Cthulhu
5
0
1
5.5
W
6
1
0
6
L
Medusa
Nokazuta
Medusa
1
5
1
0.3
W
Ares
RFDOW
Ares
1
4
0
0.25
L
1
0
5
3.5
W
Loki
lucki09
Loki
1
3
1
0.5
L
Baron Samedi
sng_Jaosinho2011
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
13,247
21,858
Taken
26,628
9,246
Mitigated
7,954
3,545
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,342
0
0
19
2,522
877
0
1,805
659
36,074
0
W
Danzaburou
Bola8br
Danzaburou
2,065
883
0
1,486
5,052
1,538
546
2,010
3,042
0
15,822
W
3,207
265
0
319
5,735
1,224
1,183
3,258
2,477
30,754
0
L
Cthulhu
4,661
111
23
1,668
5,902
3,921
174
1,917
3,937
31,778
0
W
7,508
401
0
705
5,137
1,878
1,499
615
4,522
49,716
0
L
Medusa
Nokazuta
Medusa
934
576
0
197
5,680
1,882
586
4,476
1,170
0
10,999
W
Ares
RFDOW
Ares
225
102
0
790
4,724
1,794
0
2,301
2,423
4,148
0
L
2,932
1,180
0
1,624
3,671
1,214
420
1,497
2,085
0
31,100
W
Loki
lucki09
Loki
242
0
0
924
5,980
1,520
1,347
1,020
4,960
0
12,443
L
Baron Samedi
sng_Jaosinho2011
Baron Samedi
1,201
617
0
14
4,083
1,352
0
976
3,067
5,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
31,884
236
Minions Killed
217
0
Camps Cleared
0
1,091,238
Distance Traveled
1,025,005
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,072
505
84
6
0
208,534
5
W
Danzaburou
5,866
419
35
3
0
193,124
2
W
Zeus
6,884
492
63
5
0
242,543
1
L
Cthulhu
7,762
554
48
3
0
261,523
2
W
Nox
8,128
581
74
5
0
250,269
1
L
Medusa
5,659
404
24
2
0
166,069
1
W
Ares
5,191
371
13
1
0
106,616
0
L
Neith
6,498
464
68
5
0
245,121
3
W
Loki
5,815
415
32
2
0
232,453
1
L
Baron Samedi
4,969
355
12
1
0
209,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role