Player Matchup

Gilgamesh
Gilgamesh
SexxxxyNexxxxy
Gilgamesh
Level 22
God Stats
3W - 0L
1,563 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Wayvey
Chang'e
Level 83
God Stats
6W - 4L
1,678 SR
Queue Stats
205W - 101L
1,741 Elo+
Party 1
Athena
Athena
Zen552
Athena
Level 76
God Stats
3W - 0L
1,793 SR
Queue Stats
309W - 344L
1,464 Elo+
Party 1
Team Averages
Level 60
1,678 SR
1,569 Elo+

VS

Team Averages
Level 62
1,609 SR
1,431 Elo+
Cthulhu
Cthulhu
FlappyJack21
Cthulhu
Level 22
God Stats
23W - 23L
1,519 SR
Queue Stats
65W - 83L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
FlyAcrylic
Danzaburou
Level 46
God Stats
20W - 21L
1,708 SR
Queue Stats
77W - 94L
1,405 Elo+
Party 2
Zeus
Zeus
ShelbyDog17
Zeus
Level 119
God Stats
5W - 3L
1,601 SR
Queue Stats
71W - 71L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SexxxxyNexxxxy
Gilgamesh
18
10 / 2 / 11
13,785
689
18,758
15,198
9,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Wayvey
Chang'e
19
11 / 1 / 15
14,186
709
24,147
19,392
12,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Zen552
Athena
18
6 / 4 / 19
13,304
665
11,345
26,762
37,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlappyJack21
Cthulhu
15
1 / 7 / 4
11,222
561
11,998
24,625
20,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
FlyAcrylic
Danzaburou
14
1 / 11 / 6
11,652
583
10,954
19,552
8,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 9 / 1
12,568
628
27,658
20,016
8,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
27
Kills
7
7
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FlappyJack21
Cthulhu
1
7
4
0.43
L
Danzaburou
FlyAcrylic
Danzaburou
1
11
6
0.36
W
Gilgamesh
SexxxxyNexxxxy
Gilgamesh
10
2
11
7.75
L
5
9
1
0.61
W
Chang'e
Wayvey
Chang'e
11
1
15
18.5
W
Athena
Zen552
Athena
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,250
Damage
50,610
61,352
Taken
64,193
59,707
Mitigated
37,821
27,828
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FlappyJack21
Cthulhu
11,998
1,457
1,111
3,953
24,625
20,664
0
13,284
11,341
43,059
0
L
Danzaburou
FlyAcrylic
Danzaburou
10,954
3,438
0
1,882
19,552
8,302
539
11,291
8,261
0
41,740
W
Gilgamesh
SexxxxyNexxxxy
Gilgamesh
18,758
5,160
0
683
15,198
9,695
266
9,982
4,982
0
40,904
L
27,658
4,425
545
5,181
20,016
8,855
260
10,917
9,099
53,253
0
W
Chang'e
Wayvey
Chang'e
24,147
2,842
11,430
13,667
19,392
12,492
1,018
11,365
7,561
78,887
0
W
Athena
Zen552
Athena
11,345
3,295
426
1,622
26,762
37,520
489
16,797
9,153
31,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
35,442
189
Minions Killed
180
0
Camps Cleared
0
1,188,216
Distance Traveled
920,821
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,222
561
37
2
0
352,444
0
L
Danzaburou
11,652
583
67
3
0
302,917
3
W
Gilgamesh
13,785
689
29
1
0
411,343
2
L
Zeus
12,568
628
76
4
0
265,460
4
W
Chang'e
14,186
709
122
6
0
381,500
1
W
Athena
13,304
665
38
2
0
395,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role