Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LLACU
Ymir
Level 103
God Stats
3W - 5L
1,469 SR
Queue Stats
320W - 329L
1,455 Elo+
Solo
Izanami
Izanami
MaddieXz
Izanami
Level 138
God Stats
14W - 8L
1,709 SR
Queue Stats
247W - 227L
1,573 Elo+
Solo
Chaac
Chaac
Telsaro
Chaac
Level 85
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 2L
1,598 Elo+
Solo
Janus
Janus
catgirlchipotle
Janus
Level 94
God Stats
25W - 28L
1,558 SR
Queue Stats
288W - 340L
1,530 Elo+
Solo
Team Averages
Level 101
1,543 SR
1,531 Elo+

VS

Team Averages
Level 102
1,556 SR
1,487 Elo+
Zeus
Zeus
CDC7
Zeus
Level 101
God Stats
35W - 22L
1,563 SR
Queue Stats
573W - 598L
1,484 Elo+
Solo
Anubis
Anubis
CHINOZOR
Anubis
Level 109
God Stats
31W - 34L
1,477 SR
Queue Stats
354W - 392L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Craigan8er
Sun Wukong
Level 109
God Stats
86W - 90L
1,550 SR
Queue Stats
233W - 212L
1,503 Elo+
Solo
Cernunnos
Cernunnos
doublekill101
Cernunnos
Level 85
God Stats
13W - 11L
1,589 SR
Queue Stats
225W - 219L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
pugstrz
Kuzenbo
Level 107
God Stats
27W - 19L
1,598 SR
Queue Stats
548W - 522L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 1
6,062
505
3,968
7,128
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
LLACU
Ymir
9
0 / 1 / 1
5,264
439
2,707
7,041
2,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MaddieXz
Izanami
11
1 / 0 / 1
6,429
536
4,819
5,629
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Telsaro
Chaac
10
1 / 4 / 0
6,034
503
6,927
10,992
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 1
5,705
475
2,493
6,655
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CDC7
Zeus
13
5 / 0 / 1
7,667
639
5,199
5,194
2,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
CHINOZOR
Anubis
10
3 / 1 / 4
6,489
541
6,017
4,859
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Craigan8er
Sun Wukong
12
2 / 0 / 5
6,980
582
6,881
10,384
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
doublekill101
Cernunnos
11
0 / 1 / 0
5,848
487
3,968
6,382
1,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
pugstrz
Kuzenbo
9
0 / 2 / 4
5,385
449
3,044
7,622
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
W
Zeus
CDC7
Zeus
5
0
1
5.5
W
Anubis
CHINOZOR
Anubis
3
1
4
5
W
Sun Wukong
Craigan8er
Sun Wukong
2
0
5
4.5
L
Ymir
LLACU
Ymir
0
1
1
0.5
L
Izanami
MaddieXz
Izanami
1
0
1
1.5
L
Chaac
Telsaro
Chaac
1
4
0
0.25
L
0
2
1
0.25
W
Cernunnos
doublekill101
Cernunnos
0
1
0
0
W
Kuzenbo
pugstrz
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
25,109
37,445
Taken
34,441
17,116
Mitigated
13,781
10,181
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,968
368
0
1,436
7,128
2,684
0
2,390
4,738
0
32,259
W
Zeus
CDC7
Zeus
5,199
1,092
176
2,552
5,194
2,049
55
1,759
3,435
51,321
0
W
Anubis
CHINOZOR
Anubis
6,017
236
0
1,028
4,859
1,498
0
1,151
3,671
30,017
0
W
Sun Wukong
Craigan8er
Sun Wukong
6,881
1,581
504
6,240
10,384
4,583
0
220
9,356
0
36,423
L
Ymir
LLACU
Ymir
2,707
372
195
1,195
7,041
2,252
0
2,694
4,347
22,161
0
L
Izanami
MaddieXz
Izanami
4,819
3,069
0
2,519
5,629
1,416
94
1,963
3,666
0
53,101
L
Chaac
Telsaro
Chaac
6,927
722
0
3,629
10,992
9,369
0
2,656
8,336
1,926
34,632
L
2,493
101
0
1,207
6,655
1,395
0
4,678
1,977
33,743
0
W
Cernunnos
doublekill101
Cernunnos
3,968
1,137
0
2,896
6,382
1,576
0
1,188
5,194
0
41,531
W
Kuzenbo
pugstrz
Kuzenbo
3,044
1,362
0
1,250
7,622
4,075
0
1,556
6,029
12,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
32,369
375
Minions Killed
347
0
Camps Cleared
0
1,088,475
Distance Traveled
1,062,961
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,062
505
63
5
0
213,988
3
W
Zeus
7,667
639
106
9
0
207,323
5
W
Anubis
6,489
541
60
5
0
212,567
0
W
Sun Wukong
6,980
582
88
7
0
227,213
0
L
Ymir
5,264
439
37
3
0
221,767
1
L
Izanami
6,429
536
128
11
0
226,175
5
L
Chaac
6,034
503
77
6
0
187,252
0
L
Janus
5,705
475
70
6
0
239,293
1
W
Cernunnos
5,848
487
85
7
0
225,034
3
W
Kuzenbo
5,385
449
8
1
0
190,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role